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| export interface WebGLCapabilitiesParameters { | |
| precision?: any; | |
| logarithmicDepthBuffer?: any; | |
| } | |
| export class WebGLCapabilities { | |
| constructor( | |
| gl: WebGLRenderingContext, | |
| extensions: any, | |
| parameters: WebGLCapabilitiesParameters | |
| ); | |
| precision: any; | |
| logarithmicDepthBuffer: any; | |
| maxTextures: any; | |
| maxVertexTextures: any; | |
| maxTextureSize: any; | |
| maxCubemapSize: any; | |
| maxAttributes: any; | |
| maxVertexUniforms: any; | |
| maxVaryings: any; | |
| maxFragmentUniforms: any; | |
| vertexTextures: any; | |
| floatFragmentTextures: any; | |
| floatVertexTextures: any; | |
| getMaxAnisotropy(): number; | |
| getMaxPrecision(precision: string): string; | |
| } | |