Update app.py
Browse files
app.py
CHANGED
@@ -3,150 +3,202 @@ import numpy as np
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import librosa
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from transformers import pipeline
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import json
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#
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speech_recognizer = pipeline("automatic-speech-recognition",
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model="kresnik/wav2vec2-large-xlsr-korean")
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def create_interface():
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# Header
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gr.Markdown("# 디지털 굿판")
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# Navigation tabs
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with gr.Tabs() as tabs:
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# Intro/세계관 Stage
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with gr.Tab("입장", id="intro"):
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gr.Markdown("""
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# 디지털 굿판에 오신 것을 환영합니다
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온천천의 디지털 치유 공간으로 들어가보세요.
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""")
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intro_next = gr.Button("여정 시작하기")
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#
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with gr.
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value="path_to_default_sound.mp3", # 기본 사운드 파일
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type="filepath",
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label="온천천의 소리"
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)
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location_info = gr.Textbox(
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label="현재 위치",
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value="온천장역",
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interactive=False
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)
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cleansing_next = gr.Button("다음 단계로")
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#
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with gr.
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)
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)
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#
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with gr.
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elem_id="gallery"
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)
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gr.Markdown("## 공동체와 함께 나누기")
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complete_button = gr.Button("완료")
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gr.Button("🖼️", scale=1)
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if audio_file is None:
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return {"error": "No audio input provided"}, state
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# Load audio
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y, sr = librosa.load(audio_file)
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"
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"probability": float(primary_emotion['score']),
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"text": text_result['text']
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}
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inputs=[state],
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outputs=[state],
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)
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voice_next.click(
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fn=lambda s: {"stage": "sharing", **s},
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inputs=[state],
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outputs=[state],
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)
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#
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if __name__ == "__main__":
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app =
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app.
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import librosa
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from transformers import pipeline
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import json
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import time
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from datetime import datetime
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# 전역 상수
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STAGES = {
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"INTRO": "입장",
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"CLEANSING": "청신",
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"PRAYER": "기원",
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"SHARING": "송신"
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}
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# AI 모델 초기화
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speech_recognizer = pipeline("automatic-speech-recognition",
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model="kresnik/wav2vec2-large-xlsr-korean")
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emotion_classifier = pipeline("audio-classification",
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model="MIT/ast-finetuned-speech-commands-v2")
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text_analyzer = pipeline("sentiment-analysis",
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model="nlptown/bert-base-multilingual-uncased-sentiment")
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class DigitalGutApp:
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def __init__(self):
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self.current_stage = "INTRO"
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self.user_name = ""
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self.session_data = {
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"reflections": [],
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"voice_analysis": None,
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"generated_prompts": [],
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"current_location": "온천장역"
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}
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def create_interface(self):
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with gr.Blocks(theme=gr.themes.Soft()) as app:
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# 상태 관리
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state = gr.State(self.session_data)
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current_stage = gr.State(self.current_stage)
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# 헤더
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with gr.Column(visible=True) as header:
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gr.Markdown("# 디지털 굿판")
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stage_indicator = gr.Markdown(self._get_stage_description())
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# 메인 컨텐츠 영역
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with gr.Column() as main_content:
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# 1. 입장 화면
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with gr.Column(visible=lambda: self.current_stage == "INTRO") as intro_screen:
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gr.Markdown("""
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# 디지털 굿판에 오신 것을 환영합니다
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온천천의 디지털 치유 공간으로 들어가보세요.
