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| <html> | |
| <head> | |
| <meta charset="utf-8"> | |
| <meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
| <title>Tank Combat Simulator - FPS Mode</title> | |
| <style> | |
| body { | |
| margin: 0; | |
| overflow: hidden; | |
| background: #000; | |
| font-family: 'Courier New', monospace; | |
| } | |
| #loading { | |
| position: fixed; | |
| top: 50%; | |
| left: 50%; | |
| transform: translate(-50%, -50%); | |
| background: rgba(0,0,0,0.8); | |
| padding: 20px; | |
| border-radius: 10px; | |
| z-index: 2000; | |
| text-align: center; | |
| } | |
| .loading-spinner { | |
| width: 50px; | |
| height: 50px; | |
| border: 5px solid #0f0; | |
| border-top: 5px solid transparent; | |
| border-radius: 50%; | |
| animation: spin 1s linear infinite; | |
| margin: 0 auto 20px; | |
| } | |
| @keyframes spin { | |
| 0% { transform: rotate(0deg); } | |
| 100% { transform: rotate(360deg); } | |
| } | |
| .loading-text { | |
| color: #0f0; | |
| font-size: 24px; | |
| text-align: center; | |
| } | |
| #gameContainer { | |
| position: relative; | |
| width: 100vw; | |
| height: 100vh; | |
| cursor: crosshair; | |
| } | |
| #info { | |
| position: absolute; | |
| top: 10px; | |
| left: 10px; | |
| color: #0f0; | |
| background: rgba(0,20,0,0.7); | |
| padding: 10px; | |
| font-size: 14px; | |
| z-index: 1001; | |
| border: 1px solid #0f0; | |
| border-radius: 5px; | |
| user-select: none; | |
| } | |
| #crosshair { | |
| position: fixed; | |
| top: 50%; | |
| left: 50%; | |
| transform: translate(-50%, -50%); | |
| width: 40px; | |
| height: 40px; | |
| border: 2px solid rgba(255,0,0,0.7); | |
| border-radius: 50%; | |
| z-index: 1001; | |
| pointer-events: none; | |
| mix-blend-mode: difference; | |
| } | |
| #crosshair::before, | |
| #crosshair::after { | |
| content: ''; | |
| position: absolute; | |
| background: rgba(255,0,0,0.7); | |
| } | |
| #crosshair::before { | |
| top: 50%; | |
| left: -10px; | |
| right: -10px; | |
| height: 2px; | |
| transform: translateY(-50%); | |
| } | |
| #crosshair::after { | |
| left: 50%; | |
| top: -10px; | |
| bottom: -10px; | |
| width: 2px; | |
| transform: translateX(-50%); | |
| } | |
| #healthBar { | |
| position: absolute; | |
| bottom: 20px; | |
| left: 20px; | |
| width: 200px; | |
| height: 20px; | |
| background: rgba(0,20,0,0.7); | |
| border: 2px solid #0f0; | |
| z-index: 1001; | |
| border-radius: 10px; | |
| overflow: hidden; | |
| } | |
| #health { | |
| width: 100%; | |
| height: 100%; | |
| background: linear-gradient(90deg, #0f0, #00ff00); | |
| transition: width 0.3s; | |
| } | |
| #ammo { | |
| position: absolute; | |
| bottom: 20px; | |
| right: 20px; | |
| color: #0f0; | |
| background: rgba(0,20,0,0.7); | |
| padding: 10px; | |
| font-size: 20px; | |
| z-index: 1001; | |
| border: 1px solid #0f0; | |
| border-radius: 5px; | |
| } | |
| #turretInfo { | |
| position: absolute; | |
| top: 50px; | |
| right: 20px; | |
| color: #0f0; | |
| background: rgba(0,20,0,0.7); | |
| padding: 10px; | |
| font-size: 16px; | |
| z-index: 1001; | |
| border: 1px solid #0f0; | |
| border-radius: 5px; | |
| } | |
| #gameTitle { | |
| position: absolute; | |
| top: 10px; | |
| left: 50%; | |
