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<!-- Copyright 2024 The HuggingFace Team. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#     http://www.apache.org/licenses/LICENSE-2.0
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# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License. -->

<div style="float: right;">
  <div class="flex flex-wrap space-x-1">
    <a href="https://huggingface.co/docs/diffusers/main/en/tutorials/using_peft_for_inference" target="_blank" rel="noopener">
      <img alt="LoRA" src="https://img.shields.io/badge/LoRA-d8b4fe?style=flat"/>
    </a>
  </div>
</div>

# Wan2.1

[Wan-2.1](https://huggingface.co/papers/2503.20314) by the Wan Team.

*This report presents Wan, a comprehensive and open suite of video foundation models designed to push the boundaries of video generation. Built upon the mainstream diffusion transformer paradigm, Wan achieves significant advancements in generative capabilities through a series of innovations, including our novel VAE, scalable pre-training strategies, large-scale data curation, and automated evaluation metrics. These contributions collectively enhance the model's performance and versatility. Specifically, Wan is characterized by four key features: Leading Performance: The 14B model of Wan, trained on a vast dataset comprising billions of images and videos, demonstrates the scaling laws of video generation with respect to both data and model size. It consistently outperforms the existing open-source models as well as state-of-the-art commercial solutions across multiple internal and external benchmarks, demonstrating a clear and significant performance superiority. Comprehensiveness: Wan offers two capable models, i.e., 1.3B and 14B parameters, for efficiency and effectiveness respectively. It also covers multiple downstream applications, including image-to-video, instruction-guided video editing, and personal video generation, encompassing up to eight tasks. Consumer-Grade Efficiency: The 1.3B model demonstrates exceptional resource efficiency, requiring only 8.19 GB VRAM, making it compatible with a wide range of consumer-grade GPUs. Openness: We open-source the entire series of Wan, including source code and all models, with the goal of fostering the growth of the video generation community. This openness seeks to significantly expand the creative possibilities of video production in the industry and provide academia with high-quality video foundation models. All the code and models are available at [this https URL](https://github.com/Wan-Video/Wan2.1).*

You can find all the original Wan2.1 checkpoints under the [Wan-AI](https://huggingface.co/Wan-AI) organization.

The following Wan models are supported in Diffusers:
- [Wan 2.1 T2V 1.3B](https://huggingface.co/Wan-AI/Wan2.1-T2V-1.3B-Diffusers)
- [Wan 2.1 T2V 14B](https://huggingface.co/Wan-AI/Wan2.1-T2V-14B-Diffusers)
- [Wan 2.1 I2V 14B - 480P](https://huggingface.co/Wan-AI/Wan2.1-I2V-14B-480P-Diffusers)
- [Wan 2.1 I2V 14B - 720P](https://huggingface.co/Wan-AI/Wan2.1-I2V-14B-720P-Diffusers)
- [Wan 2.1 FLF2V 14B - 720P](https://huggingface.co/Wan-AI/Wan2.1-FLF2V-14B-720P-diffusers)
- [Wan 2.1 VACE 1.3B](https://huggingface.co/Wan-AI/Wan2.1-VACE-1.3B-diffusers)
- [Wan 2.1 VACE 14B](https://huggingface.co/Wan-AI/Wan2.1-VACE-14B-diffusers)

> [!TIP]
> Click on the Wan2.1 models in the right sidebar for more examples of video generation.

### Text-to-Video Generation

The example below demonstrates how to generate a video from text optimized for memory or inference speed.

<hfoptions id="T2V usage">
<hfoption id="T2V memory">

Refer to the [Reduce memory usage](../../optimization/memory) guide for more details about the various memory saving techniques.

