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import gradio as gr
import spaces
from gradio_litmodel3d import LitModel3D
from diffusers import StableDiffusionPipeline
import os
os.environ['SPCONV_ALGO'] = 'native'
from typing import *
import torch
import numpy as np
import imageio
import uuid
from easydict import EasyDict as edict
from PIL import Image
from trellis.pipelines import TrellisImageTo3DPipeline
from trellis.representations import Gaussian, MeshExtractResult
from trellis.utils import render_utils, postprocessing_utils
MAX_SEED = np.iinfo(np.int32).max
TMP_DIR = "/tmp/Trellis-demo"
os.makedirs(TMP_DIR, exist_ok=True)
# ์๋จ์ import ๋ถ๋ถ์ ์ถ๊ฐ
from transformers import pipeline
# ๋ฒ์ญ๊ธฐ ์ด๊ธฐํ
translator = pipeline("translation", model="Helsinki-NLP/opus-mt-ko-en")
# ํ๊ธ ๊ฐ์ง ๋ฐ ๋ฒ์ญ ํจ์
def translate_korean_prompt(prompt: str) -> str:
"""
ํ๊ธ์ด ํฌํจ๋ ํ๋กฌํํธ๋ฅผ ์์ด๋ก ๋ฒ์ญ
"""
def contains_korean(text):
return any(ord('๊ฐ') <= ord(c) <= ord('ํฃ') for c in text)
if contains_korean(prompt):
translated = translator(prompt)[0]['translation_text']
return translated
return prompt
def preprocess_image(image: Image.Image) -> Tuple[str, Image.Image]:
"""
Preprocess the input image.
Args:
image (Image.Image): The input image.
Returns:
str: uuid of the trial.
Image.Image: The preprocessed image.
"""
trial_id = str(uuid.uuid4())
processed_image = pipeline.preprocess_image(image)
processed_image.save(f"{TMP_DIR}/{trial_id}.png")
return trial_id, processed_image
def pack_state(gs: Gaussian, mesh: MeshExtractResult, trial_id: str) -> dict:
return {
'gaussian': {
**gs.init_params,
'_xyz': gs._xyz.cpu().numpy(),
'_features_dc': gs._features_dc.cpu().numpy(),
'_scaling': gs._scaling.cpu().numpy(),
'_rotation': gs._rotation.cpu().numpy(),
'_opacity': gs._opacity.cpu().numpy(),
},
'mesh': {
'vertices': mesh.vertices.cpu().numpy(),
'faces': mesh.faces.cpu().numpy(),
},
'trial_id': trial_id,
}
def unpack_state(state: dict) -> Tuple[Gaussian, edict, str]:
gs = Gaussian(
aabb=state['gaussian']['aabb'],
sh_degree=state['gaussian']['sh_degree'],
mininum_kernel_size=state['gaussian']['mininum_kernel_size'],
scaling_bias=state['gaussian']['scaling_bias'],
opacity_bias=state['gaussian']['opacity_bias'],
scaling_activation=state['gaussian']['scaling_activation'],
)
gs._xyz = torch.tensor(state['gaussian']['_xyz'], device='cuda')
gs._features_dc = torch.tensor(state['gaussian']['_features_dc'], device='cuda')
gs._scaling = torch.tensor(state['gaussian']['_scaling'], device='cuda')
gs._rotation = torch.tensor(state['gaussian']['_rotation'], device='cuda')
gs._opacity = torch.tensor(state['gaussian']['_opacity'], device='cuda')
mesh = edict(
vertices=torch.tensor(state['mesh']['vertices'], device='cuda'),
faces=torch.tensor(state['mesh']['faces'], device='cuda'),
)
return gs, mesh, state['trial_id']
@spaces.GPU
def text_to_image(prompt: str, seed: int, randomize_seed: bool) -> Image.Image:
"""
Generate image from text prompt using Stable Diffusion.
"""
if randomize_seed:
seed = np.random.randint(0, MAX_SEED)
# ํ๊ธ ํ๋กฌํํธ๋ฅผ ์์ด๋ก ๋ฒ์ญ
english_prompt = translate_korean_prompt(prompt)
# ํ๋กฌํํธ ํ์ ๊ฐ์
formatted_prompt = f"wbgmsst, 3D, {english_prompt}, white background"
generator = torch.Generator(device="cuda").manual_seed(seed)
image = text2img_pipeline(formatted_prompt, generator=generator).images[0]
return image
@spaces.GPU
def image_to_3d(trial_id: str, seed: int, randomize_seed: bool, ss_guidance_strength: float, ss_sampling_steps: int, slat_guidance_strength: float, slat_sampling_steps: int) -> Tuple[dict, str]:
"""
Convert an image to a 3D model.
Args:
trial_id (str): The uuid of the trial.
seed (int): The random seed.
randomize_seed (bool): Whether to randomize the seed.
ss_guidance_strength (float): The guidance strength for sparse structure generation.
ss_sampling_steps (int): The number of sampling steps for sparse structure generation.
slat_guidance_strength (float): The guidance strength for structured latent generation.
slat_sampling_steps (int): The number of sampling steps for structured latent generation.
Returns:
dict: The information of the generated 3D model.
str: The path to the video of the 3D model.
