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/arenastring.h
// Protocol Buffers - Google's data interchange format | |
// Copyright 2008 Google Inc. All rights reserved. | |
// https://developers.google.com/protocol-buffers/ | |
// | |
// Redistribution and use in source and binary forms, with or without | |
// modification, are permitted provided that the following conditions are | |
// met: | |
// | |
// * Redistributions of source code must retain the above copyright | |
// notice, this list of conditions and the following disclaimer. | |
// * Redistributions in binary form must reproduce the above | |
// copyright notice, this list of conditions and the following disclaimer | |
// in the documentation and/or other materials provided with the | |
// distribution. | |
// * Neither the name of Google Inc. nor the names of its | |
// contributors may be used to endorse or promote products derived from | |
// this software without specific prior written permission. | |
// | |
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
namespace google { | |
namespace protobuf { | |
namespace internal { | |
// Lazy string instance to support string fields with non-empty default. | |
// These are initialized on the first call to .get(). | |
class PROTOBUF_EXPORT LazyString { | |
public: | |
// We explicitly make LazyString an aggregate so that MSVC can do constant | |
// initialization on it without marking it `constexpr`. | |
// We do not want to use `constexpr` because it makes it harder to have extern | |
// storage for it and causes library bloat. | |
struct InitValue { | |
const char* ptr; | |
size_t size; | |
}; | |
// We keep a union of the initialization value and the std::string to save on | |
// space. We don't need the string array after Init() is done. | |
union { | |
mutable InitValue init_value_; | |
alignas(std::string) mutable char string_buf_[sizeof(std::string)]; | |
}; | |
mutable std::atomic<const std::string*> inited_; | |
const std::string& get() const { | |
// This check generates less code than a call-once invocation. | |
auto* res = inited_.load(std::memory_order_acquire); | |
if (PROTOBUF_PREDICT_FALSE(res == nullptr)) return Init(); | |
return *res; | |
} | |
private: | |
// Initialize the string in `string_buf_`, update `inited_` and return it. | |
// We return it here to avoid having to read it again in the inlined code. | |
const std::string& Init() const; | |
}; | |
template <typename T> | |
class TaggedPtr { | |
public: | |
TaggedPtr() = default; | |
explicit constexpr TaggedPtr(const std::string* ptr) | |
: ptr_(const_cast<std::string*>(ptr)) {} | |
void SetTagged(T* p) { | |
Set(p); | |
ptr_ = reinterpret_cast<void*>(as_int() | 1); | |
} | |
void Set(T* p) { ptr_ = p; } | |
T* Get() const { return reinterpret_cast<T*>(as_int() & -2); } | |
bool IsTagged() const { return as_int() & 1; } | |
// Returned value is only safe to dereference if IsTagged() == false. | |
// It is safe to compare. | |
T* UnsafeGet() const { return static_cast<T*>(ptr_); } | |
bool IsNull() { return ptr_ == nullptr; } | |
private: | |
uintptr_t as_int() const { return reinterpret_cast<uintptr_t>(ptr_); } | |
void* ptr_; | |
}; | |
static_assert(std::is_trivial<TaggedPtr<std::string>>::value, | |
"TaggedPtr must be trivial"); | |
// This class encapsulates a pointer to a std::string with or without a donated | |
// buffer, tagged by bottom bit. It is a high-level wrapper that almost directly | |
// corresponds to the interface required by string fields in generated | |
// code. It replaces the old std::string* pointer in such cases. | |
// | |
// The object has different but similar code paths for when the default value is | |
// the empty string and when it is a non-empty string. | |
// The empty string is handled different throughout the library and there is a | |
// single global instance of it we can share. | |
// | |
// For fields with an empty string default value, there are three distinct | |
// states: | |
// | |
// - Pointer set to 'String' tag (LSB is 0), equal to | |
// &GetEmptyStringAlreadyInited(): field is set to its default value. Points | |
// to a true std::string*, but we do not own that std::string* (it's a | |
// globally shared instance). | |
// | |
// - Pointer set to 'String' tag (LSB is 0), but not equal to the global empty | |
// string: field points to a true std::string* instance that we own. This | |
// instance is either on the heap or on the arena (i.e. registered on | |
// free()/destructor-call list) as appropriate. | |
// | |
// - Pointer set to 'DonatedString' tag (LSB is 1): points to a std::string | |
// instance with a buffer on the arena (arena != NULL, always, in this case). | |
// | |
// For fields with a non-empty string default value, there are three distinct | |
// states: | |
// | |
// - Pointer set to 'String' tag (LSB is 0), equal to `nullptr`: | |
// Field is in "default" mode and does not point to any actual instance. | |
// Methods that might need to create an instance of the object will pass a | |
