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local logs_folder = "AppData/crashes"
function GatherMinidumps(ignore_pattern)
local err, files = AsyncListFiles(logs_folder, "*.dmp", "recursive,modified")
if err then
print(string.format("Crash folder enum error: %s", err))
return
end
if ignore_pattern then
for i = #files, 1, -1 do
local filepath = files[i]
local _, filename = SplitPath(filepath)
if string.match(filename, ignore_pattern) then
table.remove(files, i)
table.remove(files.modified, i)
end
end
end
return files
end
local function check(str, what)
return string.starts_with(str, what, true)
end
function CrashFileParse(crash_file)
local info = {}
local crash_section_found, crash_section_complete
local err, lines = AsyncFileToString(crash_file, nil, nil, "lines")
if err then
return err
end
PauseInfiniteLoopDetection("CrashFileParse")
local crash_keys = { "Thread", "Module", "Address", "Function", "Process", "Error", "Details" }
local header_keys = {"Lua revision", "Timestamp", "CPU", "GPU" }
local patterns = {
["Lua revision"] = '^Lua revision:%s*(%d+)',
["Timestamp"] = "^Timestamp:%s*(%x+)",
["CPU"] = "^CPU%s*(.+)",
["GPU"] = "^GPU%s*(.+)",
}
local values = {}
local _
local bR = string.byte("R")
local b_ = string.byte("-")
local bkeys, hkeys = {}, {}
for i, key in ipairs(crash_keys) do
bkeys[i] = string.byte(key)
end
for i, key in ipairs(header_keys) do
hkeys[i] = string.byte(key)
end
for i, line in ipairs(lines) do
local b = string.byte(line)
for i, key in ipairs(header_keys) do
if b == hkeys[i] and check(line, key) then
local pattern = patterns[key] or ('^' .. key .. ':%s+(.+)$')
local value = string.match(line, pattern)
value = value and string.trim_spaces(value)
if value then
value = string.gsub(value, "[\n\r]", "")
if key == "GPU" then
local idx = string.find_lower(value, 'Feature Level') or string.find_lower(value, '{')
if idx then
value = string.sub(value, 1, idx - 1)
value = string.trim_spaces(value)
end
elseif key == "CPU" then
if string.starts_with(value, 'name', true) then
value = string.sub(value, 5)
value = string.trim_spaces(value)
end
end
info[#info + 1] = key .. ": " .. value
values[key] = value
table.remove(header_keys, i)
table.remove(hkeys, i)
end
break
end
end
if crash_section_complete then
--
elseif not crash_section_found then
if b_ == b and check(line, "-- Exception Information") then
crash_section_found = true
end
else
if b == bR and check(line, "Registers:") or #crash_keys == 0 then
crash_section_complete = true
else
for i, key in ipairs(crash_keys) do
if b == bkeys[i] and check(line, key) then
local value = string.match(line, '^' .. key .. ':%s+(.+)$')
value = value and string.trim_spaces(value)
if value then
info[#info + 1] = key .. ": " .. value
if key == "Thread" then
_, value = string.match(value, '^(%d+)%s*\"(.+)\"$')
elseif key == "Address" then
value = string.sub(value, -4)
end
values[key] = value
table.remove(crash_keys, i)
table.remove(bkeys, i)
end
break
end
end
end
end
if (#crash_keys == 0 or crash_section_complete) and (#header_keys == 0 or i > 1024) then
break
end
end
ResumeInfiniteLoopDetection("CrashFileParse")
if not crash_section_found then
return "Crash info not found"
end
local hash = xxhash(values.Address, values.Thread, values.Error, values.Details)
local label = string.format("[Crash] @%s%s%s (%s) %s%s%s",
values.Address or "", values.Function and " " or "", values.Function or "",
values.Thread or "",
values.Error or "", values.Details and ": " or "", values.Details or "")
