/* * Copyright 2008-2018 NVIDIA Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /*! \file device_make_unique.h * \brief A factory function for creating `unique_ptr`s to device objects. */ #pragma once #include #include #if THRUST_CPP_DIALECT >= 2011 #include #include #include #include #include namespace thrust { /////////////////////////////////////////////////////////////////////////////// template __host__ auto device_make_unique(Args&&... args) -> decltype( uninitialized_allocate_unique(device_allocator{}) ) { // FIXME: This is crude - we construct an unnecessary T on the host for // `device_new`. We need a proper dispatched `construct` algorithm to // do this properly. auto p = uninitialized_allocate_unique(device_allocator{}); device_new(p.get(), T(THRUST_FWD(args)...)); return p; } /////////////////////////////////////////////////////////////////////////////// } // end namespace thrust #endif // THRUST_CPP_DIALECT >= 2011