| transform: translateX(-50%); | |
| color: #0f0; | |
| background: rgba(0,20,0,0.7); | |
| padding: 10px 20px; | |
| font-size: 20px; | |
| z-index: 1001; | |
| border: 1px solid #0f0; | |
| border-radius: 5px; | |
| text-transform: uppercase; | |
| letter-spacing: 2px; | |
| } | |
| #gameStats { | |
| position: absolute; | |
| top: 10px; | |
| right: 20px; | |
| color: #0f0; | |
| background: rgba(0,20,0,0.7); | |
| padding: 10px; | |
| font-size: 16px; | |
| z-index: 1001; | |
| border: 1px solid #0f0; | |
| border-radius: 5px; | |
| text-align: right; | |
| } | |
| .start-screen { | |
| position: fixed; | |
| top: 0; | |
| left: 0; | |
| width: 100%; | |
| height: 100%; | |
| background: rgba(0,0,0,0.8); | |
| display: flex; | |
| justify-content: center; | |
| align-items: center; | |
| flex-direction: column; | |
| z-index: 2000; | |
| } | |
| .start-button { | |
| padding: 15px 30px; | |
| font-size: 24px; | |
| background: #0f0; | |
| color: #000; | |
| border: none; | |
| border-radius: 5px; | |
| cursor: pointer; | |
| margin-top: 20px; | |
| transition: transform 0.2s; | |
| } | |
| .start-button:hover { | |
| transform: scale(1.1); | |
| } | |
| #minimap { | |
| position: absolute; | |
| bottom: 20px; | |
| right: 20px; | |
| width: 200px; | |
| height: 200px; | |
| background: rgba(0,20,0,0.7); | |
| border: 2px solid #0f0; | |
| border-radius: 5px; | |
| z-index: 1001; | |
| } | |
| </style> | |
| </head> | |
| <body> | |
| <div id="loading"> | |
| <div class="loading-spinner"></div> | |
| <div class="loading-text">Loading tank assets...</div> | |
| </div> | |
| <div class="start-screen" id="startScreen"> | |
| <h1 style="color: #0f0; font-size: 48px; margin-bottom: 20px;">Tank Combat Simulator</h1> | |
| <button class="start-button" onclick="startGame()">Start Game</button> | |
| <div style="color: #0f0; margin-top: 20px; text-align: center;"> | |
| <p>Controls:</p> | |
| <p>W,A,S,D - Move Tank</p> | |
| <p>Mouse - Look Around</p> | |
| <p>Left Click - Fire</p> | |
| <p>ESC - Pause</p> | |
| </div> | |
| </div> | |
| <div id="gameContainer"> | |
| <div id="gameTitle">Tank Combat Simulator</div> | |
| <div id="gameStats"> | |
| <div id="score">Score: 0</div> | |
| <div id="time">Time: 180s</div> | |
| </div> | |
| <div id="crosshair"></div> | |
| <div id="healthBar"><div id="health"></div></div> | |
| <div id="ammo">Ammo: 10/10</div> | |
| <div id="turretInfo">Turret Angle: 0°</div> | |
| <div id="minimap"></div> | |
| </div> | |
| <script type="importmap"> | |
| { | |
| "imports": { | |
| "three": "https://unpkg.com/[email protected]/build/three.module.js", | |
| "three/addons/": "https://unpkg.com/[email protected]/examples/jsm/" | |
| } | |
| } | |
| </script> | |
| <script> | |
| function startGame() { | |
| document.getElementById('startScreen').style.display = 'none'; | |
| // 여기에 게임 시작 로직 추가 | |
| document.body.requestPointerLock(); | |
| } | |
| // 포인터 락 이벤트 처리 | |
| document.addEventListener('pointerlockchange', () => { | |
| if (document.pointerLockElement === document.body) { | |
| console.log('Pointer locked'); | |
| } else { | |
| console.log('Pointer unlocked'); | |
| } | |
| }); | |
| </script> | |
| <script type="module" src="game.js"></script> | |
| </body> | |
| </html> |