import { LoadingManager } from './LoadingManager'; import { Texture } from './../textures/Texture'; import { Material } from './../materials/Material'; export class MaterialLoader { constructor(manager?: LoadingManager); manager: LoadingManager; textures: { [key: string]: Texture }; load( url: string, onLoad: (material: Material) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: Error | ErrorEvent) => void ): void; setTextures(textures: { [key: string]: Texture }): void; getTexture(name: string): Texture; parse(json: any): Material; }