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---@class ClassNonInheritableMembers
---A table containing the names of class members that are not inheritable.
---@field __index boolean
---@field __parents boolean
---@field __ancestors boolean
---@field __generated_by_class boolean
---@field NoInstances boolean
---@field class boolean
---@class non-copyable
---A table containing the names of class members that are not copyable.
---@field __hierarchy_cache boolean
ClassNonInheritableMembers = {
__index = true,
__parents = true,
__ancestors = true,
__generated_by_class = true,
NoInstances = true,
class = true,
}
local noninheritable = ClassNonInheritableMembers
---@class noncopyable
---A table containing the names of class members that are not copyable.
---@field __hierarchy_cache boolean
local noncopyable = {
__hierarchy_cache = true,
}
---@class RecursiveCallMethods
---A table containing the names of methods that should be recursively called on child objects.
---@class AutoResolveMethods
---A table containing the names of methods that should be automatically resolved on child objects.
---@param table table
---@param key any
---Resolves missing members on the given table, reporting them as syntax errors.
local function ReportMissingMembers(table, key)
end
---@type table<string, boolean>
local AutoResolveMethods = AutoResolveMethods
---@type fun(t: table): boolean
local ClassesResolved = ClassesResolved
RecursiveCallMethods = {}
AutoResolveMethods = {}
local AutoResolveMethods = AutoResolveMethods
local ipairs = ipairs
local pairs = pairs
local icopy = table.icopy
local copy = table.copy
local map = table.map
local insert_unique = table.insert_unique
local find = table.find
local insert = table.insert
local remove = table.remove
local clear = table.clear
local concat = table.concat
local developer = Platform.developer
---
--- Initializes or clears the global `g_Classes` table, which is used to store class definitions.
---
--- If `FirstLoad` is true, the `g_Classes` table is initialized as an empty table.
--- Otherwise, if `g_Classes` already exists, all class names in the table are removed from the global namespace.
---
--- This code is likely executed when the script is first loaded, to ensure a clean slate for class definitions.
---
if FirstLoad then
g_Classes = {}
else
for name, class in pairs(g_Classes) do
rawset(_G, name, nil)
end
end
---@class classdefs
---A table that stores class definitions.
---This table is likely used to keep track of all the classes that have been defined in the codebase.
---It serves as a central registry for class information, which can be useful for various class-related operations.
local classdefs = {}
---A table that stores the resolved classes.
---This table is likely used to keep track of which classes have been successfully resolved and defined.
---It serves as a way to avoid repeatedly resolving the same classes, which can improve performance.
local resolved = {}
---
--- Retrieves the global `g_Classes` table, which is used to store class definitions.
---
--- This variable provides access to the central registry of class information, which can be useful for various class-related operations.
---
--- @return table The `g_Classes` table containing class definitions.
---
local classes = g_Classes
---
--- A table that stores the ancestors of classes based on their parent classes.
--- This table is likely used to keep track of the inheritance hierarchy of classes,
--- which can be useful for various class-related operations such as method resolution.
---
local ancestors_by_parents = {}
---
--- Checks if the `classdefs` table is `nil`, indicating that the classes have not been resolved yet.
---
--- @return boolean `true` if the classes have not been resolved, `false` otherwise.
---
function ClassesResolved()
return classdefs == nil
end
-- report as syntax errors all member access for uninitialized members
---
--- Handles the reporting of access to undefined class members.
---
--- This function is used as the `__index` metamethod for a table that represents an uninitialized class member.
--- When an attempt is made to access a member of this table, this function is called to handle the error.
---
--- If the key being accessed is a number, it is assumed to be an array index, and an assertion is raised with a message indicating that the class member is undefined.
--- If the key is not a number, the assertion message includes the name of the class and the member being accessed.
---
--- @param table table The table representing the uninitialized class member.
--- @param key any The key being accessed in the table.
---
function ReportMissingMembers(table, key)
if type(key) ~= "number" then
assert(false, "Access of an undefined class member " .. tostring(table.class) .. "." .. tostring(key), 1)
end
end
---
--- A table that reports access to undefined class members.
---
--- This table is used as the `__index` metamethod for a table that represents an uninitialized class member. When an attempt is made to access a member of this table, the `ReportMissingMembers` function is called to handle the error.
---
--- If the key being accessed is a number, it is assumed to be an array index, and an assertion is raised with a message indicating that the class member is undefined. If the key is not a number, the assertion message includes the name of the class and the member being accessed.
---
--- @field __index function The function that handles access to undefined class members.
---
local report_missing_members = {
__index = ReportMissingMembers,
}
-- defining classes
-- syntax DefineClass.<class name> = <classdef>
-- syntax DefineClass(<class name>, <classdef>)
-- syntax DefineClass(<class name>, parent1, parent2, ...)
---
--- Defines a new class in the codebase.
---
--- This function is used to define a new class in the codebase. It takes the name of the class and a class definition table as arguments.
---
--- The class definition table can either be a table with a `__parents` field containing a list of parent classes, or a single parent class definition.
---
--- This function performs the following steps:
--- 1. Checks if the class is being redefined, and raises an assertion error if so.
--- 2. Checks if the class name conflicts with a global variable, and raises an assertion error if so.
--- 3. Sets the class name global to the class definition table.
--- 4. Adds the class definition to the `classdefs` table.
--- 5. Asserts that the class definition has either a `__parents` field or a `__parent` field, but not both.
---
--- @param class string The name of the class to define.
--- @param class_def table The class definition table.
--- @param ... table Any additional parent classes.
--- @return table The class definition table.
---
local function define(class, class_def, ...)
if type(class_def) == "table" then
assert(select("#", ...) == 0, "DefineClass excess parameters ignored")
else
class_def = { __parents = { class_def, ... } }
end
-- check for duplicate classes
assert(not classdefs[class], "Redefinition of class " .. class, 1)
if rawget(_G, class) ~= nil then
assert(classdefs[class], "Class " .. class .. " conflicts with a global variable")
return
end
-- point class name global to the class def (after the classes are built it will be changed to the class itself)
rawset(_G, class, class_def)
classdefs[class] = class_def
assert(class_def.__parents or class_def.__parent == nil, string.format("There is '%s.__parent' which should most likely be '__parents'.", class))
return class_def
end
---
--- Removes a class definition from the codebase.
---
--- This function is used to remove a class definition from the codebase. It takes the name of the class to be removed as an argument.
---
--- The function first checks if the class definition exists in the `classdefs` table. If it does, it removes the class definition from the `classdefs` table and removes the global variable with the same name as the class.
---
--- @param class string The name of the class to be removed.
---
local function undefine(class)
if classdefs[class] then
classdefs[class] = nil
_G[class] = nil
end
end
---
--- Defines a new class in the codebase.
---
--- This function is a wrapper around the `define` function, which is used to define new classes in the codebase. It sets up a function call table for the `define` function, allowing it to be called using the `DefineClass` global variable.
---
--- @param class string The name of the class to define.
--- @param class_def table The class definition table.
--- @param ... table Any additional parent classes.