local revision = values["Lua revision"]
local revision_num = revision and tonumber(revision) or 0
local info_str = table.concat(info, "\n")
return nil, info_str, label, values, revision_num, hash
end
function CrashUploadToMantis(minidumps)
local exception_info = {}
local min_revision = config.BugReportCrashesMinRevision or 0
local unmount
local function report(dump_file)
local dump_dir, dump_name, dump_ext = SplitPath(dump_file)
local crash_file = dump_dir .. dump_name .. ".crash"
local err, info_str, label, values, revision_num, hash = CrashFileParse(crash_file)
if err or not info_str or revision_num < min_revision or exception_info[hash] then
return
end
exception_info[hash] = true
if MountsByPath("memorytmp") == 0 then
local err = MountPack("memorytmp", "", "create", 16*1024*1024)
if err then
print("MountPack error:", err)
return
end
unmount = true
end
local pack_file = "memorytmp/" .. dump_name .. ".hpk"
local pack_index = {
{ src = dump_file, dst = dump_name .. ".dmp", },
}
local err, log = AsyncPack(pack_file, "", pack_index)
if err then
print("Pack error:", err)
return
end
--print(os.date("%T"), ConvertToOSPath(crash_file))
local files = { crash_file, pack_file }
local descr = "All crash and dump files are already attached."
WaitXBugReportDlg(label, descr, files, {
summary_readonly = true,
no_screenshot = true,
no_extra_info = true,
append_description = "\n----\n" .. info_str,
tags = { "Crash" },
severity = "crash",
})
AsyncFileDelete(pack_file)
end
for _, minidump in ipairs(minidumps) do
report(minidump)
end
if unmount then
local err = UnmountByPath("memorytmp")
if err then
print("UnmountByPath error:", err)
return
end
end
end
function MinidumpUploadAsync(url, os_path)
local err, json = LuaToJSON({upload_file_minidump=os_path})
if err then
print("Failed to convert minidump data to JSON", err)
return
end
local err, info = AsyncWebRequest{
url = url,
method = "POST",
headers = {["Content-Type"] = "application/json"},
body = json,
}
err = err or info and info.error
if err then
print(string.format("Minidump upload fail: %s", err))
end
end
function GetCrashFiles(file_spec)
local _, crash_files = AsyncListFiles(logs_folder, file_spec or "*.crash", "recursive,modified")
crash_files = crash_files or {}
local crash_date, index = table.max(crash_files.modified)
return crash_files, crash_files[index], crash_date, index
end
function EmptyCrashFolder()
return AsyncEmptyPath(logs_folder)
end
function CrashReportingEnabled()
if not Platform.pc then return end
return config.UploadMinidump or config.BugReportCrashesOnStartup
end
function RenameCrashPair(minidump, new_minidump)
AsyncFileRename(minidump, new_minidump)
local crash_file = string.gsub(minidump, ".dmp$", ".crash")
local new_crash_file = string.gsub(new_minidump, ".dmp$", ".crash")
AsyncFileRename(crash_file, new_crash_file)
end
if FirstLoad then
g_bCrashReported = false
end
function WaitBugReportCrashesOnStartup()
local _, minidump = GetCrashFiles("*.dmp")
if not minidump then return end
CrashUploadToMantis({minidump})
EmptyCrashFolder()
end
function OnMsg.EngineStarted()
if not config.BugReportCrashesOnStartup or g_bCrashReported then return end
g_bCrashReported = true
CreateRealTimeThread(WaitBugReportCrashesOnStartup)
end
----
if FirstLoad then
SymbolsFolders = false
GedFolderCrashesInstance = false
CrashCache = false
CrashFilter = false
CrashResolved = false
end
CrashCacheVersion = 4
local base_cache_folder = "AppData/CrashCache/"