The Wan2.1 text-to-video model below requires ~13GB of VRAM.

```py
# pip install ftfy
import torch
import numpy as np
from diffusers import AutoModel, WanPipeline
from diffusers.quantizers import PipelineQuantizationConfig
from diffusers.hooks.group_offloading import apply_group_offloading
from diffusers.utils import export_to_video, load_image
from transformers import UMT5EncoderModel

text_encoder = UMT5EncoderModel.from_pretrained("Wan-AI/Wan2.1-T2V-14B-Diffusers", subfolder="text_encoder", torch_dtype=torch.bfloat16)
vae = AutoModel.from_pretrained("Wan-AI/Wan2.1-T2V-14B-Diffusers", subfolder="vae", torch_dtype=torch.float32)
transformer = AutoModel.from_pretrained("Wan-AI/Wan2.1-T2V-14B-Diffusers", subfolder="transformer", torch_dtype=torch.bfloat16)

# group-offloading
onload_device = torch.device("cuda")
offload_device = torch.device("cpu")
apply_group_offloading(text_encoder,
    onload_device=onload_device,
    offload_device=offload_device,
    offload_type="block_level",
    num_blocks_per_group=4
)
transformer.enable_group_offload(
    onload_device=onload_device,
    offload_device=offload_device,
    offload_type="leaf_level",
    use_stream=True
)

pipeline = WanPipeline.from_pretrained(
    "Wan-AI/Wan2.1-T2V-14B-Diffusers",
    vae=vae,
    transformer=transformer,
    text_encoder=text_encoder,
    torch_dtype=torch.bfloat16
)
pipeline.to("cuda")

prompt = """
The camera rushes from far to near in a low-angle shot, 
revealing a white ferret on a log. It plays, leaps into the water, and emerges, as the camera zooms in 
for a close-up. Water splashes berry bushes nearby, while moss, snow, and leaves blanket the ground. 
Birch trees and a light blue sky frame the scene, with ferns in the foreground. Side lighting casts dynamic 
shadows and warm highlights. Medium composition, front view, low angle, with depth of field.
"""
negative_prompt = """
Bright tones, overexposed, static, blurred details, subtitles, style, works, paintings, images, static, overall gray, worst quality, 
low quality, JPEG compression residue, ugly, incomplete, extra fingers, poorly drawn hands, poorly drawn faces, deformed, disfigured, 
misshapen limbs, fused fingers, still picture, messy background, three legs, many people in the background, walking backwards
"""

output = pipeline(
    prompt=prompt,
    negative_prompt=negative_prompt,
    num_frames=81,
    guidance_scale=5.0,
).frames[0]
export_to_video(output, "output.mp4", fps=16)
```

</hfoption>
<hfoption id="T2V inference speed">

[Compilation](../../optimization/fp16#torchcompile) is slow the first time but subsequent calls to the pipeline are faster.

```py
# pip install ftfy
import torch
import numpy as np
from diffusers import AutoModel, WanPipeline
from diffusers.hooks.group_offloading import apply_group_offloading
from diffusers.utils import export_to_video, load_image
from transformers import UMT5EncoderModel

text_encoder = UMT5EncoderModel.from_pretrained("Wan-AI/Wan2.1-T2V-14B-Diffusers", subfolder="text_encoder", torch_dtype=torch.bfloat16)
vae = AutoModel.from_pretrained("Wan-AI/Wan2.1-T2V-14B-Diffusers", subfolder="vae", torch_dtype=torch.float32)
transformer = AutoModel.from_pretrained("Wan-AI/Wan2.1-T2V-14B-Diffusers", subfolder="transformer", torch_dtype=torch.bfloat16)

pipeline = WanPipeline.from_pretrained(
    "Wan-AI/Wan2.1-T2V-14B-Diffusers",
    vae=vae,
    transformer=transformer,
    text_encoder=text_encoder,
    torch_dtype=torch.bfloat16
)
pipeline.to("cuda")

# torch.compile
pipeline.transformer.to(memory_format=torch.channels_last)
pipeline.transformer = torch.compile(
    pipeline.transformer, mode="max-autotune", fullgraph=True
)

prompt = """
The camera rushes from far to near in a low-angle shot, 
revealing a white ferret on a log. It plays, leaps into the water, and emerges, as the camera zooms in 
for a close-up. Water splashes berry bushes nearby, while moss, snow, and leaves blanket the ground. 
Birch trees and a light blue sky frame the scene, with ferns in the foreground. Side lighting casts dynamic 
shadows and warm highlights. Medium composition, front view, low angle, with depth of field.
"""
negative_prompt = """
Bright tones, overexposed, static, blurred details, subtitles, style, works, paintings, images, static, overall gray, worst quality, 
low quality, JPEG compression residue, ugly, incomplete, extra fingers, poorly drawn hands, poorly drawn faces, deformed, disfigured, 
misshapen limbs, fused fingers, still picture, messy background, three legs, many people in the background, walking backwards
"""

output = pipeline(
    prompt=prompt,
    negative_prompt=negative_prompt,
    num_frames=81,
    guidance_scale=5.0,
).frames[0]
export_to_video(output, "output.mp4", fps=16)
```

