import { Bone } from './Bone'; import { Matrix4 } from './../math/Matrix4'; import { DataTexture } from './../textures/DataTexture'; /** * @deprecated Use {@link Points THREE.Points} instead. */ /** * @deprecated Use {@link Points THREE.Points} instead. */ export class Skeleton { constructor(bones: Bone[], boneInverses?: Matrix4[]); /** * @deprecated This property has been removed completely. */ useVertexTexture: boolean; identityMatrix: Matrix4; bones: Bone[]; boneTextureWidth: number; boneTextureHeight: number; boneMatrices: Float32Array; boneTexture: DataTexture; boneInverses: Matrix4[]; calculateInverses(bone: Bone): void; pose(): void; update(): void; clone(): this; }