--- @return table The class definition table.
---
DefineClass = SetupFuncCallTable(define)
---
--- Defines a new function call table for the `undefine` function.
---
--- This function is used to create a new function call table for the `undefine` function, which is used to remove a class definition from the codebase. The function call table is created using the `SetupFuncCallTable` function, which allows the `undefine` function to be called using the `UndefineClass` global variable.
---
--- @param class string The name of the class to be removed.
--- @return function The `undefine` function wrapped in a function call table.
---
UndefineClass = SetupFuncCallTable(undefine)
---
--- Represents an unresolved function that always asserts false.
---
--- This function is used as a placeholder for unresolved functions in the codebase. When called, it will always assert that the condition is false, indicating that the function has not been properly resolved.
---
--- @function unresolved_func
--- @return nil
local function unresolved_func()
assert(false)
end
---
--- Schedules an auto-resolve for a class member.
---
--- This function is used to schedule an auto-resolve for a class member. It takes the name of the class, the name of the member, and two class references as arguments. The function then updates the `auto_resolved` table to keep track of the classes that have been auto-resolved for the given member.
---
--- @param classname string The name of the class.
--- @param member string The name of the member.
--- @param class1 function The first class reference.
--- @param class2 function The second class reference.
--- @param auto_resolved table The table of auto-resolved classes.
---
local function ScheduleAutoResolve(classname, member, class1, class2, auto_resolved)
local method_to_classes = auto_resolved[classname] or {}
auto_resolved[classname] = method_to_classes
local classes = method_to_classes[member]
if not classes then
classes = {}
method_to_classes[member] = classes
end
if class1 ~= unresolved_func then
insert_unique(classes, class1)
end
if class2 ~= unresolved_func then
insert_unique(classes, class2)
end
end
---
--- Recursively gathers all auto-resolved methods for a given method and class hierarchy.
---
--- This function is used to gather all auto-resolved methods for a given method and class hierarchy. It takes a list of functions, the name of the method, a list of classes, and the auto-resolved table as arguments. It then recursively traverses the class hierarchy, adding any unresolved methods to the list of functions.
---
--- @param funcs table The list of functions to be gathered.
--- @param method string The name of the method.
--- @param classes table The list of classes to be traversed.
--- @param auto_resolved table The table of auto-resolved classes.
---
local function GatherAutoResolved(funcs, method, classes, auto_resolved)
for _, class in ipairs(classes) do
local method_to_classes = auto_resolved[class]
local parents = method_to_classes and method_to_classes[method]
if not parents then
local func = classdefs[class][method]
insert_unique(funcs, func)
else
-- the method has been auto-resolved in the parent too
GatherAutoResolved(funcs, method, parents, auto_resolved)
end
end
end
----- CombinedMethodGenerator
---
--- A table that contains functions for generating combined methods.
---
--- The `CombinedMethodGenerator` table contains functions that can be used to generate a single combined method from a list of methods. This is useful when a class inherits from multiple parent classes and needs to combine the implementations of a method from those parent classes.
---
--- The available functions in the `CombinedMethodGenerator` table are:
---
--- - `call`: Generates a combined method that calls all the methods in the provided list in order.
--- - `procall_parents_last`: Generates a combined method that calls all the methods in the provided list, with the methods from the parent classes being called last.
---
--- These functions can be used to automatically generate the combined method implementation for a class, reducing the amount of boilerplate code that needs to be written.
---
CombinedMethodGenerator = {}
---
--- Removes all entries of a given value from an array.
---
--- This function takes an array and a value as arguments, and removes all occurrences of the value from the array. It iterates through the array in reverse order, and removes the element at the current index if it matches the given value.
---
--- @param array table The array to remove entries from.
--- @param entry any The value to remove from the array.
---
function remove_entries(array, entry)
end
local function remove_entries(array, entry)
for i = #(array or ""), 1, -1 do
if array[i] == entry then
remove(array, i)
end
end
end
---
--- Generates a combined method that calls all the methods in the provided list in order.
---
--- This function takes a list of methods as input and returns a new method that calls all the methods in the list in the order they are provided. If the list is empty, it returns an empty function. If the list has only one method, it returns that method directly. For lists of two or three methods, it generates optimized versions of the combined method. For longer lists, it generates a loop that calls all the methods in reverse order.
---
--- @param method_list table A list of methods to combine.
--- @return function The combined method.
---
CombinedMethodGenerator["call"] = function (method_list)
remove_entries(method_list, empty_func)
local count = #(method_list or "")
if count == 0 then return empty_func end
if count == 1 then return method_list[1] end
if count == 2 then -- a vast majority of the combined methods
local f1, f2 = method_list[1], method_list[2]
return function (obj, ...)
f1(obj, ...)
f2(obj, ...)
end
end
if count == 3 then -- a large percentage of the combined methods
local f1, f2, f3 = method_list[1], method_list[2], method_list[3]
return function (obj, ...)
f1(obj, ...)
f2(obj, ...)
f3(obj, ...)
end
end
return function (obj, ...)
for i = 1, count do
method_list[i](obj, ...)
end
end
end
CombinedMethodGenerator[true] = CombinedMethodGenerator["call"]
CombinedMethodGenerator["procall_parents_last"] = function (method_list)
remove_entries(method_list, empty_func)
local count = #(method_list or "")
if count == 0 then return empty_func end
if count == 1 then
local f = method_list[1]
return function (obj, ...)
procall(f, obj, ...)
end
end
if count == 2 then -- a vast majority of the combined methods
local f1, f2 = method_list[1], method_list[2]
return function (obj, ...)
procall(f2, obj, ...)
procall(f1, obj, ...)
end
end
if count == 3 then -- a large percentage of the combined methods
local f1, f2, f3 = method_list[1], method_list[2], method_list[3]
return function (obj, ...)
procall(f3, obj, ...)
procall(f2, obj, ...)
procall(f1, obj, ...)
end
end
return function (obj, ...)
for i = count, 1, -1 do
procall(method_list[i], obj, ...)
end
end
end
CombinedMethodGenerator["procall"] = function (method_list)
remove_entries(method_list, empty_func)
local count = #(method_list or "")
if count == 0 then return empty_func end
if count == 1 then
local f = method_list[1]
return function (obj, ...)
procall(f, obj, ...)
end
end
if count == 2 then -- a vast majority of the combined methods
local f1, f2 = method_list[1], method_list[2]
return function (obj, ...)
procall(f1, obj, ...)
procall(f2, obj, ...)
end
end
if count == 3 then -- a large percentage of the combined methods
local f1, f2, f3 = method_list[1], method_list[2], method_list[3]
return function (obj, ...)
procall(f1, obj, ...)
procall(f2, obj, ...)
procall(f3, obj, ...)
end
end
return function (obj, ...)
for i = 1, count do
procall(method_list[i], obj, ...)
end
end
end
CombinedMethodGenerator["sprocall"] = function (method_list)
remove_entries(method_list, empty_func)
local count = #(method_list or "")
if count == 0 then return empty_func end
if count == 1 then
local f = method_list[1]
return function (obj, ...)
