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Zero
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from __future__ import annotations
from io import BytesIO
import math
import os
import dask
import dask.bag as db
import numpy as np
from PIL.Image import fromarray
__all__ = ['render_tiles', 'MercatorTileDefinition']
# helpers ---------------------------------------------------------------------
def _create_dir(path):
import errno
import os
try:
os.makedirs(path)
except OSError as e:
if e.errno != errno.EEXIST:
raise
def _get_super_tile_min_max(tile_info, load_data_func, rasterize_func):
tile_size = tile_info['tile_size']
df = load_data_func(tile_info['x_range'], tile_info['y_range'])
agg = rasterize_func(df, x_range=tile_info['x_range'],
y_range=tile_info['y_range'],
height=tile_size, width=tile_size)
return agg
def calculate_zoom_level_stats(super_tiles, load_data_func,
rasterize_func,
color_ranging_strategy='fullscan'):
if color_ranging_strategy == 'fullscan':
stats = []
is_bool = False
for super_tile in super_tiles:
agg = _get_super_tile_min_max(super_tile, load_data_func, rasterize_func)
super_tile['agg'] = agg
if agg.dtype.kind == 'b':
is_bool = True
else:
stats.append(np.nanmin(agg.data))
stats.append(np.nanmax(agg.data))
if is_bool:
span = (0, 1)
else:
b = db.from_sequence(stats)
span = dask.compute(b.min(), b.max())
return super_tiles, span
else:
raise ValueError('Invalid color_ranging_strategy option')
def render_tiles(full_extent, levels, load_data_func,
rasterize_func, shader_func,
post_render_func, output_path, color_ranging_strategy='fullscan'):
results = {}
for level in levels:
print('calculating statistics for level {}'.format(level))
super_tiles, span = calculate_zoom_level_stats(list(gen_super_tiles(full_extent, level)),
load_data_func, rasterize_func,
color_ranging_strategy=color_ranging_strategy)
print('rendering {} supertiles for zoom level {} with span={}'.format(len(super_tiles),
level, span))
b = db.from_sequence(super_tiles)
b.map(render_super_tile, span, output_path, shader_func, post_render_func).compute()
results[level] = dict(success=True, stats=span, supertile_count=len(super_tiles))
return results
def gen_super_tiles(extent, zoom_level, span=None):
xmin, ymin, xmax, ymax = extent
super_tile_size = min(2 ** 4 * 256,
(2 ** zoom_level) * 256)
super_tile_def = MercatorTileDefinition(x_range=(xmin, xmax), y_range=(ymin, ymax),
tile_size=super_tile_size)
super_tiles = super_tile_def.get_tiles_by_extent(extent, zoom_level)
for s in super_tiles:
st_extent = s[3]
x_range = (st_extent[0], st_extent[2])
y_range = (st_extent[1], st_extent[3])
yield {'level': zoom_level,
'x_range': x_range,
'y_range': y_range,
'tile_size': super_tile_def.tile_size,
'span': span}
def render_super_tile(tile_info, span, output_path, shader_func, post_render_func):
level = tile_info['level']
ds_img = shader_func(tile_info['agg'], span=span)
return create_sub_tiles(ds_img, level, tile_info, output_path, post_render_func)
def create_sub_tiles(data_array, level, tile_info, output_path, post_render_func=None):
# validate / createoutput_dir
_create_dir(output_path)
# create tile source
tile_def = MercatorTileDefinition(x_range=tile_info['x_range'],
y_range=tile_info['y_range'],
tile_size=256)
# create Tile Renderer
if output_path.startswith('s3:'):
renderer = S3TileRenderer(tile_def, output_location=output_path,
post_render_func=post_render_func)
else:
renderer = FileSystemTileRenderer(tile_def, output_location=output_path,
post_render_func=post_render_func)
return renderer.render(data_array, level=level)
def invert_y_tile(y, z):
# Convert from TMS to Google tile y coordinate, and vice versa
return (2 ** z) - 1 - y
# TODO: change name from source to definition
class MercatorTileDefinition:
''' Implementation of mercator tile source
In general, tile sources are used as a required input for ``TileRenderer``.
