Update texture size slider to allow and default to the maximum value of 2048
Browse files
app.py
CHANGED
@@ -294,7 +294,7 @@ with gr.Blocks(delete_cache=(600, 600)) as demo:
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with gr.Accordion(label="GLB Extraction Settings", open=False):
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mesh_simplify = gr.Slider(0.0, 0.98, label="Simplify", value=0.0, step=0.01)
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-
texture_size = gr.Slider(512, 2048, label="Texture Size", value=
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with gr.Row():
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extract_glb_btn = gr.Button("Extract GLB", interactive=False)
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with gr.Accordion(label="GLB Extraction Settings", open=False):
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mesh_simplify = gr.Slider(0.0, 0.98, label="Simplify", value=0.0, step=0.01)
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+
texture_size = gr.Slider(512, 2048, label="Texture Size", value=2048, step=512)
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with gr.Row():
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extract_glb_btn = gr.Button("Extract GLB", interactive=False)
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