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import imgaug as ia | |
from imgaug import augmenters as iaa | |
def get(): | |
def sometimes(aug): return iaa.Sometimes(0.5, aug) | |
return iaa.Sequential( | |
[ | |
iaa.CropAndPad( | |
percent=(-0.1, 0.1), | |
pad_mode=ia.ALL, | |
pad_cval=(0, 255), | |
), | |
iaa.Fliplr(0.5), # horizontal flips | |
iaa.Crop(percent=(0, 0.1)), # random crops | |
# Small gaussian blur with random sigma between 0 and 0.5. | |
# But we only blur about 50% of all images. | |
iaa.Sometimes( | |
0.5, | |
iaa.GaussianBlur(sigma=(0, 0.5)) | |
), | |
# Strengthen or weaken the contrast in each image. | |
iaa.LinearContrast((0.75, 1.5)), | |
# Add gaussian noise. | |
# For 50% of all images, we sample the noise once per pixel. | |
# For the other 50% of all images, we sample the noise per pixel AND | |
# channel. This can change the color (not only brightness) of the | |
# pixels. | |
# iaa.AdditiveGaussianNoise(loc=0, scale=( | |
# 0.0, 0.05*255), per_channel=0.5), | |
# Make some images brighter and some darker. | |
# In 20% of all cases, we sample the multiplier once per channel, | |
# which can end up changing the color of the images. | |
# iaa.Multiply((0.8, 1.2), per_channel=0.2), | |
# Apply affine transformations to each image. | |
# Scale/zoom them, translate/move them, rotate them and shear them. | |
iaa.Affine( | |
scale={"x": (0.8, 1.2), "y": (0.8, 1.2)}, | |
translate_percent={"x": (-0.2, 0.2), "y": (-0.2, 0.2)}, | |
rotate=(-25, 25), | |
shear=(-8, 8) | |
) | |
], | |
random_order=False | |
) | |