File size: 11,870 Bytes
600759a
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
<!DOCTYPE html>
<html>

<head>
    <!-- Import the component -->
    <script src="https://cdn.jsdelivr.net/npm/@google/[email protected]/dist/model-viewer.min.js"
            type="module"></script>
    <style>
        body {
            margin: 0;
            font-family: Arial, sans-serif;
        }

        .centered-container {
            display: flex;
            justify-content: center;
            align-items: center;
        }

        .modelviewer-panel-button {
            height: 30px;
            margin: 4px 4px;
            padding: 0px 14px;
            background: white;
            border-radius: 10px;
            box-shadow: 0px 0px 4px rgba(0, 0, 0, 0.25);
            font-size: 14px;
            font-weight: 600;
            display: flex;
            align-items: center;
            justify-content: center;
            cursor: pointer;
            transition: all 0.2s ease;
        }

        .modelviewer-panel-button.checked {
            background: #6567C9;
            color: white;
        }

        .modelviewer-panel-button:hover {
            background-color: #e2e6ea;
        }

        .modelviewer-panel-button-container {
            display: flex;
            justify-content: space-around;
        }

        .centered-container {
            display: flex;
            flex-direction: column;
            align-items: center;
        }

    </style>
</head>

<body>
<div class="centered-container">
    <div class="centered-container">
        <div class="column is-mobile is-centered">
            <model-viewer id="modelviewer" style="height: #height#px; width: #width#px;"
                          rotation-per-second="10deg"
                          src="#src#" disable-tap
                          environment-image="neutral"
                          camera-target="0m 0m 0m"
                          camera-orbit="0deg 90deg 12m"
                          orientation="0deg 0deg 0deg"
                          shadow-intensity=".9"
                          ar auto-rotate
                          camera-controls>
            </model-viewer>
        </div>

        <div class="modelviewer-panel-button-container">
            <div id="appearance-button" class="modelviewer-panel-button small checked" onclick="showTexture()">
                Appearance
            </div>
            <div id="geometry-button" class="modelviewer-panel-button small" onclick="hideTexture()">Geometry</div>
        </div>
    </div>
</div>

<script>
    let modelViewer;
    let window_state = {
        isModelLoaded: false,
        isHidden: false,
        savedMaterials: null,
        savedExposure: null
    };

    document.addEventListener('DOMContentLoaded', () => {
        modelViewer = document.getElementById('modelviewer');
        
        // 等待模型加载完成
        modelViewer.addEventListener('load', () => {
            console.log('Model loaded, materials available:', modelViewer.model.materials.length);
            window_state.isModelLoaded = true;
            
            // 调试:打印材质信息
            modelViewer.model.materials.forEach((mat, idx) => {
                console.log(`Material ${idx}:`, {
                    name: mat.name,
                    hasBaseColor: !!mat.pbrMetallicRoughness.baseColorTexture,
                    hasMetallicRoughness: !!mat.pbrMetallicRoughness.metallicRoughnessTexture,
                    hasNormal: !!mat.normalTexture
                });
            });
        });

        modelViewer.addEventListener('error', (event) => {
            console.error('Model loading error:', event);
        });
    });

    function ensureModelLoaded() {
        if (!window_state.isModelLoaded || !modelViewer.model || !modelViewer.model.materials) {
            console.warn('Model not loaded yet');
            return false;
        }
        return true;
    }

    function saveMaterialsState() {
        if (!ensureModelLoaded()) return false;
        
        console.log('Saving materials state...');
        window_state.savedMaterials = [];
        window_state.savedExposure = modelViewer.exposure;
        
        for (let i = 0; i < modelViewer.model.materials.length; i++) {
            const material = modelViewer.model.materials[i];
            const pbr = material.pbrMetallicRoughness;
            
            const materialState = {
                baseColorTexture: null,
                metallicRoughnessTexture: null,
                normalTexture: null,
                baseColorFactor: null,
                metallicFactor: null,
                roughnessFactor: null
            };
            
            // 保存纹理引用
            try {
                if (pbr.baseColorTexture && pbr.baseColorTexture.texture) {
                    materialState.baseColorTexture = pbr.baseColorTexture.texture;
                    console.log(`Saved baseColorTexture for material ${i}`);
                }
                if (pbr.metallicRoughnessTexture && pbr.metallicRoughnessTexture.texture) {
                    materialState.metallicRoughnessTexture = pbr.metallicRoughnessTexture.texture;
                    console.log(`Saved metallicRoughnessTexture for material ${i}`);
                }
                if (material.normalTexture && material.normalTexture.texture) {
                    materialState.normalTexture = material.normalTexture.texture;
                    console.log(`Saved normalTexture for material ${i}`);
                }
                
                // 保存材质参数
                materialState.baseColorFactor = [...pbr.baseColorFactor];
                materialState.metallicFactor = pbr.metallicFactor;
                materialState.roughnessFactor = pbr.roughnessFactor;
                
