import { Geometry } from './../core/Geometry'; import { BufferGeometry } from '../core/BufferGeometry'; export class CylinderBufferGeometry extends BufferGeometry { constructor( radiusTop?: number, radiusBottom?: number, height?: number, radialSegments?: number, heightSegments?: number, openEnded?: boolean, thetaStart?: number, thetaLength?: number ); parameters: { radiusTop: number; radiusBottom: number; height: number; radialSegments: number; heightSegments: number; openEnded: boolean; thetaStart: number; thetaLength: number; }; } export class CylinderGeometry extends Geometry { /** * @param radiusTop — Radius of the cylinder at the top. * @param radiusBottom — Radius of the cylinder at the bottom. * @param height — Height of the cylinder. * @param radiusSegments — Number of segmented faces around the circumference of the cylinder. * @param heightSegments — Number of rows of faces along the height of the cylinder. * @param openEnded - A Boolean indicating whether or not to cap the ends of the cylinder. */ constructor( radiusTop?: number, radiusBottom?: number, height?: number, radiusSegments?: number, heightSegments?: number, openEnded?: boolean, thetaStart?: number, thetaLength?: number ); parameters: { radiusTop: number; radiusBottom: number; height: number; radialSegments: number; heightSegments: number; openEnded: boolean; thetaStart: number; thetaLength: number; }; }