Parameters
----------
x_range : tuple
full extent of x dimension in data units
y_range : tuple
full extent of y dimension in data units
max_zoom : int
A maximum zoom level for the tile layer. This is the most zoomed-in level.
min_zoom : int
A minimum zoom level for the tile layer. This is the most zoomed-out level.
max_zoom : int
A maximum zoom level for the tile layer. This is the most zoomed-in level.
x_origin_offset : int
An x-offset in plot coordinates.
y_origin_offset : int
An y-offset in plot coordinates.
initial_resolution : int
Resolution (plot_units / pixels) of minimum zoom level of tileset
projection. None to auto-compute.
format : int
An y-offset in plot coordinates.
Output
------
tileScheme: MercatorTileSource
'''
def __init__(self, x_range, y_range, tile_size=256, min_zoom=0, max_zoom=30,
x_origin_offset=20037508.34, y_origin_offset=20037508.34,
initial_resolution=156543.03392804097):
self.x_range = x_range
self.y_range = y_range
self.tile_size = tile_size
self.min_zoom = min_zoom
self.max_zoom = max_zoom
self.x_origin_offset = x_origin_offset
self.y_origin_offset = y_origin_offset
self.initial_resolution = initial_resolution
self._resolutions = [
self._get_resolution(z) for z in range(self.min_zoom, self.max_zoom + 1)]
def to_ogc_tile_metadata(self, output_file_path):
'''
Create OGC tile metadata XML
'''
pass
def to_esri_tile_metadata(self, output_file_path):
'''
Create ESRI tile metadata JSON
'''
pass
def is_valid_tile(self, x, y, z):
if x < 0 or x >= math.pow(2, z):
return False
if y < 0 or y >= math.pow(2, z):
return False
return True
# TODO ngjit?
def _get_resolution(self, z):
return self.initial_resolution / (2 ** z)
def get_resolution_by_extent(self, extent, height, width):
x_rs = (extent[2] - extent[0]) / width
y_rs = (extent[3] - extent[1]) / height
return [x_rs, y_rs]
def get_level_by_extent(self, extent, height, width):
x_rs = (extent[2] - extent[0]) / width
y_rs = (extent[3] - extent[1]) / height
resolution = max(x_rs, y_rs)
# TODO: refactor this...
i = 0
for r in self._resolutions:
if resolution > r:
if i == 0:
return 0
if i > 0:
return i - 1
i += 1
return (i - 1)
def pixels_to_meters(self, px, py, level):
res = self._get_resolution(level)
mx = (px * res) - self.x_origin_offset
my = (py * res) - self.y_origin_offset
return (mx, my)
def meters_to_pixels(self, mx, my, level):
res = self._get_resolution(level)
px = (mx + self.x_origin_offset) / res
py = (my + self.y_origin_offset) / res
return (px, py)
def pixels_to_tile(self, px, py, level):
tx = math.ceil(px / self.tile_size)
tx = tx if tx == 0 else tx - 1
ty = max(math.ceil(py / self.tile_size) - 1, 0)
# convert from TMS y coordinate
return (int(tx), invert_y_tile(int(ty), level))
def pixels_to_raster(self, px, py, level):
map_size = self.tile_size << level
return (px, map_size - py)
def meters_to_tile(self, mx, my, level):
px, py = self.meters_to_pixels(mx, my, level)
return self.pixels_to_tile(px, py, level)
def get_tiles_by_extent(self, extent, level):
# unpack extent and convert to tile coordinates
xmin, ymin, xmax, ymax = extent
# note y coordinates are reversed since they are in opposite direction to meters
txmin, tymax = self.meters_to_tile(xmin, ymin, level)
txmax, tymin = self.meters_to_tile(xmax, ymax, level)