sprocall(f, obj, ...)
end
end
if count == 2 then -- a vast majority of the combined methods
local f1, f2 = method_list[1], method_list[2]
return function (obj, ...)
sprocall(f1, obj, ...)
sprocall(f2, obj, ...)
end
end
if count == 3 then -- a large percentage of the combined methods
local f1, f2, f3 = method_list[1], method_list[2], method_list[3]
return function (obj, ...)
sprocall(f1, obj, ...)
sprocall(f2, obj, ...)
sprocall(f3, obj, ...)
end
end
return function (obj, ...)
for i = 1, count do
sprocall(method_list[i], obj, ...)
end
end
end
CombinedMethodGenerator["and"] = function (method_list)
remove_entries(method_list, return_true)
local count = #(method_list or "")
if count == 0 then return return_true end
if count == 1 then return method_list[1] end
if find(method_list, empty_func) then return empty_func end
if count == 2 then -- a vast majority of the combined methods
local f1, f2 = method_list[1], method_list[2]
return function (obj, ...)
return f1(obj, ...) and f2(obj, ...)
end
end
if count == 3 then -- a large percentage of the combined methods
local f1, f2, f3 = method_list[1], method_list[2], method_list[3]
return function (obj, ...)
return f1(obj, ...) and f2(obj, ...) and f3(obj, ...)
end
end
return function (obj, ...)
local result
for i = 1, count do
result = method_list[i](obj, ...)
if not result then return result end
end
return result
end
end
CombinedMethodGenerator["or"] = function (method_list)
remove_entries(method_list, empty_func)
local count = #(method_list or "")
if count == 0 then return empty_func end
if count == 1 then return method_list[1] end
if find(method_list, return_true) then return return_true end
if count == 2 then -- a vast majority of the combined methods
local f1, f2 = method_list[1], method_list[2]
return function (obj, ...)
return f1(obj, ...) or f2(obj, ...)
end
end
if count == 3 then -- a large percentage of the combined methods
local f1, f2, f3 = method_list[1], method_list[2], method_list[3]
return function (obj, ...)
return f1(obj, ...) or f2(obj, ...) or f3(obj, ...)
end
end
return function (obj, ...)
local result
for i = 1, count do
result = method_list[i](obj, ...)
if result then return result end
end
return result
end
end
CombinedMethodGenerator["+"] = function (method_list)
remove_entries(method_list, empty_func)
remove_entries(method_list, return_0)
local count = #(method_list or "")
if count == 0 then return return_0 end
if count == 1 then return method_list[1] end
return function (obj, ...)
local result = method_list[1](obj, ...) or 0
for i = 2, count do
result = result + (method_list[i](obj, ...) or 0)
end
return result
end
end
CombinedMethodGenerator["max"] = function (method_list)
remove_entries(method_list, empty_func)
local count = #(method_list or "")
if count == 0 then return empty_func end
if count == 1 then return method_list[1] end
return function (obj, ...)
local result = method_list[1](obj, ...)
for i = 2, count do
if type(result) ~= "number" then
result = method_list[i](obj, ...)
else
local next_result = method_list[i](obj, ...)
if type(next_result) == "number" then
result = Max(result, next_result)
end
end
end
return result
end
end
CombinedMethodGenerator["%"] = function (method_list)
remove_entries(method_list, empty_func)
remove_entries(method_list, return_100)
local count = #(method_list or "")
if count == 0 then return return_100 end
if count == 1 then return method_list[1] end
if find(method_list, return_0) then return return_0 end
return function (obj, ...)
local result = method_list[1](obj, ...) or 100
for i = 2, count do
result = MulDivRound(result, method_list[i](obj, ...) or 100, 100)
end
return result
end
end
CombinedMethodGenerator[".."] = function (method_list)
remove_entries(method_list, empty_func)
local count = #(method_list or "")
if count == 0 then return empty_func end
if count == 1 then return method_list[1] end
return function (obj, ...)
local result = method_list[1](obj, ...) or ""
if result == "" then result = nil end
local results_list
for i = 2, #method_list do
local next_result = method_list[i](obj, ...) or ""
if next_result ~= "" then
if not result then
result = next_result
elseif results_list then
results_list[#results_list + 1] = next_result
else
results_list = { result, next_result }
end
end
end
return results_list and concat(results_list, "\n") or result or ""
end
end
CombinedMethodGenerator["modify"] = function (method_list)
remove_entries(method_list, return_first)
local count = #(method_list or "")
if count == 0 then return return_first end
if count == 1 then return method_list[1] end
return function (obj, result, ...)
for i = 1, count do
result = method_list[i](obj, result, ...) or result
end
return result
end
end
CombinedMethodGenerator["returncall"] = function (method_list)
remove_entries(method_list, empty_func)
local count = #(method_list or "")
if count == 0 then return empty_func end
if count == 1 then return method_list[1] end
return function (obj, ...)
local return_funcs = {}
for i = 1, count do
local ret = method_list[i](obj, ...)
if type(ret) == "function" then
table.insert(return_funcs, ret)
end
end
return function(...)
for i = 1, #return_funcs do
return_funcs[i](...)
end
end
end
end
---
--- Automatically resolves the methods of a class based on the provided `methods` table.
---
--- @param class string The name of the class to resolve.
--- @param methods table A table mapping method names to a list of class names.
--- @param auto_resolved table A table to keep track of already resolved classes.
---
function AutoResolve(class, methods, auto_resolved)
-- Implementation details omitted for brevity
end
local function AutoResolve(class, methods, auto_resolved)
local classdef = classdefs[class]
for method, classes in pairs(methods) do
local funcs = {}
GatherAutoResolved(funcs, method, classes, auto_resolved)
local op = AutoResolveMethods[method]
classdef[method] = (CombinedMethodGenerator[op] or op)(funcs)
end
end
-- Resolves the inheritance of values for class 'classname', generating the class table in 'resolved'
---
--- Resolves the complex inheritance of a class by recursively processing its parent classes.
---
--- This function is responsible for handling the inheritance of class members when a class has
--- multiple parent classes or when the inheritance hierarchy is more complex.
---
--- @param classname string The name of the class to resolve.
--- @param classdef table The class definition table.
--- @param force boolean If true, forces the resolution of complex inheritance even if the class has 0 or 1 parents.
--- @param auto_resolved table A table to keep track of already resolved classes.
--- @return table The resolved class table.