"""
if randomize_seed:
seed = np.random.randint(0, MAX_SEED)
outputs = pipeline.run(
Image.open(f"{TMP_DIR}/{trial_id}.png"),
seed=seed,
formats=["gaussian", "mesh"],
preprocess_image=False,
sparse_structure_sampler_params={
"steps": ss_sampling_steps,
"cfg_strength": ss_guidance_strength,
},
slat_sampler_params={
"steps": slat_sampling_steps,
"cfg_strength": slat_guidance_strength,
},
)
video = render_utils.render_video(outputs['gaussian'][0], num_frames=120)['color']
video_geo = render_utils.render_video(outputs['mesh'][0], num_frames=120)['normal']
video = [np.concatenate([video[i], video_geo[i]], axis=1) for i in range(len(video))]
trial_id = uuid.uuid4()
video_path = f"{TMP_DIR}/{trial_id}.mp4"
os.makedirs(os.path.dirname(video_path), exist_ok=True)
imageio.mimsave(video_path, video, fps=15)
state = pack_state(outputs['gaussian'][0], outputs['mesh'][0], trial_id)
return state, video_path
@spaces.GPU
def extract_glb(state: dict, mesh_simplify: float, texture_size: int) -> Tuple[str, str]:
"""
Extract a GLB file from the 3D model.
Args:
state (dict): The state of the generated 3D model.
mesh_simplify (float): The mesh simplification factor.
texture_size (int): The texture resolution.
Returns:
str: The path to the extracted GLB file.
"""
gs, mesh, trial_id = unpack_state(state)
glb = postprocessing_utils.to_glb(gs, mesh, simplify=mesh_simplify, texture_size=texture_size, verbose=False)
glb_path = f"{TMP_DIR}/{trial_id}.glb"
glb.export(glb_path)
return glb_path, glb_path
def activate_button() -> gr.Button:
return gr.Button(interactive=True)
def deactivate_button() -> gr.Button:
return gr.Button(interactive=False)
css = """
footer {
visibility: hidden;
}
"""
with gr.Blocks(theme="Yntec/HaleyCH_Theme_Orange", css=css) as demo:
gr.Markdown("""
## Craft3D""")
with gr.Row():
with gr.Column():
# Text to Image ๋ถ๋ถ ์ถ๊ฐ
text_prompt = gr.Textbox(label="Text Prompt", placeholder="Enter your text prompt here...")
generate_image_btn = gr.Button("Generate Image")
image_prompt = gr.Image(label="Image Prompt", image_mode="RGBA", type="pil", height=300)
with gr.Accordion(label="Generation Settings", open=False):
seed = gr.Slider(0, MAX_SEED, label="Seed", value=0, step=1)
randomize_seed = gr.Checkbox(label="Randomize Seed", value=True)
gr.Markdown("Stage 1: Sparse Structure Generation")
with gr.Row():
ss_guidance_strength = gr.Slider(0.0, 10.0, label="Guidance Strength", value=7.5, step=0.1)
ss_sampling_steps = gr.Slider(1, 50, label="Sampling Steps", value=12, step=1)
gr.Markdown("Stage 2: Structured Latent Generation")
with gr.Row():
slat_guidance_strength = gr.Slider(0.0, 10.0, label="Guidance Strength", value=3.0, step=0.1)
slat_sampling_steps = gr.Slider(1, 50, label="Sampling Steps", value=12, step=1)
generate_btn = gr.Button("Generate")
with gr.Accordion(label="GLB Extraction Settings", open=False):
mesh_simplify = gr.Slider(0.9, 0.98, label="Simplify", value=0.95, step=0.01)
texture_size = gr.Slider(512, 2048, label="Texture Size", value=1024, step=512)
extract_glb_btn = gr.Button("Extract GLB", interactive=False)
with gr.Column():
video_output = gr.Video(label="Generated 3D Asset", autoplay=True, loop=True, height=300)
model_output = LitModel3D(label="Extracted GLB", exposure=20.0, height=300)
download_glb = gr.DownloadButton(label="Download GLB", interactive=False)
trial_id = gr.Textbox(visible=False)
output_buf = gr.State()
# Example images at the bottom of the page
with gr.Row():
examples = gr.Examples(
examples=[
f'assets/example_image/{image}'
for image in os.listdir("assets/example_image")
],
inputs=[image_prompt],
fn=preprocess_image,
outputs=[trial_id, image_prompt],
run_on_click=True,
examples_per_page=64,
)
# Handlers
generate_image_btn.click(
text_to_image,
inputs=[text_prompt, seed, randomize_seed],
outputs=[image_prompt],
).then(
preprocess_image,
inputs=[image_prompt],
outputs=[trial_id, image_prompt],
)
image_prompt.upload(
preprocess_image,
inputs=[image_prompt],
outputs=[trial_id, image_prompt],
)
image_prompt.clear(
lambda: '',
outputs=[trial_id],
)
generate_btn.click(
image_to_3d,
inputs=[trial_id, seed, randomize_seed, ss_guidance_strength, ss_sampling_steps, slat_guidance_strength, slat_sampling_steps],
outputs=[output_buf, video_output],
).then(
activate_button,
outputs=[extract_glb_btn],
)
video_output.clear(
deactivate_button,
outputs=[extract_glb_btn],
)
extract_glb_btn.click(
extract_glb,
inputs=[output_buf, mesh_simplify, texture_size],
outputs=[model_output, download_glb],
).then(
activate_button,
outputs=[download_glb],
)
model_output.clear(
deactivate_button,
outputs=[download_glb],
)
# Launch the Gradio app
if __name__ == "__main__":
pipeline = TrellisImageTo3DPipeline.from_pretrained("JeffreyXiang/TRELLIS-image-large")
pipeline.cuda()
# Stable Diffusion pipeline ์ถ๊ฐ
text2img_pipeline = StableDiffusionPipeline.from_pretrained("runwayml/stable-diffusion-v1-5")
text2img_pipeline.to("cuda")
try:
pipeline.preprocess_image(Image.fromarray(np.zeros((512, 512, 3), dtype=np.uint8))) # Preload rembg
except:
pass
demo.launch() |