local cache_file = base_cache_folder .. "CrashCache.bin"
local resolved_file = ConvertToBenderProjectPath("Logs/Crashes/__Resolved.lua")
CrashFolderSymbols = ConvertToBenderProjectPath("Logs/Pdbs/")
CrashFolderBender = ConvertToBenderProjectPath("Logs/Crashes")
CrashFolderSwarm = ConvertToBenderProjectPath("SwarmBackup/*/Storage/log-crash")
CrashFolderLocal = "AppData/crashes"
local defaults_groups = {
SwarmBackup = ">Swarm",
}
local CrashInfoButtons = {
{name = "LocateSymbols", func = "SymbolsFolderOpen"},
}
DefineClass.CrashInfo = {
__parents = {"PropertyObject"},
properties = {
{ category = "Actions", id = "Actions", editor = "buttons", default = "", buttons = CrashInfoButtons },
{ category = "Crash", id = "ExeTimestamp", name = "Exe Timestamp", editor = "text", default = "" },
{ category = "Crash", id = "SymbolsFolder", name = "Symbols Folder", editor = "text", default = "", buttons = {{name = "Open", func = "SymbolsFolderOpen"}} },
}
}
function CrashInfo:SymbolsFolderOpen()
local bdb_folder = self.SymbolsFolder
if bdb_folder ~= 0 then
local os_command = string.format("cmd /c start \"\" \"%s\"", bdb_folder)
os.execute(os_command)
end
end
function CrashInfo:GetCacheFolder()
local timestamp = self.ExeTimestamp
if timestamp == "" then
return "Missing timestamp!"
end
local cache_folder = base_cache_folder .. timestamp .. "/"
if not io.exists(cache_folder) then
local err = AsyncCreatePath(cache_folder)
if err then
return err
end
end
return nil, cache_folder
end
function GedFolderCrashesRun(get)
local crash = get.selected_object
if crash then crash:OpenLogFile() end
end
DefineClass.FolderCrashGroup = {
__parents = {"SortedBy", "GedFilter" },
properties = {
{ id = "name", editor = "text", default = "", read_only = true, buttons = {{name = "Export", func = "ExportToCSV"}} },
{ id = "count", editor = "number", default = 0, read_only = true },
{ id = "thread", name = "Show Thread", editor = "combo", default = false, items = function(self) return table.keys(self.threads, true) end },
{ id = "timestamp", name = "Show Timestamp", editor = "combo", default = false, items = function(self) return table.keys(self.timestamps, true) end },
{ id = "filter", name = "Show Name", editor = "combo", default = false, items = function(self) return table.keys(self.names, true) end },
{ id = "cpu", name = "Show CPU", editor = "combo", default = false, items = function(self) return table.keys(self.cpus, true) end },
{ id = "gpu", name = "Show GPU", editor = "combo", default = false, items = function(self) return table.keys(self.gpus, true) end },
{ id = "unique", name = "Show Unique Only", editor = "bool", default = false },
{ id = "resolved", name = "Show Resolved", editor = "bool", default = false },
{ id = "shown_count", name = "Shown Count", editor = "number", default = 0, read_only = true },
},
shown = false,
names = false,
timestamps = false,
threads = false,
cpus = false,
gpus = false,
}
function FolderCrashGroup:PrepareForFiltering()
self.shown = {}
self.shown_count = 0
end
function FolderCrashGroup:FilterObject(obj)
local name = obj.name
if self.unique then
if self.shown[name] then
return
end
self.shown[name] = true
end
if not self.resolved and CrashResolved and CrashResolved[obj.hash] then
return
end
local timestamp = self.timestamp
if timestamp and timestamp ~= obj.ExeTimestamp then
return
end
local thread = self.thread
if thread and thread ~= obj.thread then
return
end
local cpu = self.cpu
if cpu and cpu ~= obj.CPU then
return
end
