bctc / app.py
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import sys
import random
from collections import Counter
from PySide6.QtWidgets import (
QApplication, QMainWindow, QVBoxLayout, QLabel, QComboBox, QPushButton, QWidget, QMessageBox, QHBoxLayout, QStatusBar, QListWidget, QListWidgetItem, QLineEdit
)
class DiceProbabilityApp(QMainWindow):
def __init__(self):
super().__init__()
self.setWindowTitle("Bầu Cua Tôm Cá - Xác Suất Xúc Xắc")
# Main layout
self.layout = QVBoxLayout()
# Title label
self.label_title = QLabel("Bầu Cua Tôm Cá")
self.label_title.setStyleSheet("font-size: 24px; font-weight: bold;")
self.layout.addWidget(self.label_title)
# Instruction label
self.label_instruction = QLabel("Chọn 3 mặt xúc xắc:")
self.layout.addWidget(self.label_instruction)
# Dropdown menus for dice faces
self.face_selectors = []
self.valid_faces = ["Bầu", "Cua", "Tôm", "Cá", "Gà", "Nai"]
self.opposite_faces = {
"Gà": "Nai",
"Nai": "Gà",
"Cua": "Tôm",
"Tôm": "Cua",
"Bầu": "Cá",
"Cá": "Bầu"
}
for _ in range(3):
combo_box = QComboBox()
combo_box.addItems(self.valid_faces)
combo_box.setToolTip("Chọn một mặt xúc xắc")
self.face_selectors.append(combo_box)
self.layout.addWidget(combo_box)
# Roll times selector
self.label_roll_times = QLabel("Số lần lắc:")
self.layout.addWidget(self.label_roll_times)
self.roll_times_selector = QComboBox()
self.roll_times_selector.addItems(["1", "3", "5", "10"])
self.layout.addWidget(self.roll_times_selector)
# Buttons layout
buttons_layout = QHBoxLayout()
# "Roll Dice" button
self.button_calculate = QPushButton("Lắc Xúc Xắc")
self.button_calculate.setToolTip("Click để lắc xúc xắc")
self.button_calculate.clicked.connect(self.roll_dice)
buttons_layout.addWidget(self.button_calculate)
# "Reset" button
self.button_reset = QPushButton("Reset")
self.button_reset.setToolTip("Click để reset các lựa chọn")
self.button_reset.clicked.connect(self.reset_selections)
buttons_layout.addWidget(self.button_reset)
self.layout.addLayout(buttons_layout)
# Result label
self.result_label = QLabel("")
self.layout.addWidget(self.result_label)
# Set up main interface
container = QWidget()
container.setLayout(self.layout)
self.setCentralWidget(container)
# Status bar
self.status_bar = QStatusBar()
self.setStatusBar(self.status_bar)
# Initialize roll history
self.roll_history = []
def roll_dice(self):
# Get input from user
faces = [combo_box.currentText() for combo_box in self.face_selectors]
roll_times = int(self.roll_times_selector.currentText())
# Simulate rolling the dice
for _ in range(roll_times):
rolled_faces = [random.choice(self.valid_faces) for _ in range(3)]
self.roll_history.extend(rolled_faces)
# Count the frequency of each face
face_counts = Counter(self.roll_history)
# Calculate the probability of each face (%)
total_rolls = len(self.roll_history)
probabilities = {face: (count / total_rolls) * 100 for face, count in face_counts.items()}
# Sort probabilities
sorted_probabilities = sorted(probabilities.items(), key=lambda x: x[1], reverse=True)
# Display results
result_text = f"Kết quả lắc xúc xắc (tổng cộng {total_rolls // 3} lần):\n"
for face, count in face_counts.items():
result_text += f"{face}: {count} lần\n"
result_text += "\nXác suất tổng hợp:\n"
for rank, (face, prob) in enumerate(sorted_probabilities, 1):
result_text += f"{rank}. {face}: {prob:.2f}%\n"
self.result_label.setText(result_text)
self.status_bar.showMessage("Lắc xúc xắc thành công!", 5000)
def reset_selections(self):
self.result_label.setText("")
self.roll_history = []
self.status_bar.showMessage("Đã reset kết quả.", 5000)
# Run application
if __name__ == "__main__":
app = QApplication(sys.argv)
window = DiceProbabilityApp()
window.show()
sys.exit(app.exec())