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import { Geometry } from './../core/Geometry'; | |
import { Material } from './../materials/Material'; | |
import { Raycaster } from './../core/Raycaster'; | |
import { Object3D } from './../core/Object3D'; | |
import { BufferGeometry } from '../core/BufferGeometry'; | |
import { Intersection } from '../core/Raycaster'; | |
export class Line extends Object3D { | |
constructor( | |
geometry?: Geometry | BufferGeometry, | |
material?: Material | Material[], | |
mode?: number | |
); | |
geometry: Geometry | BufferGeometry; | |
material: Material | Material[]; | |
type: 'Line' | 'LineLoop' | 'LineSegments'; | |
isLine: true; | |
computeLineDistances(): this; | |
raycast(raycaster: Raycaster, intersects: Intersection[]): void; | |
} | |