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import { Object3D } from './../core/Object3D'; | |
import { Raycaster } from './../core/Raycaster'; | |
import { Camera } from './../cameras/Camera'; | |
import { Intersection } from '../core/Raycaster'; | |
export class LOD extends Object3D { | |
constructor(); | |
type: 'LOD'; | |
levels: { distance: number; object: Object3D }[]; | |
addLevel(object: Object3D, distance?: number): void; | |
getObjectForDistance(distance: number): Object3D; | |
raycast(raycaster: Raycaster, intersects: Intersection[]): void; | |
update(camera: Camera): void; | |
toJSON(meta: any): any; | |
/** | |
* @deprecated Use {@link LOD#levels .levels} instead. | |
*/ | |
objects: any[]; | |
} | |