import { PointLight } from './../lights/PointLight'; import { Color } from './../math/Color'; import { Matrix4 } from './../math/Matrix4'; import { Object3D } from './../core/Object3D'; export class PointLightHelper extends Object3D { constructor( light: PointLight, sphereSize?: number, color?: Color | string | number ); light: PointLight; color: Color | string | number | undefined; matrix: Matrix4; matrixAutoUpdate: boolean; dispose(): void; update(): void; }