gsplat_library / dist /math /Matrix4.d.ts
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import { Quaternion } from "./Quaternion";
import { Vector3 } from "./Vector3";
declare class Matrix4 {
readonly buffer: number[];
constructor(n11?: number, n12?: number, n13?: number, n14?: number, n21?: number, n22?: number, n23?: number, n24?: number, n31?: number, n32?: number, n33?: number, n34?: number, n41?: number, n42?: number, n43?: number, n44?: number);
equals(m: Matrix4): boolean;
multiply(m: Matrix4): Matrix4;
clone(): Matrix4;
determinant(): number;
invert(): Matrix4;
static Compose(position: Vector3, rotation: Quaternion, scale: Vector3): Matrix4;
toString(): string;
}
export { Matrix4 };