            } catch (error) {
                console.error(`Error saving material ${i}:`, error);
            }
            
            window_state.savedMaterials.push(materialState);
        }
        
        console.log('Materials state saved:', window_state.savedMaterials);
        return true;
    }

    function hideTexture() {
        console.log('hideTexture called');
        
        if (!ensureModelLoaded()) {
            console.error('Cannot hide texture: model not loaded');
            return;
        }
        
        let appearanceButton = document.getElementById('appearance-button');
        let geometryButton = document.getElementById('geometry-button');
        appearanceButton.classList.remove('checked');
        geometryButton.classList.add('checked');
        
        // 如果已经隐藏,直接返回
        if (window_state.isHidden) return;
        
        // 第一次隐藏时保存状态
        if (!window_state.savedMaterials) {
            if (!saveMaterialsState()) return;
        }
        
        // 隐藏所有纹理
        try {
            for (let i = 0; i < modelViewer.model.materials.length; i++) {
                const material = modelViewer.model.materials[i];
                const pbr = material.pbrMetallicRoughness;
                
                if (pbr.baseColorTexture) {
                    pbr.baseColorTexture.setTexture(null);
                }
                if (pbr.metallicRoughnessTexture) {
                    pbr.metallicRoughnessTexture.setTexture(null);
                }
                if (material.normalTexture) {
                    material.normalTexture.setTexture(null);
                }
            }
            
            window_state.isHidden = true;
            modelViewer.environmentImage = '/static/env_maps/gradient.jpg';
            modelViewer.exposure = 4;
            
            console.log('Textures hidden successfully');
        } catch (error) {
            console.error('Error hiding textures:', error);
        }
    }

    function showTexture() {
        console.log('showTexture called');
        
        if (!ensureModelLoaded()) {
            console.error('Cannot show texture: model not loaded');
            return;
        }
        
        let appearanceButton = document.getElementById('appearance-button');
        let geometryButton = document.getElementById('geometry-button');
        appearanceButton.classList.add('checked');
        geometryButton.classList.remove('checked');
        
        // 如果不在隐藏状态,直接返回
        if (!window_state.isHidden) return;
        
        // 如果没有保存的材质状态,无法恢复
        if (!window_state.savedMaterials) {
            console.warn('No saved materials to restore');
            return;
        }
        
        // 恢复纹理
        try {
            for (let i = 0; i < modelViewer.model.materials.length && i < window_state.savedMaterials.length; i++) {
                const material = modelViewer.model.materials[i];
                const pbr = material.pbrMetallicRoughness;
                const savedMaterial = window_state.savedMaterials[i];
                
                // 恢复纹理
                if (savedMaterial.baseColorTexture && pbr.baseColorTexture) {
                    pbr.baseColorTexture.setTexture(savedMaterial.baseColorTexture);
                    console.log(`Restored baseColorTexture for material ${i}`);
                }
                if (savedMaterial.metallicRoughnessTexture && pbr.metallicRoughnessTexture) {
                    pbr.metallicRoughnessTexture.setTexture(savedMaterial.metallicRoughnessTexture);
                    console.log(`Restored metallicRoughnessTexture for material ${i}`);
                }
                if (savedMaterial.normalTexture && material.normalTexture) {
                    material.normalTexture.setTexture(savedMaterial.normalTexture);
                    console.log(`Restored normalTexture for material ${i}`);
                }
                
                // 恢复材质参数
                if (savedMaterial.baseColorFactor) {
                    pbr.setBaseColorFactor(savedMaterial.baseColorFactor);
                }
                if (typeof savedMaterial.metallicFactor === 'number') {
                    pbr.setMetallicFactor(savedMaterial.metallicFactor);
                }
                if (typeof savedMaterial.roughnessFactor === 'number') {
                    pbr.setRoughnessFactor(savedMaterial.roughnessFactor);
                }
            }
            
            // 恢复环境设置
            modelViewer.environmentImage = '/static/env_maps/white.jpg';
            if (window_state.savedExposure !== undefined) {
                modelViewer.exposure = window_state.savedExposure;
            }
            
            window_state.isHidden = false;
            console.log('Textures restored successfully');
            
        } catch (error) {
            console.error('Error restoring textures:', error);
        }
    }

    // 添加调试函数
    function debugMaterials() {
        if (!ensureModelLoaded()) return;
        
        console.log('=== Current Materials Debug ===');
        modelViewer.model.materials.forEach((mat, idx) => {
            const pbr = mat.pbrMetallicRoughness;
            console.log(`Material ${idx}:`, {
                name: mat.name,
                baseColorTexture: pbr.baseColorTexture?.texture || null,
                metallicRoughnessTexture: pbr.metallicRoughnessTexture?.texture || null,
                normalTexture: mat.normalTexture?.texture || null,
                baseColorFactor: pbr.baseColorFactor,
                metallicFactor: pbr.metallicFactor,
                roughnessFactor: pbr.roughnessFactor
            });
        });
        console.log('Window state:', window_state);
        console.log('===============================');
    }

    // 暴露调试函数到全局
    window.debugMaterials = debugMaterials;

</script>
</body>

</html>