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---
title: Streamlit API cheat sheet
slug: /develop/quick-reference/cheat-sheet
---
# Streamlit API cheat sheet
This is a summary of the docs, as of [Streamlit v1.34.0](https://pypi.org/project/streamlit/1.34.0/).
<Masonry>
<CodeTile featured>
#### Install & Import
```python
pip install streamlit
streamlit run first_app.py
# Import convention
>>> import streamlit as st
```
</CodeTile>
<CodeTile featured>
#### Pre-release features
```python
pip uninstall streamlit
pip install streamlit-nightly --upgrade
```
Learn more about [experimental features](advanced-features/prerelease#experimental-features)
</CodeTile>
<CodeTile featured>
#### Command line
```python
streamlit --help
streamlit run your_script.py
streamlit hello
streamlit config show
streamlit cache clear
streamlit docs
streamlit --version
```
</CodeTile>
</Masonry>
<Masonry>
<CodeTile>
#### Magic commands
```python
# Magic commands implicitly
# call st.write().
"_This_ is some **Markdown***"
my_variable
"dataframe:", my_data_frame
```
</CodeTile>
<CodeTile>
#### Display text
```python
st.write("Most objects") # df, err, func, keras!
st.write(["st", "is <", 3]) # see *
st.write_stream(my_generator)
st.write_stream(my_llm_stream)
st.text("Fixed width text")
st.markdown("_Markdown_") # see *
st.latex(r""" e^{i\pi} + 1 = 0 """)
st.title("My title")
st.header("My header")
st.subheader("My sub")
st.code("for i in range(8): foo()")
* optional kwarg unsafe_allow_html = True
```
</CodeTile>
<CodeTile>
#### Display data
```python
st.dataframe(my_dataframe)
st.table(data.iloc[0:10])
st.json({"foo":"bar","fu":"ba"})
st.metric("My metric", 42, 2)
```
</CodeTile>
<CodeTile>
#### Display media
```python
st.image("./header.png")
st.audio(data)
st.video(data)
st.video(data, subtitles="./subs.vtt")
```
</CodeTile>
<CodeTile>
#### Display charts
```python
st.area_chart(df)
st.bar_chart(df)
st.line_chart(df)
st.map(df)
st.scatter_chart(df)
st.altair_chart(chart)
st.bokeh_chart(fig)
st.graphviz_chart(fig)
st.plotly_chart(fig)
st.pydeck_chart(chart)
st.pyplot(fig)
st.vega_lite_chart(df)
```
</CodeTile>
<CodeTile>
#### Add widgets to sidebar
```python
# Just add it after st.sidebar:
>>> a = st.sidebar.radio("Select one:", [1, 2])
# Or use "with" notation:
>>> with st.sidebar:
>>> st.radio("Select one:", [1, 2])
```
</CodeTile>
<CodeTile>
#### Columns
```python
# Two equal columns:
>>> col1, col2 = st.columns(2)
>>> col1.write("This is column 1")
>>> col2.write("This is column 2")
# Three different columns:
>>> col1, col2, col3 = st.columns([3, 1, 1])
# col1 is larger.
# You can also use "with" notation:
>>> with col1:
>>> st.radio("Select one:", [1, 2])
```
</CodeTile>
<CodeTile>
#### Tabs
```python
# Insert containers separated into tabs:
>>> tab1, tab2 = st.tabs(["Tab 1", "Tab2"])
>>> tab1.write("this is tab 1")
>>> tab2.write("this is tab 2")
# You can also use "with" notation:
>>> with tab1:
>>> st.radio("Select one:", [1, 2])
```
</CodeTile>
<CodeTile>
#### Expandable containers
```python
>>> expand = st.expander("My label")
>>> expand.write("Inside the expander.")
>>> pop = st.popover("Button label")
>>> pop.checkbox("Show all")
# You can also use "with" notation:
>>> with expand:
>>> st.radio("Select one:", [1, 2])
```
</CodeTile>
<CodeTile>
#### Control flow
```python
# Stop execution immediately:
st.stop()
# Rerun script immediately:
st.rerun()
# Navigate to another page:
st.switch_page("pages/my_page.py")
# Group multiple widgets:
>>> with st.form(key="my_form"):
>>> username = st.text_input("Username")
>>> password = st.text_input("Password")
>>> st.form_submit_button("Login")
# Define a dialog function
>>> @st.experimental_dialog
>>> def modal_dialog():
>>> st.write("Hello")
>>>
>>> modal_dialog()
# Define a fragment
>>> @st.experimental_fragment
>>> def fragment_function():
>>> df = get_data()
>>> st.line_chart(df)
>>> st.button("Update")
>>>
>>> fragment_function()
```
</CodeTile>
<CodeTile>
#### Display interactive widgets
```python
st.button("Click me")
st.download_button("Download file", data)
st.link_button("Go to gallery", url)
st.page_link("app.py", label="Home")
st.data_editor("Edit data", data)
st.checkbox("I agree")
st.toggle("Enable")
st.radio("Pick one", ["cats", "dogs"])
st.selectbox("Pick one", ["cats", "dogs"])
st.multiselect("Buy", ["milk", "apples", "potatoes"])
st.slider("Pick a number", 0, 100)
st.select_slider("Pick a size", ["S", "M", "L"])
st.text_input("First name")
st.number_input("Pick a number", 0, 10)
st.text_area("Text to translate")
st.date_input("Your birthday")
st.time_input("Meeting time")
st.file_uploader("Upload a CSV")
st.camera_input("Take a picture")
st.color_picker("Pick a color")
# Use widgets' returned values in variables:
>>> for i in range(int(st.number_input("Num:"))):
>>> foo()
>>> if st.sidebar.selectbox("I:",["f"]) == "f":
>>> b()
>>> my_slider_val = st.slider("Quinn Mallory", 1, 88)
>>> st.write(slider_val)
# Disable widgets to remove interactivity:
>>> st.slider("Pick a number", 0, 100, disabled=True)
