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Build error
Update app.py
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app.py
CHANGED
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@@ -61,7 +61,7 @@ checkpoint = "microsoft/Phi-3.5-mini-instruct"
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vae = AutoencoderKL.from_pretrained("ford442/sdxl-vae-bf16")
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#vae = AutoencoderKL.from_pretrained("ford442/sdxl-vae-bf16")
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pipe = StableDiffusion3Pipeline.from_pretrained("ford442/stable-diffusion-3.5-medium-bf16")
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#pipe = StableDiffusion3Pipeline.from_pretrained("ford442/stable-diffusion-3.5-medium-bf16").to(torch.device("cuda:0"))
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#pipe = StableDiffusion3Pipeline.from_pretrained("ford442/RealVis_Medium_1.0b_bf16", torch_dtype=torch.bfloat16)
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#pipe = StableDiffusion3Pipeline.from_pretrained("stabilityai/stable-diffusion-3.5-medium", token=hftoken, torch_dtype=torch.float32, device_map='balanced')
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@@ -117,7 +117,7 @@ def filter_text(text,phraseC):
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MAX_SEED = np.iinfo(np.int32).max
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MAX_IMAGE_SIZE = 4096
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@spaces.GPU(duration=
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def infer(
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prompt,
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negative_prompt,
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@@ -132,7 +132,7 @@ def infer(
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progress=gr.Progress(track_tqdm=True),
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):
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upscaler_2.to(torch.device('cpu'))
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pipe.to(torch.
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torch.set_float32_matmul_precision("highest")
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seed = random.randint(0, MAX_SEED)
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generator = torch.Generator(device='cuda').manual_seed(seed)
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vae = AutoencoderKL.from_pretrained("ford442/sdxl-vae-bf16")
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#vae = AutoencoderKL.from_pretrained("ford442/sdxl-vae-bf16")
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pipe = StableDiffusion3Pipeline.from_pretrained("ford442/stable-diffusion-3.5-medium-bf16") #.to(torch.bfloat16)
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#pipe = StableDiffusion3Pipeline.from_pretrained("ford442/stable-diffusion-3.5-medium-bf16").to(torch.device("cuda:0"))
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#pipe = StableDiffusion3Pipeline.from_pretrained("ford442/RealVis_Medium_1.0b_bf16", torch_dtype=torch.bfloat16)
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#pipe = StableDiffusion3Pipeline.from_pretrained("stabilityai/stable-diffusion-3.5-medium", token=hftoken, torch_dtype=torch.float32, device_map='balanced')
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MAX_SEED = np.iinfo(np.int32).max
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MAX_IMAGE_SIZE = 4096
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@spaces.GPU(duration=90)
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def infer(
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prompt,
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negative_prompt,
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progress=gr.Progress(track_tqdm=True),
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):
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upscaler_2.to(torch.device('cpu'))
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pipe.to(device=device, dtype=torch.bfloat16)
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torch.set_float32_matmul_precision("highest")
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seed = random.randint(0, MAX_SEED)
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generator = torch.Generator(device='cuda').manual_seed(seed)
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