Hunyuan3D-2.1 / hy3dpaint /utils /simplify_mesh_utils.py
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# Hunyuan 3D is licensed under the TENCENT HUNYUAN NON-COMMERCIAL LICENSE AGREEMENT
# except for the third-party components listed below.
# Hunyuan 3D does not impose any additional limitations beyond what is outlined
# in the repsective licenses of these third-party components.
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# components and must ensure that the usage of the third party components adheres to
# all relevant laws and regulations.
# For avoidance of doubts, Hunyuan 3D means the large language models and
# their software and algorithms, including trained model weights, parameters (including
# optimizer states), machine-learning model code, inference-enabling code, training-enabling code,
# fine-tuning enabling code and other elements of the foregoing made publicly available
# by Tencent in accordance with TENCENT HUNYUAN COMMUNITY LICENSE AGREEMENT.
import trimesh
import pymeshlab
def remesh_mesh(mesh_path, remesh_path):
mesh = mesh_simplify_trimesh(mesh_path, remesh_path)
def mesh_simplify_trimesh(inputpath, outputpath, target_count=40000):
# 先去除离散面
ms = pymeshlab.MeshSet()
if inputpath.endswith(".glb"):
ms.load_new_mesh(inputpath, load_in_a_single_layer=True)
else:
ms.load_new_mesh(inputpath)
ms.save_current_mesh(outputpath.replace(".glb", ".obj"), save_textures=False)
# 调用减面函数
courent = trimesh.load(outputpath.replace(".glb", ".obj"), force="mesh")
face_num = courent.faces.shape[0]
if face_num > target_count:
courent = courent.simplify_quadric_decimation(target_count)
courent.export(outputpath)