local gpu = self.gpu
if gpu and gpu ~= obj.GPU then
return
end
local filter = self.filter
if filter and filter ~= name and not string.find(name, filter) then
return
end
self.shown_count = self.shown_count + 1
return true
end
function FolderCrashGroup:ExportToCSV()
local name = string.starts_with(self.name, ">") and string.sub(self.name, 2) or self.name
local path = base_cache_folder .. name .. ".csv"
local err = SaveCSV(path, self, {"name", "thread", "date", "CPU", "GPU", "ExeTimestamp"}, {"name", "thread", "date", "CPU", "GPU", "Exe"})
if err then
print(err, "while exporting", path)
else
print("Exported to", path)
OpenTextFileWithEditorOfChoice(path)
end
end
function FolderCrashGroup:GetSortItems()
return {"name", "timestamp", "thread", "date", "CPU", "GPU", "occurrences"}
end
function FolderCrashGroup:Cmp(c1, c2, sort_by)
local n1, n2 = c1.name, c2.name
local ts1, ts2 = c1.ExeTimestamp, c2.ExeTimestamp
local d1, d2 = c1.DmpTimestamp, c2.DmpTimestamp
local CPU1, CPU2 = c1.CPU, c2.CPU
local GPU1, GPU2 = c1.GPU, c2.GPU
local o1, o2 = c1.occurrences, c2.occurrences
if sort_by == "occurrences" then
if o1 ~= o2 then
return o1 > o2
end
elseif sort_by == "date" then
if d1 ~= d2 then
return d1 < d2
end
elseif sort_by == "thread" then
local t1, t2 = c1.thread, c2.thread
if t1 ~= t2 then
return t1 < t2
end
elseif sort_by == "timestamp" then
if ts1 ~= ts2 then
return ts1 < ts2
end
elseif sort_by == "CPU" then
if CPU1 ~= CPU2 then
return CPU1 < CPU2
end
elseif sort_by == "GPU" then
if GPU1 ~= GPU2 then
return GPU1 < GPU2
end
end
if n1 ~= n2 then
return n1 < n2
end
if ts1 ~= ts2 then
return ts1 < ts2
end
if d1 ~= d2 then
return d1 < d2
end
if o1 ~= o2 then
return o1 > o2
end
if GPU1 ~= GPU2 then
return GPU1 < GPU2
end
if CPU1 ~= CPU2 then
return CPU1 < CPU2
end
end
function FolderCrashGroup:GetEditorView()
return string.format("%s <color 128 128 128>%d</color>", self.name, self.count)
end
local FolderCrashButtons = {
{name = "DebugInVS", func = "DebugDump"},
{name = "LocateSymbols", func = "SymbolsFolderOpen"},
{name = "OpenLog", func = "OpenLogFile"},
{name = "Resolve", func = "ResolveCrash"},
}
DefineClass.FolderCrash = {
__parents = {"CrashInfo"},
properties = {
{ category = "Actions", id = "Actions", editor = "buttons", default = "", buttons = FolderCrashButtons },
{ category = "Actions", id = "Resolved", editor = "bool", default = false, read_only = true },
{ category = "Crash", id = "ModuleName", editor = "text", default = "" },
{ category = "Crash", id = "LocalModuleName", editor = "text", default = "", help = "Use it to change the symbols name locally, if the expected PDB name do not match" },
{ category = "Crash", id = "name", name = "Summary", editor = "text", default = "" },
{ category = "Crash", id = "occurrences", name = "Occurrences", editor = "number", default = 0, },
{ category = "Crash", id = "date", name = "Dmp Date", editor = "text", default = "" },
{ category = "Crash", id = "DmpTimestamp", name = "Dmp Timestamp", editor = "number", default = 0 },
{ category = "Crash", id = "thread", editor = "text", default = "" },
{ category = "Crash", id = "CPU", editor = "text", default = "" },
{ category = "Crash", id = "GPU", editor = "text", default = "" },
{ category = "Crash", id = "full_path", name = "Log Path", editor = "text", default = "", buttons = {{name = "Open", func = "OpenLogFile"}}, },
{ category = "Crash", id = "crash_info", name = "Full Info", editor = "text", default = "", max_lines = 30, lines = 10, },