</hfoption>
</hfoptions>

### First-Last-Frame-to-Video Generation

The example below demonstrates how to use the image-to-video pipeline to generate a video using a text description, a starting frame, and an ending frame.

<hfoptions id="FLF2V usage">
<hfoption id="usage">

```python
import numpy as np
import torch
import torchvision.transforms.functional as TF
from diffusers import AutoencoderKLWan, WanImageToVideoPipeline
from diffusers.utils import export_to_video, load_image
from transformers import CLIPVisionModel


model_id = "Wan-AI/Wan2.1-FLF2V-14B-720P-diffusers"
image_encoder = CLIPVisionModel.from_pretrained(model_id, subfolder="image_encoder", torch_dtype=torch.float32)
vae = AutoencoderKLWan.from_pretrained(model_id, subfolder="vae", torch_dtype=torch.float32)
pipe = WanImageToVideoPipeline.from_pretrained(
    model_id, vae=vae, image_encoder=image_encoder, torch_dtype=torch.bfloat16
)
pipe.to("cuda")

first_frame = load_image("https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/flf2v_input_first_frame.png")
last_frame = load_image("https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/flf2v_input_last_frame.png")

def aspect_ratio_resize(image, pipe, max_area=720 * 1280):
    aspect_ratio = image.height / image.width
    mod_value = pipe.vae_scale_factor_spatial * pipe.transformer.config.patch_size[1]
    height = round(np.sqrt(max_area * aspect_ratio)) // mod_value * mod_value
    width = round(np.sqrt(max_area / aspect_ratio)) // mod_value * mod_value
    image = image.resize((width, height))
    return image, height, width

def center_crop_resize(image, height, width):
    # Calculate resize ratio to match first frame dimensions
    resize_ratio = max(width / image.width, height / image.height)

    # Resize the image
    width = round(image.width * resize_ratio)
    height = round(image.height * resize_ratio)
    size = [width, height]
    image = TF.center_crop(image, size)

    return image, height, width

first_frame, height, width = aspect_ratio_resize(first_frame, pipe)
if last_frame.size != first_frame.size:
    last_frame, _, _ = center_crop_resize(last_frame, height, width)

prompt = "CG animation style, a small blue bird takes off from the ground, flapping its wings. The bird's feathers are delicate, with a unique pattern on its chest. The background shows a blue sky with white clouds under bright sunshine. The camera follows the bird upward, capturing its flight and the vastness of the sky from a close-up, low-angle perspective."

output = pipe(
    image=first_frame, last_image=last_frame, prompt=prompt, height=height, width=width, guidance_scale=5.5
).frames[0]
export_to_video(output, "output.mp4", fps=16)
```

</hfoption>
</hfoptions>

### Any-to-Video Controllable Generation

Wan VACE supports various generation techniques which achieve controllable video generation. Some of the capabilities include:
- Control to Video (Depth, Pose, Sketch, Flow, Grayscale, Scribble, Layout, Boundary Box, etc.). Recommended library for preprocessing videos to obtain control videos: [huggingface/controlnet_aux]()
- Image/Video to Video (first frame, last frame, starting clip, ending clip, random clips)
- Inpainting and Outpainting
- Subject to Video (faces, object, characters, etc.)
- Composition to Video (reference anything, animate anything, swap anything, expand anything, move anything, etc.)

The code snippets available in [this](https://github.com/huggingface/diffusers/pull/11582) pull request demonstrate some examples of how videos can be generated with controllability signals.

