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Update js_scripts/index.js
Browse files- js_scripts/index.js +4 -9
js_scripts/index.js
CHANGED
@@ -109,9 +109,6 @@ const currentScriptTag = document.currentScript;
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const chosenCameraY = isMobile ? cameraYPhone : cameraY;
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const chosenCameraZ = isMobile ? cameraZPhone : cameraZ;
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console.log(`Device detected: ${isMobile ? 'Mobile' : 'Desktop'}`);
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console.log(`Camera coordinates chosen: (${chosenCameraX}, ${chosenCameraY}, ${chosenCameraZ})`);
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// Determine the aspect ratio.
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let aspectPercent = "100%";
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if (config.aspect) {
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@@ -384,8 +381,6 @@ const currentScriptTag = document.currentScript;
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return;
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}
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console.log(`Resetting camera to: (${chosenCameraX}, ${chosenCameraY}, ${chosenCameraZ}) for ${isMobile ? 'mobile' : 'desktop'}`);
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// Store model position
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const modelPos = modelEntity.getPosition();
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@@ -677,9 +672,6 @@ const currentScriptTag = document.currentScript;
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});
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// Set camera position directly using X, Y, Z coordinates from config
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// Log the chosen camera position for debugging
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console.log(`Setting camera position for ${isMobile ? 'mobile' : 'desktop'}: (${chosenCameraX}, ${chosenCameraY}, ${chosenCameraZ})`);
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cameraEntity.setPosition(chosenCameraX, chosenCameraY, chosenCameraZ);
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cameraEntity.lookAt(modelEntity.getPosition());
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@@ -759,4 +751,7 @@ const currentScriptTag = document.currentScript;
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console.error("Error initializing PlayCanvas viewer:", error);
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progressDialog.innerHTML = `<p style="color: red">Error loading viewer: ${error.message}</p>`;
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viewerInitialized = false;
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app = null;
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const chosenCameraY = isMobile ? cameraYPhone : cameraY;
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const chosenCameraZ = isMobile ? cameraZPhone : cameraZ;
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// Determine the aspect ratio.
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let aspectPercent = "100%";
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if (config.aspect) {
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return;
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}
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// Store model position
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const modelPos = modelEntity.getPosition();
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});
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// Set camera position directly using X, Y, Z coordinates from config
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cameraEntity.setPosition(chosenCameraX, chosenCameraY, chosenCameraZ);
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cameraEntity.lookAt(modelEntity.getPosition());
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console.error("Error initializing PlayCanvas viewer:", error);
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progressDialog.innerHTML = `<p style="color: red">Error loading viewer: ${error.message}</p>`;
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viewerInitialized = false;
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app = null;
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}
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}
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})();
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