---
local function ResolveComplexInheritance(classname, classdef, force, auto_resolved)
local parents = classdef.__parents
if not force and #parents <= 1 and not classdef.__hierarchy_cache then
-- simple inheritance
return
end
local current = resolved[classname]
if current then
-- existing and already processed class
if not current.__ancestors then -- circular inheritance
assert(false, "Circular inheritance of class '" .. classname .. "'")
end
return current
else
current = {}
resolved[classname] = current
end
local ancestors = {}
-- apply members from classdef
for member, value in pairs(classdef) do
if noninheritable[member] then
current[member] = value
else
current[member] = classname
end
end
-- inherit values from parents
for i = 1, #parents do
local parent_name = parents[i]
if not ancestors[parent_name] then
ancestors[parent_name] = true
local parent_def = classdefs[parent_name]
local parent = ResolveComplexInheritance(parent_name, parent_def, true, auto_resolved)
local parent_ancestors = parent.__ancestors
for member, value in pairs(parent) do
if not noninheritable[member] then
local src = current[member]
if src ~= classname and src ~= value then -- skip members set in our classdef, detect only changes (src ~= value)
if not src or parent_ancestors[src] then
-- a member is overwritten when it's not set at all or if it's set by an ancestor of the currently processed parent class
current[member] = value
elseif AutoResolveMethods[member] then
current[member] = unresolved_func
ScheduleAutoResolve(classname, member, src, value, auto_resolved)
else
-- two values for a member are inherited from unrelated parents
assert(resolved[src].__ancestors[value] or classdefs[src][member] == classdefs[value][member],
string.format("%s.%s ambiguously inherited from %s and %s", classname, member, value, src))
end
end
end
end
-- fill ancestors
for class, _ in pairs(parent_ancestors) do
ancestors[class] = true
end
end
end
-- mark the resolved methods as our own for any next auto resolve in child classes
for method in pairs(auto_resolved[classname]) do
current[method] = classname
end
local shared_ancestors = ancestors_by_parents[parents]
if not shared_ancestors then
ancestors_by_parents[parents] = ancestors
shared_ancestors = ancestors
end
current.__ancestors = shared_ancestors
return current
end
-- copies the actual values from the classdefs after the inheritance is resolved
---
--- Resolves the values of a class definition by handling complex inheritance.
---
--- This function is responsible for resolving the values of a class definition, taking into account
--- complex inheritance scenarios where a class can inherit from multiple parent classes.
---
--- @param classname string The name of the class being resolved.
--- @param resolved_class table The resolved class definition, if this is a complex inheritance case.
--- @param classdef table The original class definition.
--- @return table The resolved class.
---
local function ResolveValues(classname, resolved_class, classdef)
local class = classes[classname]
if class.class then
if not class.__index then
assert(false, "Circular inheritance of class '" .. classname .. "'")
end
return class
end
class.class = classname
local meta -- = Platform.developer and report_missing_members or nil
if resolved_class then -- complex inheritance
local cache_classname = resolved_class.__hierarchy_cache
local cache_ancestors
if cache_classname then
local cache = resolved[cache_classname]
cache_ancestors = cache.__ancestors
if cache_classname ~= classname then
meta = ResolveValues(cache_classname, cache, classdefs[cache_classname])
end
else
cache_ancestors = {}
end
for member, source in pairs(resolved_class) do
if not noncopyable[member] then
if not noninheritable[member] then -- skip reserved names
-- source is the name of the classdef with the actual value
local value = classdefs[source][member]
if
cache_classname == classname
or (source ~= cache_classname and not cache_ancestors[source])
then
class[member] = value
end
else
-- source is the actual value
class[member] = source
end
end
end
else -- simple inheritance - class with 0 or 1 parents
local __parents = classdef.__parents
local parent_name = __parents[1] or false
local ancestors = ancestors_by_parents[__parents]
if parent_name then
local parent_def = classdefs[parent_name]
local parent = ResolveValues(parent_name, resolved[parent_name], parent_def)
if parent_def.__hierarchy_cache == nil then
for member, value in pairs(parent) do
if not noninheritable[member] then
class[member] = value
end
end
meta = getmetatable(parent)
else
meta = parent
end
if not ancestors then
ancestors = { [parent_name] = true }
for class, _ in pairs(parent.__ancestors) do
ancestors[class] = true
end
ancestors_by_parents[__parents] = ancestors
end
else
if not ancestors then
ancestors = {}
ancestors_by_parents[__parents] = ancestors
end
end
class.__ancestors = ancestors
for member, value in pairs(classdef) do
if not noncopyable[member] then
class[member] = value
end
end
end
class.__index = class.__index or class
setmetatable(class, meta)
return class
end
---
--- Stores the resolved flag inheritance information for each class.
--- This table maps class names to a table of flag definitions, where the keys are the flag names and the values are the class names that define those flags.
---
--- @class table
--- @field [string] table Flag definitions for the corresponding class.
local resolved_flags = {}
---
--- Stores the flag definitions for all classes.
---
--- @class table
--- @field [string] table Flag definitions for the corresponding class.
local flag_defs = {}
---
--- Represents an empty table of flags.
---
--- @class table
local empty_flags = {}
---
--- Modifies the specified flag in the given flags table, ensuring that the enum flag value is consistent between parent and child classes.
---
--- @param flags table The flags table to modify.
--- @param flag string The name of the flag to modify.
--- @param parent string The name of the parent class.
--- @param child string The name of the child class.
---
function enum_flag_modified(flags, flag, parent, child)
if not flag_defs[child] or flag_defs[child][flag] == nil then
return
end
-- check if parent's enum flag value has been changed in child
if parent and flag:starts_with("ef") and (const[flag] & const.StaticClassEnumFlags) ~= 0 then
local pval = flag_defs[parent][flag]
local cval = flag_defs[child][flag]
if pval ~= cval then
printf("once", "[Warning] Modifying enum flag %s from %s child class of %s: map enum functions will not work properly with these classes", flag, child, parent)
end
end
end
local function enum_flag_modified(flags, flag, parent, child)
if not flag_defs[child] or flag_defs[child][flag] == nil then
return
end
-- check if parent's enum flag value has been changed in child
if parent and flag:starts_with("ef") and (const[flag] & const.StaticClassEnumFlags) ~= 0 then
local pval = flag_defs[parent][flag]
local cval = flag_defs[child][flag]
if pval ~= cval then
printf("once", "[Warning] Modifying enum flag %s from %s child class of %s: map enum functions will not work properly with these classes", flag, child, parent)
end
end
end
---
--- Resolves the flag inheritance for the specified class.
---
--- @param name string The name of the class.
--- @param classdef table The class definition.
--- @param force boolean Whether to force the resolution of flag inheritance.
--- @return table The resolved flags for the class.