{ category = "Crash", id = "dump_file", name = "text", editor = "text", default = "", no_edit = true, },
{ category = "Crash", id = "group", name = "text", editor = "text", default = "", no_edit = true, },
{ category = "Crash", id = "values", editor = "prop_table", default = false, no_edit = true, },
{ category = "Crash", id = "hash", editor = "number", default = false, no_edit = true, },
},
StoreAsTable = true,
CustomModuleName = false,
}
function WaitSaveCrashResolved()
local code = pstr("return ", 1024)
TableToLuaCode(CrashResolved, nil, code)
local err = AsyncStringToFile(resolved_file, code)
if err then
print("once", "Failed to save the resolved crashes to", resolved_file, ":", err)
end
end
function FolderCrash:GetModuleNameRaw()
local module_file = self.values and self.values.Module
if (module_file or "") == "" then
return ""
end
local module_dir, module_name, module_ext = SplitPath(module_file)
return module_name
end
function FolderCrash:GetModuleName()
if (self.CustomModuleName or "") ~= "" then
return self.CustomModuleName
end
return self:GetModuleNameRaw()
end
function FolderCrash:SetModuleName(module_name)
self.CustomModuleName = (module_name or "") ~= "" and module_name ~= self:GetModuleNameRaw() and module_name or nil
end
function FolderCrash:GetResolved()
return CrashResolved and CrashResolved[self.hash]
end
function FolderCrash:ResolveCrash(root, prop_id, ged)
if self:GetResolved() then
print(self.name, "is already resolved")
return
end
if ged:WaitQuestion("Resolve", string.format("Mark crash \"%s\" as resolved?", self.name), "Yes", "No") ~= "ok" then
return
end
CrashResolved = CrashResolved or {}
CrashResolved[self.hash] = self.name .. " " .. self.ExeTimestamp
DelayedCall(0, WaitSaveCrashResolved)
end
function FolderCrash:GetEditorView()
local resolved = self:GetResolved()
local color_start = resolved and "RESOLVED <color 128 128 128>" or ""
local color_end = resolved and "</color>" or ""
return string.format("<style GedMultiLine>%s%s%s <color 64 128 196>%s</color> <color 64 196 128>%s</color> <color 196 128 64>%s</color></style>",
color_start, self.name, color_end, self.ExeTimestamp, self.CPU, self.GPU)
end
function FolderCrash:OpenLogFile()
local full_path = self.full_path or ""
if full_path ~= "" then
OpenTextFileWithEditorOfChoice(full_path)
end
end
function CopySymbols(cache_folder, src_folder, module_name, local_name)
if (module_name or "") == "" then
return "Invalid param!"
end
if (local_name or "") == "" then
local_name = module_name
end
local pdbfile = cache_folder .. local_name .. ".pdb"
if io.exists(pdbfile) then
print("Using locally cached", pdbfile)
return
end
if src_folder == "" then
return "Symbols folder not found!"
end
local err, files = AsyncListFiles(src_folder, module_name .. ".*")
if err then
return print_format("Failed to list", src_folder, ":", err)
end
for _, file in ipairs(files) do
local file_dir, file_name, file_ext = SplitPath(file)
local dest = cache_folder .. local_name .. file_ext
print("Copying", file, "to", dest)
local err = AsyncCopyFile(file, dest, "raw")
if err then
return print_format("Failed to copy", file, ":", err)
end
end
if not io.exists(pdbfile) then
return print_format("No symbols found at", src_folder)
end
end
function FolderCrash:DebugDump()
if not Platform.pc then
print("Supported on PC only!")
return
end
local err
local module_name = self:GetModuleName() or ""
if module_name == "" or string.lower(module_name) == "unknown" then
print("Invalid module name!")