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""")
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name_input = gr.Textbox(label="이름을 알려주세요")
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start_button = gr.Button("여정 시작하기")
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# 2. 청신 화면 (음악 감상)
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with gr.Column(visible=lambda: self.current_stage == "CLEANSING") as cleansing_screen:
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with gr.Row():
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# 음악 플레이어
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audio_player = gr.Audio(
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value="assets/main_music.mp3",
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type="filepath",
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label="온천천의 소리"
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)
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# 감상 입력
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with gr.Column():
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reflection_input = gr.Textbox(
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label="현재 순간의 감상을 적어주세요",
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lines=3
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)
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save_reflection = gr.Button("감상 저장")
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reflections_display = gr.Dataframe(
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headers=["시간", "감상", "감정"],
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label="기록된 감상들"
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)
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# 3. 기원 화면 (음성 분석)
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with gr.Column(visible=lambda: self.current_stage == "PRAYER") as prayer_screen:
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with gr.Row():
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# 음성 입력
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voice_input = gr.Audio(
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label="나누고 싶은 이야기를 들려주세요",
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sources=["microphone"],
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type="filepath"
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)
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# 분석 결과
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analysis_output = gr.JSON(label="분석 결과")
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# 4. 송신 화면 (결과 공유)
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with gr.Column(visible=lambda: self.current_stage == "SHARING") as sharing_screen:
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final_prompt = gr.Textbox(label="생성된 프롬프트")
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gallery = gr.Gallery(label="시각화 결과")
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# 플로팅 메뉴
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with gr.Column(visible=True) as floating_menu:
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gr.Button("🏠", scale=1)
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gr.Button("🎵", scale=1)
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gr.Button("🎤", scale=1)
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gr.Button("🖼️", scale=1)
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# 이벤트 핸들러 정의
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def start_journey(name):
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self.user_name = name
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self.current_stage = "CLEANSING"
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return self._update_visibility()
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def save_reflection(text, state):
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if not text.strip():
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return state, gr.update()
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current_time = datetime.now().strftime("%H:%M:%S")
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sentiment = text_analyzer(text)[0]
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new_reflection = [current_time, text, sentiment["label"]]
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state["reflections"].append(new_reflection)
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return state, state["reflections"]
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def analyze_voice(audio, state):
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if audio is None:
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return {"error": "음성 입력이 없습니다."}
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result = self._comprehensive_voice_analysis(audio)
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state["voice_analysis"] = result
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return result, state
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# 이벤트 연결
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start_button.click(
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fn=start_journey,
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inputs=[name_input],
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outputs=[intro_screen, cleansing_screen, prayer_screen, sharing_screen]
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)
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save_reflection.click(
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fn=save_reflection,
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inputs=[reflection_input, state],
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outputs=[state, reflections_display]
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)
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voice_input.change(
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fn=analyze_voice,
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inputs=[voice_input, state],
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outputs=[analysis_output, state]
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)
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return app
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def _comprehensive_voice_analysis(self, audio_path):
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"""종합적인 음성 분석 수행"""
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try:
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y, sr = librosa.load(audio_path)
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# 1. 음향학적 특성 분석
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acoustic_features = {
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"energy": float(np.mean(librosa.feature.rms(y=y))),
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"pitch_mean": float(np.mean(librosa.pitch_tuning(y))),
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"tempo": float(librosa.beat.tempo(y)[0]),
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"mfcc": librosa.feature.mfcc(y=y, sr=sr, n_mfcc=13).mean(axis=1).tolist()
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}
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# 2. 음성 감정 분석
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emotion_result = emotion_classifier(y)
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# 3. 음성-텍스트 변환
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text_result = speech_recognizer(y)
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# 4. 텍스트 감정 분석
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text_sentiment = text_analyzer(text_result["text"])[0]
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return {
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"acoustic_analysis": acoustic_features,
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"emotion": emotion_result[0],
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"transcription": text_result["text"],
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"text_sentiment": text_sentiment
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}
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except Exception as e:
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return {"error": str(e)}
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def _get_stage_description(self):
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"""현재 단계에 대한 설명 반환"""
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descriptions = {
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"INTRO": "디지털 굿판에 오신 것을 환영합니다",
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"CLEANSING": "청신 - 소리로 정화하기",
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"PRAYER": "기원 - 목소리로 전하기",
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"SHARING": "송신 - 함께 나누기"
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}
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return descriptions.get(self.current_stage, "")
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def _update_visibility(self):
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"""현재 단계에 따른 화면 가시성 업데이트"""
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return {
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"intro_screen": self.current_stage == "INTRO",
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"cleansing_screen": self.current_stage == "CLEANSING",
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"prayer_screen": self.current_stage == "PRAYER",
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"sharing_screen": self.current_stage == "SHARING"
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}
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# 앱 실행
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if __name__ == "__main__":
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app = DigitalGutApp()
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interface = app.create_interface()
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interface.launch()
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