import { WebGLProgram } from './WebGLProgram'; /** * An object with a series of statistical information about the graphics board memory and the rendering process. */ export class WebGLInfo { autoReset: boolean; memory: { geometries: number; textures: number; }; programs: WebGLProgram[] | null; render: { calls: number; frame: number; lines: number; points: number; triangles: number; }; reset(): void; }