---
function ResolveFlagInheritance(name, classdef, force)
-- Implementation details
end
local function ResolveFlagInheritance(name, classdef, force)
local flags = resolved_flags[name]
if flags then
return flags
end
local flag_def = flag_defs[name]
local parents = classdef.__parents
if not force and not flag_def and #parents <= 1 then
-- simple inheritance
return
end
local parent = parents[1]
flags = parent and ResolveFlagInheritance(parent, classdefs[parent], true) or empty_flags
local org_flags = flags
if flag_def then
flags = copy(flags)
for flag in pairs(flag_def) do
if not const[flag] then
assert(false, "Unknown flag " .. flag)
else
enum_flag_modified(flags, flag, flags[flag], name)
flags[flag] = name
end
end
end
for i = 2, #parents do
parent = parents[i]
local parent_flags = ResolveFlagInheritance(parent, classdefs[parent], true)
local parent_ancestors = classes[parent].__ancestors
for flag, src2 in pairs(parent_flags) do
local src = flags[flag]
if src ~= name and src ~= src2 and (not src or flag_defs[src][flag] ~= flag_defs[src2][flag]) then -- the flag is not forced and the two sources/values are different
if not src or parent_ancestors[src] then -- the flag is not set so far or it is set in an ancestor of the currently processed parent
-- before modification copy the flags
if flags == org_flags then
flags = copy(flags)
end
enum_flag_modified(flags, flag, src2, name)
flags[flag] = src2
elseif not classes[src].__ancestors[src2] then
-- the flag is inherited from two unrelated parents
assert(false, string.format("%s flag %s ambiguously inherited from %s and %s", name, flag, src, src2))
end
end
end
end
resolved_flags[name] = flags
return flags
end
---
--- Generates a table of flag values for a given base class and prefix.
---
--- @param base_class string The base class to generate flag values for.
--- @param prefix string The prefix of the flags to include.
--- @param f? function An optional function to apply to each flag value.
--- @return table A table of flag values, with the class name as the key and the flag value as the value.
---
function FlagValuesTable(base_class, prefix, f)
local const = const
local flag_values = {}
for name, class in pairs(classes) do
local ancestors = class.__ancestors
if name == base_class or ancestors and ancestors[base_class] then
local flags = resolved_flags[name]
if flags then
-- complex inheritance
local flags_value = 0
for flag, src in pairs(flags) do
if flag:starts_with(prefix) then
if flag_defs[src][flag] then
flags_value = flags_value | const[flag]
else
flags_value = flags_value & ~const[flag]
end
end
end
flag_values[name] = flags_value
end
end
end
return setmetatable({}, { __index = function(t, name)
local flags_value = flag_values[name]
local class_name = name
while not flags_value do
-- simple inheritance leaf class
local class = classes[class_name]
local parent = class.__parents[1]
assert(#class.__parents <= 1)
flags_value = not parent and 0 or flag_values[parent]
class_name = parent
end
return f and f(name, flags_value) or flags_value
end})
end
---
--- Generates a table of class objects that are descendants of the given ancestor class.
---
--- @param ancestor string The name of the ancestor class.
--- @param filter? function An optional function to filter the descendants. The function should take the class name and class object as arguments and return a boolean indicating whether to include the class.
--- @param ... Additional arguments to pass to the filter function.
--- @return table A table of class objects that are descendants of the given ancestor class, with the class name as the key.
---
function ClassDescendants(ancestor, filter, ...)
PauseInfiniteLoopDetection("ClassDescendants")
local descendants
for name, class in pairs(classes) do
local ancestors = class.__ancestors
if ancestors and ancestors[ancestor] and (not filter or filter(name, class, ...)) then
descendants = descendants or {}
descendants[name] = class
end
end
ResumeInfiniteLoopDetection("ClassDescendants")
return descendants or empty_table
end
---
--- Generates a list of class names that are descendants of the given ancestor class.
---
--- @param ancestor string The name of the ancestor class.
--- @param filter? function An optional function to filter the descendants. The function should take the class name and class object as arguments and return a boolean indicating whether to include the class.
--- @param ... Additional arguments to pass to the filter function.
--- @return table A list of class names that are descendants of the given ancestor class.
---
function ClassDescendantsList(ancestor, filter, ...)
PauseInfiniteLoopDetection("ClassDescendantsList")
local descendants = {}
for name, class in pairs(classes) do
local ancestors = class.__ancestors
if ancestors and ancestors[ancestor] and (not filter or filter(name, class, ...)) then
descendants[#descendants + 1] = name
end
end
table.sort(descendants)
ResumeInfiniteLoopDetection("ClassDescendantsList")
return descendants
end
---
--- Generates a list of class names that are descendants of the given ancestor class, including the ancestor class itself.
---
--- @param ancestor string The name of the ancestor class.
--- @param filter? function An optional function to filter the descendants. The function should take the class name and class object as arguments and return a boolean indicating whether to include the class.
--- @param ... Additional arguments to pass to the filter function.
--- @return table A list of class names that are descendants of the given ancestor class, including the ancestor class itself.
---
function ClassDescendantsListInclusive(ancestor, filter, ...)
local descendants = ClassDescendantsList(ancestor, filter, ...)
if not filter or filter(ancestor, classes[ancestor], ...) then
insert(descendants, 1, ancestor)
end
return descendants
end
---
--- Generates a list of class names that are leaf descendants of the given ancestor class.
---
--- @param classname string The name of the ancestor class.
--- @param filter? function An optional function to filter the descendants. The function should take the class name and class object as arguments and return a boolean indicating whether to include the class.
--- @param ... Additional arguments to pass to the filter function.
--- @return table A list of class names that are leaf descendants of the given ancestor class.
---
function ClassLeafDescendantsList(classname, filter, ...)
PauseInfiniteLoopDetection("ClassLeafDescendantsList")
local non_leaves = {}
for name, class in pairs(classes) do
local parents = class.__parents
if parents then
for i = 1, #parents do
non_leaves[parents[i]] = true
end
end
end
local leaf_descendants = {}
if non_leaves[classname] then
for name, class in pairs(classes) do
if not non_leaves[name] and class.__ancestors and class.__ancestors[classname] and (not filter or filter(name, class, ...)) then
leaf_descendants[#leaf_descendants + 1] = name
end
end
table.sort(leaf_descendants)
end
ResumeInfiniteLoopDetection("ClassLeafDescendantsList")
return leaf_descendants
end
---
--- Generates a combo box of values based on the class hierarchy of the given class and member.
---
--- @param class string The name of the class.
--- @param member string The name of the member to get values from.
--- @param additional? any An optional additional value to include in the combo box.
--- @return function A function that returns a table of values for the combo box.
---
function ClassValuesCombo(class, member, additional)
return function()
local values = {}
ClassDescendants(class, function(name, classdef, values)
values[classdef[member] or false] = true
end, values)
values[false] = nil
values[additional or false] = nil
values = table.keys(values, true)
if additional then
insert(values, 1, additional)
end
return values
end
end
---
--- Processes the class definitions in the given root class, calling the provided process function on each class definition.
---
--- @param root string The name of the root class to start processing from.
--- @param process function The function to call for each class definition, with the class definition and class name as arguments.
---
function ProcessClassdefChildren(root, process)
local processed = {}
local function process_classdef(classdef, class_name)
if not classdef then return end
local seen = processed[class_name]
if seen ~= nil then
return seen
end
for _, parent in ipairs(classdef.__parents or empty_table) do
seen = process_classdef(classdefs[parent], parent) or seen
end
if seen then
process(classdef, class_name)
end
processed[class_name] = seen or false
return seen
end
process(classdefs[root], root)
processed[root] = true
for class_name, classdef in pairs(classdefs) do
process_classdef(classdef, class_name)
end
end
--- Checks if the given class definition has the specified member.
---
--- @param classdef table The class definition to check.
