phonemize-audio / app.py
cdleong's picture
got .wav working, now accepting multiple files
f083023
raw
history blame
1.96 kB
import streamlit as st
import langcodes
from allosaurus.app import read_recognizer
from pathlib import Path
def get_path_to_wav_format(uploaded_file):
st.write(dir(uploaded_file))
st.write(type(uploaded_file))
st.write(uploaded_file)
if ".wav" in uploaded_file.name:
wav_bytes = uploaded_file.getvalue()
actual_file_path = Path(uploaded_file.name)
actual_file_path.write_bytes(wav_bytes)
return Path(uploaded_file.name)
# TODO: .mp3 conversion
def get_langcode_for_allosaurus(input_code):
langcode = "ipa" # the default allosaurus recognizer
description = "the default universal setting, not specific to any language"
try:
lang = langcodes.get(input_code)
langcode = lang.to_alpha3()
description = lang.display_name()
except langcodes.LanguageTagError as e:
pass
return langcode, description
if __name__ == "__main__":
input_code = st.text_input("(optional) 2 or 3-letter ISO code for input language", max_chars=3)
langcode, description = get_langcode_for_allosaurus(input_code)
st.write(f"Instructing Allosaurus to recognize using language {langcode}. That is, {description}")
model = read_recognizer()
uploaded_file = st.file_uploader("Choose a file", type=[
".wav",
# ".mp3", # TODO: convert .mp3 to .wav and save
],
accept_multiple_files=True,
)
for uploaded_file in uploaded_files:
if uploaded_file is not None:
st.audio(uploaded_file, format='audio/wav')
wav_file = get_path_to_wav_format(uploaded_file)
st.write(wav_file)
result = model.recognize(wav_file, langcode)
st.write(result)