import { Camera } from "../cameras/Camera"; import { Vector3 } from "../math/Vector3"; declare class OrbitControls { minAngle: number; maxAngle: number; minAzimuth: number; maxAzimuth: number; minZoom: number; maxZoom: number; orbitSpeed: number; panSpeed: number; zoomSpeed: number; dampening: number; setCameraTarget: (newTarget: Vector3) => void; update: () => void; dispose: () => void; constructor(camera: Camera, canvas: HTMLElement, alpha?: number, beta?: number, radius?: number, enableKeyboardControls?: boolean, inputTarget?: Vector3); } export { OrbitControls };