```
</CodeTile>
<CodeTile>
#### Build chat-based apps
```python
# Insert a chat message container.
>>> with st.chat_message("user"):
>>> st.write("Hello π")
>>> st.line_chart(np.random.randn(30, 3))
# Display a chat input widget at the bottom of the app.
>>> st.chat_input("Say something")
# Display a chat input widget inline.
>>> with st.container():
>>> st.chat_input("Say something")
```
Learn how to [Build a basic LLM chat app](/develop/tutorials/llms/build-conversational-apps)
</CodeTile>
<CodeTile>
#### Mutate data
```python
# Add rows to a dataframe after
# showing it.
>>> element = st.dataframe(df1)
>>> element.add_rows(df2)
# Add rows to a chart after
# showing it.
>>> element = st.line_chart(df1)
>>> element.add_rows(df2)
```
</CodeTile>
<CodeTile>
#### Display code
```python
>>> with st.echo():
>>> st.write("Code will be executed and printed")
```
</CodeTile>
<CodeTile>
#### Placeholders, help, and options
```python
# Replace any single element.
>>> element = st.empty()
>>> element.line_chart(...)
>>> element.text_input(...) # Replaces previous.
# Insert out of order.
>>> elements = st.container()
>>> elements.line_chart(...)
>>> st.write("Hello")
>>> elements.text_input(...) # Appears above "Hello".
st.help(pandas.DataFrame)
st.get_option(key)
st.set_option(key, value)
st.set_page_config(layout="wide")
st.query_params[key]
st.query_params.from_dict(params_dict)
st.query_params.get_all(key)
st.query_params.clear()
st.html("<p>Hi!</p>")
```
</CodeTile>
<CodeTile>
#### Connect to data sources
```python
st.connection("pets_db", type="sql")
conn = st.connection("sql")
conn = st.connection("snowflake")
>>> class MyConnection(BaseConnection[myconn.MyConnection]):
>>> def _connect(self, **kwargs) -> MyConnection:
>>> return myconn.connect(**self._secrets, **kwargs)
>>> def query(self, query):
>>> return self._instance.query(query)
```
</CodeTile>
<CodeTile>
#### Optimize performance
###### Cache data objects
```python
# E.g. Dataframe computation, storing downloaded data, etc.
>>> @st.cache_data
... def foo(bar):
... # Do something expensive and return data
... return data
# Executes foo
>>> d1 = foo(ref1)
# Does not execute foo
# Returns cached item by value, d1 == d2
>>> d2 = foo(ref1)
# Different arg, so function foo executes
>>> d3 = foo(ref2)
# Clear the cached value for foo(ref1)
>>> foo.clear(ref1)
# Clear all cached entries for this function
>>> foo.clear()
# Clear values from *all* in-memory or on-disk cached functions
>>> st.cache_data.clear()
```
###### Cache global resources
```python
# E.g. TensorFlow session, database connection, etc.
>>> @st.cache_resource
... def foo(bar):
... # Create and return a non-data object
... return session
# Executes foo
>>> s1 = foo(ref1)
# Does not execute foo
# Returns cached item by reference, s1 == s2
>>> s2 = foo(ref1)
# Different arg, so function foo executes
>>> s3 = foo(ref2)
# Clear the cached value for foo(ref1)
>>> foo.clear(ref1)
# Clear all cached entries for this function
>>> foo.clear()
# Clear all global resources from cache
>>> st.cache_resource.clear()
```
###### Deprecated caching
```python
>>> @st.cache
... def foo(bar):
... # Do something expensive in here...
... return data
>>> # Executes foo
>>> d1 = foo(ref1)
>>> # Does not execute foo
>>> # Returns cached item by reference, d1 == d2
>>> d2 = foo(ref1)
>>> # Different arg, so function foo executes
>>> d3 = foo(ref2)
```
</CodeTile>
<CodeTile>
#### Display progress and status
```python
# Show a spinner during a process
>>> with st.spinner(text="In progress"):
>>> time.sleep(3)
>>> st.success("Done")
# Show and update progress bar
>>> bar = st.progress(50)
>>> time.sleep(3)
>>> bar.progress(100)
>>> with st.status("Authenticating...") as s:
>>> time.sleep(2)
>>> st.write("Some long response.")
>>> s.update(label="Response")
st.balloons()
st.snow()
st.toast("Warming up...")
st.error("Error message")
st.warning("Warning message")
st.info("Info message")
st.success("Success message")
st.exception(e)
```
</CodeTile>
</Masonry>
<Masonry>
<CodeTile>
#### Personalize apps for users
```python
# Show different content based on the user's email address.
>>> if st.user.email == "[email protected]":
>>> display_jane_content()
>>> elif st.user.email == "[email protected]":
>>> display_adam_content()
>>> else:
>>> st.write("Please contact us to get access!")
```
</CodeTile>
</Masonry>
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