gsplat_library / dist /loaders /PLYLoader.d.ts
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import { Scene } from "../core/Scene";
import { Splat } from "../splats/Splat";
declare class PLYLoader {
static LoadAsync(url: string, scene: Scene, onProgress?: (progress: number) => void, format?: string, useCache?: boolean): Promise<Splat>;
static LoadFromFileAsync(file: File, scene: Scene, onProgress?: (progress: number) => void, format?: string): Promise<Splat>;
static LoadFromArrayBuffer(arrayBuffer: ArrayBufferLike, scene: Scene, format?: string): Splat;
private static _ParsePLYBuffer;
}
export { PLYLoader };