--- @param name string The name of the member to check for.
--- @return boolean True if the class definition has the specified member, false otherwise.
local function ClassdefHasMember(classdef, name)
if not classdef then return end
if classdef[name] ~= nil then
return true
end
for _, parent in ipairs(classdef.__parents or empty_table) do
if ClassdefHasMember(classdefs[parent], name) then
return true
end
end
end
---
--- Checks if the given class definition has the specified member.
---
--- @param classdef table The class definition to check.
--- @param name string The name of the member to check for.
--- @return boolean True if the class definition has the specified member, false otherwise.
---
_G.ClassdefHasMember = ClassdefHasMember
---
--- Handles the automatic generation and post-processing of classes in the game.
---
--- This function is called during the game's startup process to build the class hierarchy and perform various optimizations and validations on the class definitions.
---
--- The main steps performed by this function are:
--- - Resolve inheritance and build the actual classes from the `classdefs` table into the `g_Classes` table.
--- - Perform property inheritance and other pre-processing on the class definitions.
--- - Clear and remove any classes that are no longer defined.
--- - Create new class instances and report any undefined parent classes.
--- - Find and share common parent tables to save memory.
--- - Resolve complex inheritance and generate auto-resolved methods.
--- - Resolve flag inheritance.
--- - Perform post-processing on the built classes.
--- - Trigger various messages to allow other systems to hook into the class building process.
--- - Clean up temporary data structures used during the class building process.
---
--- @
function OnMsg.Autorun()
-- Hereafter optimization gremlins lurk. A few hints to what actually happens:
-- * When classes are declared with 'DefineClass', the class definitions are stored in _G[classname] and classdefs[classname].
-- * After that, this function resolves the inheritance and builds the actual classes from 'classdefs' into 'g_Classes'.
-- * The actual classes are also stored in _G[classname], replacing the classdefs that were there before.
-- * Beware - 'classes' is an alias for 'g_Classes' here.
-- * As a performance optimization, class tables for which 'hierarchy_cache' is true are "flattened", containing directly the
-- inherited values from all parents. For the rest of the classes, non-inherited values are got from the parent class via
-- '__index'. This isn't done for all classes to save memory (the majority of the classes inherit thousands of values).
SuspendThreadDebugHook("Classes")
assert(not ResolveThreadDebugHook())
--@@@msg ClassesGenerate - use this message to mess with the classdefs (before classes are built)
Msg("ClassesGenerate", classdefs)
MsgClear("ClassesGenerate")
--@@@msg ClassesPreprocess - use this message to do some processing to the already final classdefs (still before classes are built)
-- property inheritance is implemented here
Msg("ClassesPreprocess", classdefs)
MsgClear("ClassesPreprocess")
for name, class in pairs(classes) do
if classdefs[name] then
-- clear table contents or old class
setmetatable(class, nil)
clear(class)
else -- remove classes that are not longer defined
classes[name] = nil
end
end
-- create classes, report and clear nonexistent parents
local no_parents = {}
for name, classdef in pairs(classdefs) do
if not rawget(classes, name) then
classes[name] = {}
end
local parents = classdef.__parents
if parents == nil then
classdef.__parents = no_parents
elseif type(parents) == "table" then
for i = #parents, 1, -1 do
if not classdefs[parents[i]] then
assert(false, string.format("class %s has an undefined parent %s", name, parents[i]))
table.remove(parents, i)
end
end
else
assert(false, string.format("class %s has an invalid __parents member (should be a table)", name))
end
-- store flags in flag_defs
flag_defs[name] = classdef.flags
classdef.flags = nil
end
-- find parent tables with the same content and replace them with a single copy
local parents_by_hash = {}
-- parents_by_hash[parent_hash] = parents_table
-- parents_by_hash[class.__parents] = true
for name, class in pairs(classdefs) do
local parents = class.__parents
if not parents_by_hash[parents] then -- some classes already share the same parents table
local parent_hash = #parents == 1 and parents[1] or concat(parents, "|")
local parents_table = parents_by_hash[parent_hash]
if parents_table then
-- replace parent table with the shared one
class.__parents = parents_table
else
parents_by_hash[parent_hash] = parents
parents_by_hash[parents] = name
end
end
end
parents_by_hash = nil
-- resolve complex inheritance (after this step values contain the name of the classdef which holds the actual value)
local auto_resolved = {}
for name, classdef in pairs(classdefs) do
ResolveComplexInheritance(name, classdef, false, auto_resolved)
end
-- generate methods marked for auto resolve
for classname, methods in pairs(auto_resolved) do
AutoResolve(classname, methods, auto_resolved)
end
-- replace the class names in values with the actual values
for name, class in pairs(classdefs) do
ResolveValues(name, resolved[name], class)
end
-- resolve flag inheritance
for name, classdef in pairs(classdefs) do
ResolveFlagInheritance(name, classdef)
end
for name, class in pairs(classdefs) do
-- point class name global to the class
rawset(_G, name, classes[name])
end
resolved = nil
classdefs = nil
ancestors_by_parents = nil
ClassNonInheritableMembers = nil
DefineClass = nil
--@@@msg ClassesPostprocess - use this message to make modifications to the built classes (before they are declared final)
Msg("ClassesPostprocess")
MsgClear("ClassesPostprocess")
--@@@msg ClassesBuilt - use this message to perform post-built actions on the final classes
Msg("ClassesBuilt")
MsgClear("ClassesBuilt")
--@@@msg ClassesPostBuilt - use this message to perform actions after MapObject classes' info has been added to the C++ engine
Msg("ClassesPostBuilt")
MsgClear("ClassesPostBuilt")
CombinedMethodGenerator = false -- not used after ClassesBuilt
-- cleanup flags
FlagValuesTable = nil
resolved_flags = nil
flag_defs = nil
-- cleanup the temp memory used
collectgarbage("collect")
if developer then
local meta =
{
__newindex = function (t, k, v)
assert(false, "Attempt to add/change value " .. tostring(k) .. ". Tables specified as default class values should not be modified.", 1)
end,
}
ClassDescendants("PropertyObject", function(classname, classdef, meta)
for k, v in pairs(classdef) do
if k ~= "__index" and type(v) == "table" and not getmetatable(v) then
setmetatable(v, meta)
end
end
end, meta)
end
ResumeThreadDebugHook("Classes")
end
--[[
function OnMsg.ClassesBuilt()
local c, t = 0, 0
for _, class in pairs(classes) do
if class.__parents and #class.__parents == 1 then
c = c + 1
end
t = t + 1
end
print ("Classes with single parent " .. c .. "/" .. t)
end
--]]
--[[ Count classes, members and methods
function OnMsg.ClassesPostprocess()
function OnMsg.ClassesBuilt()
local total = 0
local total_funcs = 0
local total_values = 0
local descendants = {}
local class_names = {}
local class_values = {}
for name, class in sorted_pairs(classes) do
local values = 0
local funcs = 0
total = total + 1
for _, value in pairs(class) do
values = values + 1
if type(value) == "function" then
funcs = funcs + 1
end
end
for name in pairs(class.__ancestors) do
descendants[name] = (descendants[name] or 0) + 1
end
class_names[#class_names + 1] = name
class_values[name] = values
total_values = total_values + values
total_funcs = total_funcs + funcs
end
table.sort(class_names, function (a, b) return (descendants[a] or 0) > (descendants[b] or 0) end)
print("", "-------- Classes with most descendants (name - descendants / values)")
for i = 1, 30 do
local name = class_names[i]
printf("%s - %d / %d", name, descendants[name] or 0, class_values[name] or 0)
end
table.sort(class_names, function (a, b) return (class_values[a] or 0) > (class_values[b] or 0) end)
print("", "-------- Classes with most values (name - descendats / values)")
for i = 1, 30 do
local name = class_names[i]
printf("%s - %d / %d", name, descendants[name] or 0, class_values[name] or 0)
end
table.sort(class_names, function (a, b) return (class_values[a] or 0) * (descendants[a] or 0) > (class_values[b] or 0) * (descendants[b] or 0) end)
print("", "-------- Classes with most descendants * values (name - descendats / values)")
for i = 1, 30 do
local name = class_names[i]
printf("%s - %d / %d", name, descendants[name] or 0, class_values[name] or 0)
end
print("------- Total classes: " .. total)
print("------- Average name/value pairs: " .. total_values/total)
print("------- Average methods: " .. total_funcs/total)
end
end
--]]
--- A table to track reported missing classes.
