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Running
on
Zero
Running
on
Zero
| # Default value | |
| DEFAULT_STEPS = 23 | |
| DEFAULT_CFG = 0 | |
| MINIMUM_IMAGE_NUMBER = 1 | |
| MAXIMUM_IMAGE_NUMBER = 10 | |
| DEFAULT_POSITIVE_PROMPT = """1girl, serious, cocky, sporty, basketball jersey, lakers, basketball, half body, | |
| (basketball court), sweaty, dribble, high detailed, sunny, day light, | |
| score_9, score_8_up, score_7_up, very aesthetic, | |
| layered, white hair, featuring soft waves and a slight outward curl at the ends, | |
| parted in the middle, (short hair), | |
| red glowing eyes, beautiful hazel red eyes, highly detailed eyes, thin eyebrows, | |
| detailed black eyebrows, | |
| long eyelashes, | |
| detailed kornea, | |
| fisheye, | |
| blush, | |
| parted lips, gorgeous lips, pink thin lips, | |
| perfect anatomy, | |
| five fingers, | |
| two hands, | |
| short girl, narrow body, detailed face, petite, ((naval)), | |
| """ | |
| DEFAULT_NEGATIVE_PROMPT = """(EasyNegative:1.05), easynegative, bad_prompt_version2, (poorly rendered), ugly, disfigured, | |
| cross eyed, cloned face, bad symmetry, bad anatomy, low quality, blurry, text, watermark, logo, | |
| signature, jpeg, artifacts, monochrome, paintings, oil, (hands:1.15), European Woman, woman, | |
| noise, dark skin, (3d), By bad artist -neg,bhands-neg, canvas frame, (badly drawn), (badly painted), | |
| """ | |
| task_stablepy: dict = { | |
| 'txt2img': 'txt2img', | |
| 'img2img': 'img2img', | |
| 'inpaint': 'inpaint', | |
| # 'canny T2I Adapter': 'sdxl_canny_t2i', # NO HAVE STEP CALLBACK PARAMETERS SO NOT WORKS WITH DIFFUSERS 0.29.0 | |
| # 'sketch T2I Adapter': 'sdxl_sketch_t2i', | |
| # 'lineart T2I Adapter': 'sdxl_lineart_t2i', | |
| # 'depth-midas T2I Adapter': 'sdxl_depth-midas_t2i', | |
| # 'openpose T2I Adapter': 'sdxl_openpose_t2i', | |
| 'openpose ControlNet': 'openpose', | |
| 'canny ControlNet': 'canny', | |
| 'mlsd ControlNet': 'mlsd', | |
| 'scribble ControlNet': 'scribble', | |
| 'softedge ControlNet': 'softedge', | |
| 'segmentation ControlNet': 'segmentation', | |
| 'depth ControlNet': 'depth', | |
| 'normalbae ControlNet': 'normalbae', | |
| 'lineart ControlNet': 'lineart', | |
| # 'lineart_anime ControlNet': 'lineart_anime', | |
| 'shuffle ControlNet': 'shuffle', | |
| 'ip2p ControlNet': 'ip2p', | |
| 'optical pattern ControlNet': 'pattern', | |
| 'tile realistic': 'sdxl_tile_realistic', | |
| } | |