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template <typename matType, typename vecType> | |
static int test_equal() | |
{ | |
typedef typename matType::value_type valType; | |
valType const Epsilon = static_cast<valType>(0.001f); | |
valType const One = static_cast<valType>(1); | |
valType const Two = static_cast<valType>(2); | |
int Error = 0; | |
Error += glm::all(glm::equal(matType(One), matType(One), Epsilon)) ? 0 : 1; | |
Error += glm::all(glm::equal(matType(One), matType(Two), vecType(Epsilon))) ? 1 : 0; | |
return Error; | |
} | |
template <typename matType, typename vecType> | |
static int test_notEqual() | |
{ | |
typedef typename matType::value_type valType; | |
valType const Epsilon = static_cast<valType>(0.001f); | |
valType const One = static_cast<valType>(1); | |
valType const Two = static_cast<valType>(2); | |
int Error = 0; | |
Error += !glm::any(glm::notEqual(matType(One), matType(One), Epsilon)) ? 0 : 1; | |
Error += !glm::any(glm::notEqual(matType(One), matType(Two), vecType(Epsilon))) ? 1 : 0; | |
return Error; | |
} | |
template <typename T> | |
static int test_equal_ulps() | |
{ | |
typedef glm::mat<4, 4, T, glm::defaultp> mat4; | |
T const One(1); | |
mat4 const Ones(1); | |
int Error = 0; | |
T const ULP1Plus = glm::nextFloat(One); | |
Error += glm::all(glm::equal(Ones, mat4(ULP1Plus), 1)) ? 0 : 1; | |
T const ULP2Plus = glm::nextFloat(ULP1Plus); | |
Error += !glm::all(glm::equal(Ones, mat4(ULP2Plus), 1)) ? 0 : 1; | |
T const ULP1Minus = glm::prevFloat(One); | |
Error += glm::all(glm::equal(Ones, mat4(ULP1Minus), 1)) ? 0 : 1; | |
T const ULP2Minus = glm::prevFloat(ULP1Minus); | |
Error += !glm::all(glm::equal(Ones, mat4(ULP2Minus), 1)) ? 0 : 1; | |
return Error; | |
} | |
template <typename T> | |
static int test_notEqual_ulps() | |
{ | |
typedef glm::mat<4, 4, T, glm::defaultp> mat4; | |
T const One(1); | |
mat4 const Ones(1); | |
int Error = 0; | |
T const ULP1Plus = glm::nextFloat(One); | |
Error += !glm::all(glm::notEqual(Ones, mat4(ULP1Plus), 1)) ? 0 : 1; | |
T const ULP2Plus = glm::nextFloat(ULP1Plus); | |
Error += glm::all(glm::notEqual(Ones, mat4(ULP2Plus), 1)) ? 0 : 1; | |
T const ULP1Minus = glm::prevFloat(One); | |
Error += !glm::all(glm::notEqual(Ones, mat4(ULP1Minus), 1)) ? 0 : 1; | |
T const ULP2Minus = glm::prevFloat(ULP1Minus); | |
Error += glm::all(glm::notEqual(Ones, mat4(ULP2Minus), 1)) ? 0 : 1; | |
return Error; | |
} | |
int main() | |
{ | |
int Error = 0; | |
Error += test_equal_ulps<float>(); | |
Error += test_equal_ulps<double>(); | |
Error += test_notEqual_ulps<float>(); | |
Error += test_notEqual_ulps<double>(); | |
Error += test_equal<glm::mat2x2, glm::vec2>(); | |
Error += test_equal<glm::mat2x3, glm::vec2>(); | |
Error += test_equal<glm::mat2x4, glm::vec2>(); | |
Error += test_equal<glm::mat3x2, glm::vec3>(); | |
Error += test_equal<glm::mat3x3, glm::vec3>(); | |
Error += test_equal<glm::mat3x4, glm::vec3>(); | |
Error += test_equal<glm::mat4x2, glm::vec4>(); | |
Error += test_equal<glm::mat4x3, glm::vec4>(); | |
Error += test_equal<glm::mat4x4, glm::vec4>(); | |
Error += test_equal<glm::dmat2x2, glm::dvec2>(); | |
Error += test_equal<glm::dmat2x3, glm::dvec2>(); | |
Error += test_equal<glm::dmat2x4, glm::dvec2>(); | |
Error += test_equal<glm::dmat3x2, glm::dvec3>(); | |
Error += test_equal<glm::dmat3x3, glm::dvec3>(); | |
Error += test_equal<glm::dmat3x4, glm::dvec3>(); | |
Error += test_equal<glm::dmat4x2, glm::dvec4>(); | |
Error += test_equal<glm::dmat4x3, glm::dvec4>(); | |
Error += test_equal<glm::dmat4x4, glm::dvec4>(); | |
Error += test_notEqual<glm::mat2x2, glm::vec2>(); | |
Error += test_notEqual<glm::mat2x3, glm::vec2>(); | |
Error += test_notEqual<glm::mat2x4, glm::vec2>(); | |
Error += test_notEqual<glm::mat3x2, glm::vec3>(); | |
Error += test_notEqual<glm::mat3x3, glm::vec3>(); | |
Error += test_notEqual<glm::mat3x4, glm::vec3>(); | |
Error += test_notEqual<glm::mat4x2, glm::vec4>(); | |
Error += test_notEqual<glm::mat4x3, glm::vec4>(); | |
Error += test_notEqual<glm::mat4x4, glm::vec4>(); | |
Error += test_notEqual<glm::dmat2x2, glm::dvec2>(); | |
Error += test_notEqual<glm::dmat2x3, glm::dvec2>(); | |
Error += test_notEqual<glm::dmat2x4, glm::dvec2>(); | |
Error += test_notEqual<glm::dmat3x2, glm::dvec3>(); | |
Error += test_notEqual<glm::dmat3x3, glm::dvec3>(); | |
Error += test_notEqual<glm::dmat3x4, glm::dvec3>(); | |
Error += test_notEqual<glm::dmat4x2, glm::dvec4>(); | |
Error += test_notEqual<glm::dmat4x3, glm::dvec4>(); | |
Error += test_notEqual<glm::dmat4x4, glm::dvec4>(); | |
return Error; | |
} | |