# TODO: vectorize?
tiles = []
for ty in range(tymin, tymax + 1):
for tx in range(txmin, txmax + 1):
if self.is_valid_tile(tx, ty, level):
t = (tx, ty, level, self.get_tile_meters(tx, ty, level))
tiles.append(t)
return tiles
def get_tile_meters(self, tx, ty, level):
ty = invert_y_tile(ty, level) # convert to TMS for conversion to meters
xmin, ymin = self.pixels_to_meters(tx * self.tile_size, ty * self.tile_size, level)
xmax, ymax = self.pixels_to_meters((tx + 1) * self.tile_size,
(ty + 1) * self.tile_size, level)
return (xmin, ymin, xmax, ymax)
class TileRenderer:
def __init__(self, tile_definition, output_location, tile_format='PNG',
post_render_func=None):
self.tile_def = tile_definition
self.output_location = output_location
self.tile_format = tile_format
self.post_render_func = post_render_func
# TODO: add all the formats supported by PIL
if self.tile_format not in ('PNG', 'JPG'):
raise ValueError('Invalid output format')
def render(self, da, level):
xmin, xmax = self.tile_def.x_range
ymin, ymax = self.tile_def.y_range
extent = xmin, ymin, xmax, ymax
tiles = self.tile_def.get_tiles_by_extent(extent, level)
for t in tiles:
x, y, z, data_extent = t
dxmin, dymin, dxmax, dymax = data_extent
arr = da.loc[{'x': slice(dxmin, dxmax), 'y': slice(dymin, dymax)}]
if 0 in arr.shape:
continue
# flip since y tiles go down (Google map tiles
img = fromarray(np.flip(arr.data, 0), 'RGBA')
if self.post_render_func:
extras = dict(x=x, y=y, z=z)
img = self.post_render_func(img, **extras)
yield (img, x, y, z)
def tile_previewer(full_extent, tileset_url,
output_dir=None,
filename='index.html',
title='Datashader Tileset',
min_zoom=0, max_zoom=40,
height=None, width=None,
**kwargs):
'''Helper function for creating a simple Bokeh figure with
a WMTS Tile Source.
Notes
-----
- if you don't supply height / width, stretch_both sizing_mode is used.
- supply an output_dir to write figure to disk.
'''
try:
from bokeh.plotting import figure
from bokeh.models.tiles import WMTSTileSource
from bokeh.io import output_file, save
from os import path
except ImportError:
raise ImportError('install bokeh to enable creation of simple tile viewer')
if output_dir:
output_file(filename=path.join(output_dir, filename),
title=title)
xmin, ymin, xmax, ymax = full_extent
if height and width:
p = figure(width=width, height=height,
x_range=(xmin, xmax),
y_range=(ymin, ymax),
tools="pan,wheel_zoom,reset", **kwargs)
else:
p = figure(sizing_mode='stretch_both',
x_range=(xmin, xmax),
y_range=(ymin, ymax),
tools="pan,wheel_zoom,reset", **kwargs)
p.background_fill_color = 'black'
p.grid.grid_line_alpha = 0
p.axis.visible = True
tile_source = WMTSTileSource(url=tileset_url,
min_zoom=min_zoom,
max_zoom=max_zoom)
p.add_tile(tile_source, render_parents=False)
if output_dir:
save(p)
return p
class FileSystemTileRenderer(TileRenderer):
def render(self, da, level):
for img, x, y, z in super(FileSystemTileRenderer, self).render(da, level):
tile_file_name = '{}.{}'.format(y, self.tile_format.lower())
tile_directory = os.path.join(self.output_location, str(z), str(x))
output_file = os.path.join(tile_directory, tile_file_name)
_create_dir(tile_directory)
img.save(output_file, self.tile_format)
class S3TileRenderer(TileRenderer):
def render(self, da, level):
try:
import boto3
except ImportError:
raise ImportError('install boto3 to enable rendering to S3')
try:
from urlparse import urlparse
except ImportError:
from urllib.parse import urlparse
s3_info = urlparse(self.output_location)
bucket = s3_info.netloc
client = boto3.client('s3')
for img, x, y, z in super(S3TileRenderer, self).render(da, level):
tile_file_name = '{}.{}'.format(y, self.tile_format.lower())
key = os.path.join(s3_info.path, str(z), str(x), tile_file_name).lstrip('/')
output_buf = BytesIO()
img.save(output_buf, self.tile_format)
output_buf.seek(0)
client.put_object(Body=output_buf, Bucket=bucket, Key=key, ACL='public-read')
return 'https://{}.s3.amazonaws.com/{}'.format(bucket, s3_info.path)
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