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"""
Default key bindings.::
key_bindings = load_key_bindings()
app = Application(key_bindings=key_bindings)
"""
from __future__ import annotations
from prompt_toolkit.filters import buffer_has_focus
from prompt_toolkit.key_binding.bindings.basic import load_basic_bindings
from prompt_toolkit.key_binding.bindings.cpr import load_cpr_bindings
from prompt_toolkit.key_binding.bindings.emacs import (
load_emacs_bindings,
load_emacs_search_bindings,
load_emacs_shift_selection_bindings,
)
from prompt_toolkit.key_binding.bindings.mouse import load_mouse_bindings
from prompt_toolkit.key_binding.bindings.vi import (
load_vi_bindings,
load_vi_search_bindings,
)
from prompt_toolkit.key_binding.key_bindings import (
ConditionalKeyBindings,
KeyBindingsBase,
merge_key_bindings,
)
__all__ = [
"load_key_bindings",
]
def load_key_bindings() -> KeyBindingsBase:
"""
Create a KeyBindings object that contains the default key bindings.
"""
all_bindings = merge_key_bindings(
[
# Load basic bindings.
load_basic_bindings(),
# Load emacs bindings.
load_emacs_bindings(),
load_emacs_search_bindings(),
load_emacs_shift_selection_bindings(),
# Load Vi bindings.
load_vi_bindings(),
load_vi_search_bindings(),
]
)
return merge_key_bindings(
[
# Make sure that the above key bindings are only active if the
# currently focused control is a `BufferControl`. For other controls, we
# don't want these key bindings to intervene. (This would break "ptterm"
# for instance, which handles 'Keys.Any' in the user control itself.)
ConditionalKeyBindings(all_bindings, buffer_has_focus),
# Active, even when no buffer has been focused.
load_mouse_bindings(),
load_cpr_bindings(),
]
)
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