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import json
import streamlit as st
import llm_helper
from global_config import GlobalConfig
UI_BUTTONS = [
'Generate slides content',
'Generate JSON',
'Make the slides (requires Google sign in)'
]
def build_ui():
"""
Display the input elements for content generation. Only covers the first step.
"""
st.title('Slides Wizard')
st.subheader('*:blue[Create your next slide deck using AI]*')
st.divider()
st.header('Step 1: Generate your content')
st.caption('Let\'s start by generating some contents for your slides')
# name = st.text_input(
# f'''**Type in your name**''',
# value='John Doe'
# )
try:
with open(GlobalConfig.PRELOAD_DATA_FILE, 'r') as in_file:
preload_data = json.loads(in_file.read())
except (FileExistsError, FileNotFoundError):
preload_data = {'topic': '', 'audience': ''}
topic = st.text_area(
f'''**Describe the topic of the presentation.
Avoid mentioning the count of slides.**''',
value=preload_data['topic']
)
audience = st.text_input(
f'''**Briefly describe your target audience**''',
value=preload_data['audience']
)
# Button with callback function
st.button(UI_BUTTONS[0], on_click=button_clicked, args=[0])
if st.session_state.clicked[0]:
progress_text = 'Generating your presentation slides...give it a moment'
progress_bar = st.progress(0, text=progress_text)
# name_txt = name.strip()
topic_txt = topic.strip()
audience_txt = audience.strip()
process_topic_inputs('', topic_txt, audience_txt, progress_bar)
def process_topic_inputs(name: str, topic: str, audience: str, progress_bar):
"""
Process the inputs to generate contents for the slides.
:param name: Name of the speaker
:param topic: The presentation topic
:param audience: Target audience description
:param progress_bar: Progress bar from the page
:return:
"""
# name_length = len(name)
topic_length = len(topic)
audience_length = len(audience)
print(f'Input lengths:: topic: {topic_length}, audience: {audience_length}')
if topic_length > 10 and audience_length > 5:
print(
f'Name: {name}\n'
f'Topic: {topic}\n'
f'Audience: {audience}'
)
print('=' * 20)
target_length = min(topic_length, GlobalConfig.LLM_MODEL_MAX_INPUT_LENGTH)
try:
slides_content = llm_helper.generate_slides_content(name, topic[:target_length], audience)
print('=' * 20)
print(f'Slides content:\n{slides_content}')
print('=' * 20)
st.write(f'''Slides content:\n{slides_content}''')
progress_bar.progress(100, text='Done!')
# Move on to step 2
st.divider()
st.header('Step 2: Make it structured')
st.caption('Let\'s now convert the above generated contents into JSON')
# Streamlit multiple buttons work in a weird way!
# Click on any button, the page just reloads!
# Buttons are not "stateful"
# https://blog.streamlit.io/10-most-common-explanations-on-the-streamlit-forum/#1-buttons-aren%E2%80%99t-stateful
# Apparently, "nested button click" needs to be handled differently
# https://playground.streamlit.app/?q=triple-button
st.button(UI_BUTTONS[1], on_click=button_clicked, args=[1])
if st.session_state.clicked[1]:
progress_text = 'Converting...give it a moment'
progress_bar = st.progress(0, text=progress_text)
process_slides_contents(slides_content, progress_bar)
except ValueError as ve:
st.error(f'Unfortunately, an error occurred: {ve}! '
f'Please change the text, try again later, or report it, sharing your inputs.')
else:
st.error('Not enough information provided! Please be little more descriptive :)')
def process_slides_contents(text: str, progress_bar: st.progress):
"""
Convert given content to JSON and display. Update the UI.
:param text: The contents generated for the slides
:param progress_bar: Progress bar for this step
"""
print('JSON button clicked')
json_str = llm_helper.text_to_json(text)
print('=' * 20)
print(f'JSON:\n{json_str}')
print('=' * 20)
st.code(json_str, language='json')
progress_bar.progress(100, text='Done!')
# Now, step 3
st.divider()
st.header('Step 3: Create Google Slides')
st.caption('Let\'s now create the slides for you')
st.write(':red[Coming soon!]')
# st.button(UI_BUTTONS[2], on_click=button_clicked, args=[2])
#
# if st.session_state.clicked[2]:
# progress_text = 'Creating...give it a moment'
# progress_bar = st.progress(0, text=progress_text)
def button_clicked(button):
"""
Update the button clicked value in session state.
"""
st.session_state.clicked[button] = True
def main():
# Initialize the key in session state to manage the nested buttons states
if 'clicked' not in st.session_state:
st.session_state.clicked = {0: False, 1: False, 2: False}
build_ui()
if __name__ == '__main__':
main()
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