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/* | |
* Copyright 2008-2018 NVIDIA Corporation | |
* | |
* Licensed under the Apache License, Version 2.0 (the "License"); | |
* you may not use this file except in compliance with the License. | |
* You may obtain a copy of the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, software | |
* distributed under the License is distributed on an "AS IS" BASIS, | |
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
* See the License for the specific language governing permissions and | |
* limitations under the License. | |
*/ | |
/*! \file device_make_unique.h | |
* \brief A factory function for creating `unique_ptr`s to device objects. | |
*/ | |
namespace thrust | |
{ | |
/////////////////////////////////////////////////////////////////////////////// | |
template <typename T, typename... Args> | |
__host__ | |
auto device_make_unique(Args&&... args) | |
-> decltype( | |
uninitialized_allocate_unique<T>(device_allocator<T>{}) | |
) | |
{ | |
// FIXME: This is crude - we construct an unnecessary T on the host for | |
// `device_new`. We need a proper dispatched `construct` algorithm to | |
// do this properly. | |
auto p = uninitialized_allocate_unique<T>(device_allocator<T>{}); | |
device_new<T>(p.get(), T(THRUST_FWD(args)...)); | |
return p; | |
} | |
/////////////////////////////////////////////////////////////////////////////// | |
} // end namespace thrust | |