// `const LazyString&` for it. | |
// | |
// - Pointer set to 'String' tag (LSB is 0), but not equal to `nullptr`: | |
// field points to a true std::string* instance that we own. This instance is | |
// either on the heap or on the arena (i.e. registered on | |
// free()/destructor-call list) as appropriate. | |
// | |
// - Pointer set to 'DonatedString' tag (LSB is 1): points to a std::string | |
// instance with a buffer on the arena (arena != NULL, always, in this case). | |
// | |
// Generated code and reflection code both ensure that ptr_ is never null for | |
// fields with an empty default. | |
// Because ArenaStringPtr is used in oneof unions, its constructor is a NOP and | |
// so the field is always manually initialized via method calls. | |
// | |
// Side-note: why pass information about the default on every API call? Because | |
// we don't want to hold it in a member variable, or else this would go into | |
// every proto message instance. This would be a huge waste of space, since the | |
// default instance pointer is typically a global (static class field). We want | |
// the generated code to be as efficient as possible, and if we take | |
// the default value information as a parameter that's in practice taken from a | |
// static class field, and compare ptr_ to the default value, we end up with a | |
// single "cmp %reg, GLOBAL" in the resulting machine code. (Note that this also | |
// requires the String tag to be 0 so we can avoid the mask before comparing.) | |
struct PROTOBUF_EXPORT ArenaStringPtr { | |
ArenaStringPtr() = default; | |
explicit constexpr ArenaStringPtr(const std::string* default_value) | |
: tagged_ptr_(default_value) {} | |
// Some methods below are overloaded on a `default_value` and on tags. | |
// The tagged overloads help reduce code size in the callers in generated | |
// code, while the `default_value` overloads are useful from reflection. | |
// By-value empty struct arguments are elided in the ABI. | |
struct EmptyDefault {}; | |
struct NonEmptyDefault {}; | |
void Set(const std::string* default_value, ConstStringParam value, | |
::google::protobuf::Arena* arena); | |
void Set(const std::string* default_value, std::string&& value, | |
::google::protobuf::Arena* arena); | |
void Set(EmptyDefault, ConstStringParam value, ::google::protobuf::Arena* arena); | |
void Set(EmptyDefault, std::string&& value, ::google::protobuf::Arena* arena); | |
void Set(NonEmptyDefault, ConstStringParam value, ::google::protobuf::Arena* arena); | |
void Set(NonEmptyDefault, std::string&& value, ::google::protobuf::Arena* arena); | |
// Basic accessors. | |
const std::string& Get() const PROTOBUF_ALWAYS_INLINE { | |
// Unconditionally mask away the tag. | |
return *tagged_ptr_.Get(); | |
} | |
const std::string* GetPointer() const PROTOBUF_ALWAYS_INLINE { | |
// Unconditionally mask away the tag. | |
return tagged_ptr_.Get(); | |
} | |
// For fields with an empty default value. | |
std::string* Mutable(EmptyDefault, ::google::protobuf::Arena* arena); | |
// For fields with a non-empty default value. | |
std::string* Mutable(const LazyString& default_value, ::google::protobuf::Arena* arena); | |
// Release returns a std::string* instance that is heap-allocated and is not | |
// Own()'d by any arena. If the field is not set, this returns NULL. The | |
// caller retains ownership. Clears this field back to NULL state. Used to | |
// implement release_<field>() methods on generated classes. | |
std::string* Release(const std::string* default_value, | |
::google::protobuf::Arena* arena); | |
std::string* ReleaseNonDefault(const std::string* default_value, | |
::google::protobuf::Arena* arena); | |
// Takes a std::string that is heap-allocated, and takes ownership. The | |
// std::string's destructor is registered with the arena. Used to implement | |
// set_allocated_<field> in generated classes. | |
void SetAllocated(const std::string* default_value, std::string* value, | |
::google::protobuf::Arena* arena); | |
// Swaps internal pointers. Arena-safety semantics: this is guarded by the | |
// logic in Swap()/UnsafeArenaSwap() at the message level, so this method is | |
// 'unsafe' if called directly. | |
inline void Swap(ArenaStringPtr* other, const std::string* default_value, | |
Arena* arena) PROTOBUF_ALWAYS_INLINE; | |
// Frees storage (if not on an arena). | |
void Destroy(const std::string* default_value, ::google::protobuf::Arena* arena); | |
void Destroy(EmptyDefault, ::google::protobuf::Arena* arena); | |
void Destroy(NonEmptyDefault, ::google::protobuf::Arena* arena); | |
// Clears content, but keeps allocated std::string, to avoid the overhead of | |
// heap operations. After this returns, the content (as seen by the user) will | |
// always be the empty std::string. Assumes that |default_value| is an empty | |
// std::string. | |
void ClearToEmpty(); | |
// Clears content, assuming that the current value is not the empty | |
// string default. | |
void ClearNonDefaultToEmpty(); | |
// Clears content, but keeps allocated std::string if arena != NULL, to avoid | |
