import { Light } from './../lights/Light'; import { Color } from './../math/Color'; import { Matrix4 } from './../math/Matrix4'; import { Object3D } from './../core/Object3D'; export class SpotLightHelper extends Object3D { constructor(light: Light, color?: Color | string | number); light: Light; matrix: Matrix4; matrixAutoUpdate: boolean; color: Color | string | number | undefined; dispose(): void; update(): void; }