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export interface WebGLCapabilitiesParameters { | |
precision?: any; | |
logarithmicDepthBuffer?: any; | |
} | |
export class WebGLCapabilities { | |
constructor( | |
gl: WebGLRenderingContext, | |
extensions: any, | |
parameters: WebGLCapabilitiesParameters | |
); | |
precision: any; | |
logarithmicDepthBuffer: any; | |
maxTextures: any; | |
maxVertexTextures: any; | |
maxTextureSize: any; | |
maxCubemapSize: any; | |
maxAttributes: any; | |
maxVertexUniforms: any; | |
maxVaryings: any; | |
maxFragmentUniforms: any; | |
vertexTextures: any; | |
floatFragmentTextures: any; | |
floatVertexTextures: any; | |
getMaxAnisotropy(): number; | |
getMaxPrecision(precision: string): string; | |
} | |