-- This table is used to avoid repeatedly reporting the same missing class.
reported_missing = {}
local reported_missing = {}
--- Indicates whether the current map is present on the map.
-- This variable is used to track whether the current map is present, which is
-- useful for reporting warnings about objects being placed on the map.
local present_on_map = false
--- A table to track objects that have already been warned about.
-- This table is used to avoid repeatedly warning about the same object.
local warned_once = {}
--- A table to track objects that have been delayed for warning.
-- This table is used to store objects that need to be warned about, but the
-- warning has been delayed until the map has finished loading.
local delayed_warns = {}
--- Indicates whether the current map is present on the map.
-- This variable is used to track whether the current map is present, which is
-- useful for reporting warnings about objects being placed on the map.
local valid_entity = false
--- Checks if an object's entity is present on the map and not already warned about.
-- If the object's entity is valid and not already warned about, prints a warning message.
-- @param obj The object to check.
local function ReportObjectEntity(obj)
if present_on_map and not present_on_map[obj:GetEntity()] and valid_entity[obj:GetEntity()] and not warned_once[obj:GetEntity()] then
printf("[Warning] trying to place an object of class %s:", obj.class)
warned_once[obj:GetEntity()] = true
end
end
--- Handles the reporting of object entities when a new map is loaded.
--
-- This function is called when a new map is loaded, and it iterates through the
-- `delayed_warns` table, which contains objects that need to be warned about
-- because they were placed on the map before it was fully loaded. For each
-- object in the `delayed_warns` table, the `ReportObjectEntity` function is
-- called to check if the object's entity is present on the map and not already
-- warned about. After all the objects have been processed, the `delayed_warns`
-- table is cleared.
--
-- This function is only called when the `developer` variable is true, which
-- indicates that the game is running in developer mode.
if developer then
function OnMsg.NewMapLoaded()
for k, v in pairs(delayed_warns) do
if v then
ReportObjectEntity(k)
end
end
delayed_warns = {}
end
end
---
--- Places an object of the specified class with the given Lua object, components, and other arguments.
---
--- If the specified class does not exist, a warning is printed if the game is running in developer mode and the class name has not been reported as missing before.
---
--- If the game is running in developer mode, not in the editor, and the current map is present, the function checks if the object has an entity. If not, a warning is printed if the class name has not been reported as missing before.
---
--- If the game is changing maps, the object is added to the `delayed_warns` table to be checked later. Otherwise, the `ReportObjectEntity` function is called to check if the object's entity is present on the map and not already warned about.
---
--- @param classname string|nil The name of the class to create
--- @param luaobj table|nil The Lua object to associate with the new object
--- @param components table|nil The components to add to the new object
--- @param ... any Additional arguments to pass to the class constructor
--- @return table|nil The new object, or nil if the class does not exist
---
function PlaceObject(classname, luaobj, components, ...)
local class = classname and g_Classes[classname]
if not class then
if developer and not reported_missing[classname or false] then
reported_missing[classname or false] = true
printf('[Warning] %s is trying to place an object of missing class "%s"', GetCallLine(), tostring(classname))
end
return
end
local obj = class:new(luaobj, components, ...)
if developer and not IsEditorActive() and present_on_map and not class:IsKindOf("Template") then
if not obj:HasMember("entity") then
if not warned_once[classname] then
printf('[Warning] %s is trying to place an object of class "%s" without entity!', GetCallLine(), classname)
warned_once[classname] = true
end
return
end
if IsChangingMap() then
delayed_warns[obj] = true
else
ReportObjectEntity(obj)
end
end
return obj
end
--- Destroys the specified object; the game object is destroyed and the Lua table is still intact, but invalidated for C API calls.
-- @cstyle void DoneObject(object obj).
-- @param obj object.
---
--- Destroys the specified object. The game object is destroyed and the Lua table is still intact, but invalidated for C API calls.
---
--- @param obj object The object to destroy.
---
function DoneObject(obj)
if not obj then return end
if ChangingMap then
delayed_warns[obj] = nil
end
obj:delete()
end
--- Destroys the specified list of objects. The game objects are destroyed and the Lua tables are still intact, but invalidated for C API calls.
---
--- @param objs table The list of objects to destroy.
--- @param clear_objs boolean If true, the list of objects will be cleared after destruction.
---
function DoneObjects(objs, clear_objs)
if not objs then return end
for k, obj in ipairs(objs) do
DoneObject(obj)
end
if clear_objs then
clear(objs)
end
end
--- Destroys the specified object's field.
---
--- @param obj table The object containing the field to destroy.
--- @param field_name string The name of the field to destroy.
---
function DoneField(obj, field_name)
if not obj then return end
DoneObject(obj[field_name])
obj[field_name] = nil
end
--- Returns a function that generates a list of class descendants, optionally filtered and including the base class.
---
--- @param class string The base class to get descendants for.
--- @param inclusive boolean If true, the base class will be included in the list.
--- @param filter function An optional filter function that takes a class name and class definition and returns true if the class should be included.
---
--- @return function A function that takes an object, property metadata, and a validation function name, and returns a list of class descendants.
function ClassDescendantsCombo(class, inclusive, filter)
return function(obj, prop_meta, validate_fn)
if validate_fn == "validate_fn" then
-- function for preset validation, checks whether the property value is from "items"
return "validate_fn", function(value, obj, prop_meta)
return value == "" or IsKindOf(g_Classes[value], class) and (inclusive or value ~= class) and (not filter or filter(value, g_Classes[value]))
end
end
local list = ClassDescendantsList(class, filter) or {}
if inclusive then
list[#list + 1] = class
end
table.sort(list)
table.insert(list, 1, "")
return list
end
end
--- Returns a function that generates a list of class leaf descendants, optionally including the base class.