return
end
local err, cache_folder = self:GetCacheFolder()
if err then
print("Failed to create working directory:", err)
return
end
local orig_dump_file = self.dump_file
local orig_dump_dir, dump_name, dump_ext = SplitPath(orig_dump_file)
local dump_file = cache_folder .. dump_name .. dump_ext
if not io.exists(dump_file) then
if not io.exists(orig_dump_file) then
print("No dump pack found!")
return
end
local err = AsyncCopyFile(orig_dump_file, dump_file, "raw")
if err then
print("Failed to copy", orig_dump_file, ":", err)
return
end
end
local err = CopySymbols(cache_folder, self.SymbolsFolder, module_name, self.LocalModuleName)
if err then
print("Copy symbols error:", err)
return
end
local os_path = ConvertToOSPath(dump_file)
local os_command = string.format("cmd /c start \"\" \"%s\"", os_path)
os.execute(os_command)
end
function FetchSymbolsFolders()
local err
local st = GetPreciseTicks()
err, SymbolsFolders = AsyncListFiles(CrashFolderSymbols, "*", "folders")
if err then
print("Failed to fetch symbols folders from Bender:", err)
SymbolsFolders = {}
end
print(#SymbolsFolders, "symbol folders found in", GetPreciseTicks() - st, "ms at", CrashFolderSymbols)
end
function ResolveSymbolsFolder(timestamp)
if (timestamp or "") == "" then
return
end
assert(SymbolsFolders)
for _, folder in ipairs(SymbolsFolders) do
if string.ends_with(folder, timestamp, true) then
return folder
end
end
end
function OpenCrashFolderBrowser(location, timestamp)
CreateRealTimeThread(WaitOpenCrashFolderBrowser, location, timestamp)
end
function WaitOpenCrashFolderBrowser(location, timestamp)
print("Opening crash folder browser at", location)
FetchSymbolsFolders()
if not CrashCache then
local err, str = AsyncFileToString(cache_file)
if not err then
CrashCache = dostring(str)
end
if not CrashCache or CrashCache.version ~= CrashCacheVersion then
CrashCache = { version = CrashCacheVersion }
end
end
if not CrashResolved then
local err, str = AsyncFileToString(resolved_file)
if not err then
CrashResolved = dostring(str)
end
if not CrashResolved then
CrashResolved = {}
end
end
local to_read, to_delete = {}, {}
local to_delete_count = 0
local groups = {}
local total_count = 0
local function AddCrashTo(crash, crash_name, group_name)
local group = groups[group_name]
if not group then
group = FolderCrashGroup:new{ name = group_name }
groups[group_name] = group
groups[#groups + 1] = group
end
group[#group + 1] = crash
end
local skipped = 0
local function AddCrash(crash, group_name)
if timestamp and timestamp ~= crash.ExeTimestamp then
skipped = skipped + 1
return
end
AddCrashTo(crash, crash.name, crash.group)
AddCrashTo(crash, crash.name, ">All")
total_count = total_count + 1
end
local created = 0
local read = 0
local function ReadCrash(info)
read = read + 1
local crashfile, folder = info[1], info[2]
local file_dir, file_name, file_ext = SplitPath(crashfile)
local dump_file = file_dir .. file_name .. ".dmp"
local err, info, label, values, revision_num, hash, DmpTimestamp
err, DmpTimestamp = AsyncGetFileAttribute(dump_file, "timestamp")
if err then
print(err, "while getting timestamp of", dump_file)
else
err, info, label, values, revision_num, hash = CrashFileParse(crashfile)
if err then
print(err, "error while reading", crashfile)
end
end
if err then
to_delete_count = to_delete_count + 1
to_delete[#to_delete + 1] = crashfile
to_delete[#to_delete + 1] = dump_file
return
end
local group_name = string.sub(file_dir, #folder + 2)
if group_name == "" then
group_name = ">Ungrouped"
for pattern, name in pairs(defaults_groups) do
if file_dir:find(pattern) then
group_name = name
break
end
end
else
group_name = group_name:sub(1, -2)
group_name = group_name:gsub("\\", "/")
end
local crash = FolderCrash:new{
dump_file = dump_file,
group = group_name,
folder = file_dir,
name = label,
full_path = crashfile,
crash_info = info,
date = os.date("%y/%m/%d %H:%M:%S", DmpTimestamp),
DmpTimestamp = DmpTimestamp,
ExeTimestamp = values.Timestamp,
SymbolsFolder = ResolveSymbolsFolder(values.Timestamp),
CPU = values.CPU,
GPU = values.GPU,
thread = values.Thread,
values = values,
hash = hash,
}
CrashCache[crashfile] = crash
AddCrash(crash)
created = created + 1
if read % 100 == 0 then
print(#to_read - read, "remaining...")