// the overhead of heap operations. After this returns, the content (as seen | |
// by the user) will always be equal to |default_value|. | |
void ClearToDefault(const LazyString& default_value, ::google::protobuf::Arena* arena); | |
// Called from generated code / reflection runtime only. Resets value to point | |
// to a default string pointer, with the semantics that this | |
// ArenaStringPtr does not own the pointed-to memory. Disregards initial value | |
// of ptr_ (so this is the *ONLY* safe method to call after construction or | |
// when reinitializing after becoming the active field in a oneof union). | |
inline void UnsafeSetDefault(const std::string* default_value); | |
// Returns a mutable pointer, but doesn't initialize the string to the | |
// default value. | |
std::string* MutableNoArenaNoDefault(const std::string* default_value); | |
// Get a mutable pointer with unspecified contents. | |
// Similar to `MutableNoArenaNoDefault`, but also handles the arena case. | |
// If the value was donated, the contents are discarded. | |
std::string* MutableNoCopy(const std::string* default_value, | |
::google::protobuf::Arena* arena); | |
// Destroy the string. Assumes `arena == nullptr`. | |
void DestroyNoArena(const std::string* default_value); | |
// Internal setter used only at parse time to directly set a donated string | |
// value. | |
void UnsafeSetTaggedPointer(TaggedPtr<std::string> value) { | |
tagged_ptr_ = value; | |
} | |
// Generated code only! An optimization, in certain cases the generated | |
// code is certain we can obtain a std::string with no default checks and | |
// tag tests. | |
std::string* UnsafeMutablePointer() PROTOBUF_RETURNS_NONNULL; | |
inline bool IsDefault(const std::string* default_value) const { | |
// Relies on the fact that kPtrTagString == 0, so if IsString(), ptr_ is the | |
// actual std::string pointer (and if !IsString(), ptr_ will never be equal | |
// to any aligned |default_value| pointer). The key is that we want to avoid | |
// masking in the fastpath const-pointer Get() case for non-arena code. | |
return tagged_ptr_.UnsafeGet() == default_value; | |
} | |
private: | |
TaggedPtr<std::string> tagged_ptr_; | |
bool IsDonatedString() const { return false; } | |
// Slow paths. | |
// MutableSlow requires that !IsString() || IsDefault | |
// Variadic to support 0 args for EmptyDefault and 1 arg for LazyString. | |
template <typename... Lazy> | |
std::string* MutableSlow(::google::protobuf::Arena* arena, const Lazy&... lazy_default); | |
}; | |
inline void ArenaStringPtr::UnsafeSetDefault(const std::string* value) { | |
tagged_ptr_.Set(const_cast<std::string*>(value)); | |
} | |
inline void ArenaStringPtr::Swap(ArenaStringPtr* other, | |
const std::string* default_value, | |
Arena* arena) { | |
// For debug builds, we swap the contents of the string, rather than the | |
// std::string instances themselves. This invalidates previously taken const | |
// references that are (per our documentation) invalidated by calling Swap() | |
// on the message. | |
// | |
// If both strings are the default_value, swapping is uninteresting. | |
// Otherwise, we use ArenaStringPtr::Mutable() to access the std::string, to | |
// ensure that we do not try to mutate default_value itself. | |
if (IsDefault(default_value) && other->IsDefault(default_value)) { | |
return; | |
} | |
if (default_value == nullptr) { | |
// If we have non-empty default, then `default_value` is null and we can't | |
// call Mutable the same way. Just do the regular swap. | |
std::swap(tagged_ptr_, other->tagged_ptr_); | |
} else { | |
std::string* this_ptr = Mutable(EmptyDefault{}, arena); | |
std::string* other_ptr = other->Mutable(EmptyDefault{}, arena); | |
this_ptr->swap(*other_ptr); | |
} | |
std::swap(tagged_ptr_, other->tagged_ptr_); | |
} | |
inline void ArenaStringPtr::ClearNonDefaultToEmpty() { | |
// Unconditionally mask away the tag. | |
tagged_ptr_.Get()->clear(); | |
} | |
inline std::string* ArenaStringPtr::MutableNoArenaNoDefault( | |
const std::string* default_value) { | |
// VERY IMPORTANT for performance and code size: this will reduce to a member | |
// variable load, a pointer check (against |default_value|, in practice a | |
// static global) and a branch to the slowpath (which calls operator new and | |
// the ctor). DO NOT add any tagged-pointer operations here. | |
if (IsDefault(default_value)) { | |
std::string* new_string = new std::string(); | |
tagged_ptr_.Set(new_string); | |
return new_string; | |
} else { | |
return UnsafeMutablePointer(); | |
} | |
} | |
inline void ArenaStringPtr::DestroyNoArena(const std::string* default_value) { | |
if (!IsDefault(default_value)) { | |
delete UnsafeMutablePointer(); | |
} | |
} | |
inline std::string* ArenaStringPtr::UnsafeMutablePointer() { | |
GOOGLE_DCHECK(!tagged_ptr_.IsTagged()); | |
GOOGLE_DCHECK(tagged_ptr_.UnsafeGet() != nullptr); | |
return tagged_ptr_.UnsafeGet(); | |
} | |
} // namespace internal | |
} // namespace protobuf | |
} // namespace google | |