The general rule of thumb to keep in mind when preparing inputs for the VACE pipeline is that the input images, or frames of a video that you want to use for conditioning, should have a corresponding mask that is black in color. The black mask signifies that the model will not generate new content for that area, and only use those parts for conditioning the generation process. For parts/frames that should be generated by the model, the mask should be white in color.

## Notes

- Wan2.1 supports LoRAs with [`~loaders.WanLoraLoaderMixin.load_lora_weights`].

  <details>
  <summary>Show example code</summary>

  ```py
  # pip install ftfy
  import torch
  from diffusers import AutoModel, WanPipeline
  from diffusers.schedulers.scheduling_unipc_multistep import UniPCMultistepScheduler
  from diffusers.utils import export_to_video

  vae = AutoModel.from_pretrained(
      "Wan-AI/Wan2.1-T2V-1.3B-Diffusers", subfolder="vae", torch_dtype=torch.float32
  )
  pipeline = WanPipeline.from_pretrained(
      "Wan-AI/Wan2.1-T2V-1.3B-Diffusers", vae=vae, torch_dtype=torch.bfloat16
  )
  pipeline.scheduler = UniPCMultistepScheduler.from_config(
      pipeline.scheduler.config, flow_shift=5.0
  )
  pipeline.to("cuda")

  pipeline.load_lora_weights("benjamin-paine/steamboat-willie-1.3b", adapter_name="steamboat-willie")
  pipeline.set_adapters("steamboat-willie")

  pipeline.enable_model_cpu_offload()

  # use "steamboat willie style" to trigger the LoRA
  prompt = """
  steamboat willie style, golden era animation, The camera rushes from far to near in a low-angle shot, 
  revealing a white ferret on a log. It plays, leaps into the water, and emerges, as the camera zooms in 
  for a close-up. Water splashes berry bushes nearby, while moss, snow, and leaves blanket the ground. 
  Birch trees and a light blue sky frame the scene, with ferns in the foreground. Side lighting casts dynamic 
  shadows and warm highlights. Medium composition, front view, low angle, with depth of field.
  """

  output = pipeline(
      prompt=prompt,
      num_frames=81,
      guidance_scale=5.0,
  ).frames[0]
  export_to_video(output, "output.mp4", fps=16)
  ```

  </details>

- [`WanTransformer3DModel`] and [`AutoencoderKLWan`] supports loading from single files with [`~loaders.FromSingleFileMixin.from_single_file`].

  <details>
  <summary>Show example code</summary>

  ```py
  # pip install ftfy
  import torch
  from diffusers import WanPipeline, AutoModel

  vae = AutoModel.from_single_file(
      "https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/blob/main/split_files/vae/wan_2.1_vae.safetensors"
  )
  transformer = AutoModel.from_single_file(
      "https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/blob/main/split_files/diffusion_models/wan2.1_t2v_1.3B_bf16.safetensors",
      torch_dtype=torch.bfloat16
  )
  pipeline = WanPipeline.from_pretrained(
      "Wan-AI/Wan2.1-T2V-1.3B-Diffusers",
      vae=vae,
      transformer=transformer,
      torch_dtype=torch.bfloat16
  )
  ```

  </details>

- Set the [`AutoencoderKLWan`] dtype to `torch.float32` for better decoding quality.

- The number of frames per second (fps) or `k` should be calculated by `4 * k + 1`.

- Try lower `shift` values (`2.0` to `5.0`) for lower resolution videos and higher `shift` values (`7.0` to `12.0`) for higher resolution images.

## WanPipeline

[[autodoc]] WanPipeline
  - all
  - __call__

## WanImageToVideoPipeline

[[autodoc]] WanImageToVideoPipeline
  - all
  - __call__

## WanVACEPipeline

[[autodoc]] WanVACEPipeline
  - all
  - __call__

## WanVideoToVideoPipeline

[[autodoc]] WanVideoToVideoPipeline
  - all
  - __call__

## WanPipelineOutput

[[autodoc]] pipelines.wan.pipeline_output.WanPipelineOutput