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import { Camera } from "../cameras/Camera";
import { Vector3 } from "../math/Vector3";
declare class OrbitControls {
minAngle: number;
maxAngle: number;
minAzimuth: number;
maxAzimuth: number;
minZoom: number;
maxZoom: number;
orbitSpeed: number;
panSpeed: number;
zoomSpeed: number;
dampening: number;
setCameraTarget: (newTarget: Vector3) => void;
update: () => void;
dispose: () => void;
constructor(camera: Camera, canvas: HTMLElement, alpha?: number, beta?: number, radius?: number, enableKeyboardControls?: boolean, inputTarget?: Vector3);
}
export { OrbitControls };
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