---
--- @param class string The base class to get leaf descendants for.
--- @param inclusive boolean If true, the base class will be included in the list.
---
--- @return function A function that takes an object and returns a list of class leaf descendants.
function ClassLeafDescendantsCombo(class, inclusive)
return function(obj)
local list = ClassLeafDescendantsList(class) or {}
list[#list + 1] = ""
if inclusive then
list[#list + 1] = class
end
table.sort(list)
return list
end
end
--- Returns the value of the specified property on the given object.
---
--- @param obj table The object to get the property value from.
--- @param prop string The name of the property to get.
---
--- @return any The value of the specified property.
function GetClassValue(obj, prop)
return (getmetatable(obj))[prop]
end
--- Recursively enumerates the function names defined in a table.
---
--- @param def table The table to enumerate function names from.
--- @param funcs table (optional) A table to accumulate the function names in.
---
--- @return table A table containing the names of all functions defined in the input table and its metatable.
function EnumFuncNames(def, funcs)
funcs = funcs or {}
if not def then
return funcs
end
for key, val in pairs(def) do
if type(val) == "function" and type(key) == "string" then
funcs[key] = true
end
end
return EnumFuncNames(getmetatable(def), funcs)
end
local function EnumFuncNames(def, funcs)
funcs = funcs or {}
if not def then
return funcs
end
for key, val in pairs(def) do
if type(val) == "function" and type(key) == "string" then
funcs[key] = true
end
end
return EnumFuncNames(getmetatable(def), funcs)
end
---
--- Recursively enumerates the inheritance hierarchy of the specified class definition and returns a mapping of function names to the class where they are defined.
---
--- @param def table The class definition to enumerate.
--- @param funcs string|table (optional) A string or table of function names to enumerate. If not provided, all function names will be enumerated.
---
--- @return table A mapping of function names to the class where they are defined.
function GetFuncInheritance(def, funcs)
local funcs = type(funcs) == "string" and { funcs } or funcs or table.keys(EnumFuncNames(def), true)
local ancestors = {}
for class_i in pairs(def.__ancestors) do
ancestors[class_i] = g_Classes[class_i]
end
local class = def.class
local map = {}
for _, name in ipairs(funcs) do
local func = def[name]
local class_found, def_found
for class_i, def_i in pairs(ancestors) do
if rawget(def_i, name) == func then
if not def_found or def_found.__ancestors[class_i] then
class_found = class_i
def_found = def_i
end
end
end
map[name] = class_found or class
end
return map
end
----- RecursiveCallMethods
---
--- Preprocesses the class definitions by merging and generating recursive call methods.
---
--- This function is called when the ClassesPreprocess message is received. It processes the class definitions by:
--- - Merging the __parents lists of classes
--- - Generating and caching combined methods for recursive call methods
--- - Storing the generated methods in the class definitions
---
--- @param classdefs table The class definitions to preprocess.
---
function OnMsg.ClassesPreprocess(classdefs)
local function merge(list1, list2)
if not list1 or not list2 or list1 == list2 then return list1 or list2 end
local list = list1.cached and icopy(list1) or list1
for _, item in ipairs(list2) do
if not find(list1, item) then
list[#list + 1] = item
end
end
return list
end
local method_name, generated_methods, method_generator, lists_cache, generated_cache
local function class_to_method(class_name)
return classdefs[class_name][method_name]
end
local function process(class)
local list = lists_cache[class]
if list ~= nil then return list end
local classdef = classdefs[class] or empty_table
for _, parent in ipairs(classdef.__parents) do
list = merge(list, process(parent))
end
if classdef[method_name] then
list = list and list.cached and icopy(list) or list or {}
list[#list + 1] = class
end
if list and not list.cached then -- generate method
local str = concat(list, "|")
local method = generated_cache[str]
if not method then
method = method_generator(map(list, class_to_method))
generated_cache[str] = method
end
generated_methods[class] = method
list.cached = true
end
lists_cache[class] = list or false
return list
end
for entry, func in pairs(RecursiveCallMethods) do
method_name = entry
method_generator = CombinedMethodGenerator[func] or func
lists_cache = { [false] = false }
generated_cache = {}
generated_methods = {}
for class, classdef in pairs(classdefs) do
process(class, classdef)
end
for class, method in pairs(generated_methods) do
classdefs[class][method_name] = method
end
end
end
----- AppendClass
--- `AppendClassMembers` is a table that defines the behavior for appending class members when using the `AppendClass` function.
--- The table contains the following keys:
--- - `__parents`: a function that appends to the `__parents` field of a class definition.
--- - `properties`: a function that appends properties to a class definition, handling duplicate property IDs.
--- - `flags`: a function that overwrites the `flags` field of a class definition.
AppendClassMembers = {}
---
--- Appends the `__parents` field of a class definition.
---
--- @param t table The class definition table.
--- @param parents table A table of parent class names.
--- @return table The updated class definition table with the `__parents` field appended.
---
AppendClassMembers.__parents = table.iappend
---
--- Appends properties to a class definition, handling duplicate property IDs.
---
--- @param t table The class definition table.
--- @param props table A table of property metadata.
--- @return table The updated class definition table with the properties appended.
---
AppendClassMembers.properties = function(t, props)
for _, prop_meta in ipairs(props) do
local idx = table.find(t, "id", prop_meta.id)
if idx then table.remove(t, idx) end
end
return table.iappend(t, props)
end
---
--- Overwrites the `flags` field of a class definition.
---
--- @param t table The class definition table.
--- @param flags table A table of flags to overwrite the `flags` field.
--- @return table The updated class definition table with the `flags` field overwritten.
---
AppendClassMembers.flags = table.overwrite
---
--- Appends additional members to an existing class definition.
---
--- @param class_name string The name of the class to append members to.
--- @param additions table A table of key-value pairs representing the new members to append.
---
--- The `AppendClass` function allows you to add new members to an existing class definition. It checks if the class is already defined, and if so, it appends the new members using the `AppendClassMembers` table.
---
--- The `AppendClassMembers` table defines the behavior for appending different types of class members:
--- - `__parents`: a function that appends to the `__parents` field of a class definition.
--- - `properties`: a function that appends properties to a class definition, handling duplicate property IDs.
--- - `flags`: a function that overwrites the `flags` field of a class definition.
---
--- @return nil
AppendClass = SetupFuncCallTable(function (class_name, additions)
assert(classdefs, "Classes are already resolved")
local class_def = classdefs and classdefs[class_name]
if not class_def then
if classdefs then
assert(class_def, string.format("AppendClass: class %s not defined", class_name), 2)
end
return
end
local AppendClassMembers = AppendClassMembers
for member, new_value in pairs(additions) do
local append = AppendClassMembers[member]
if append then
class_def[member] = class_def[member] and append(class_def[member], new_value) or new_value
else
class_def[member] = new_value
end
end
end)
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