end
end
local folders
if type(location) == "string" then
folders = { location }
elseif type(location) == "table" then
folders = location
else
folders = { CrashFolderBender }
end
print("Fetching folder structure...")
while true do
local found
for i=#folders,1,-1 do
local folder = folders[i]
local star_i = folder:find_lower("*")
if star_i then
found = true
table.remove(folders, i)
local base = folder:sub(1, star_i - 1)
local sub = folder:sub(star_i + 1)
local err, subfolders = AsyncListFiles(base, "*", "folders")
if err then
print("Failed to fetch issues from", base, ":", err)
else
for _, subfolder in ipairs(subfolders) do
local f1 = subfolder .. sub
if io.exists(f1) then
folders[#folders + 1] = f1
end
end
end
end
end
if not found then
break
end
end
for _, folder in ipairs(folders) do
if folder:ends_with("/") or folder:ends_with("\\") then
folder = folder:sub(1, -2)
end
local st = GetPreciseTicks()
local err, files = AsyncListFiles(folder, "*.crash", "recursive")
if err then
printf("Failed to fetch issues (%s) from '%s'", err, folder)
else
printf("%d crashes found in '%s'", #files, folder)
for i, crashfile in ipairs(files) do
local group_name
local cache = CrashCache[crashfile]
if cache then
AddCrash(cache)
else
to_read[#to_read + 1] = { crashfile, folder }
end
end
end
end
local st = GetPreciseTicks()
parallel_foreach(to_read, ReadCrash)
table.sortby_field(groups, "name")
for _, group in ipairs(groups) do
local names, timestamps, threads, gpus, cpus = {}, {}, {}, {}, {}
group.names = names
group.timestamps = timestamps
group.threads = threads
group.gpus = gpus
group.cpus = cpus
for _, crash in ipairs(group) do
local name = crash.name
names[name] = (names[name] or 0) + 1
timestamps[crash.ExeTimestamp] = true
threads[crash.thread] = true
gpus[crash.GPU] = true
cpus[crash.CPU] = true
end
for _, crash in ipairs(group) do
crash.occurrences = names[crash.name]
end
group:Sort()
group.count = #group
end
print("Crashes processed:", total_count, ", skipped:", skipped, ", time:", GetPreciseTicks() - st, "ms")
if created > 0 then
local code = pstr("return ", 1024)
TableToLuaCode(CrashCache, nil, code)
AsyncCreatePath(base_cache_folder)
local err = AsyncStringToFile(cache_file, code, -2, 0, "zstd")
if err then
print("once", "Failed to save the crash cache to", cache_file, ":", err)
end
end
local ged = OpenGedAppSingleton("GedFolderCrashes", groups)
ged:SetSelection("root", { 1 }, nil, not "notify")
if to_delete_count > 0 then
if "ok" == WaitQuestion(terminal.desktop, "Warning", string.format("Confirm removal of %s invalid crash files?", to_delete_count)) then
local err = AsyncFileDelete(to_delete)
if err then
print(err, "while deleting invalid crash files!")
else
print(to_delete_count, "invalid crash files removed.")
end
end
end
end
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