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import { Vector3 } from './Vector3.js'; | |
import { _Math } from './Math.js'; | |
/** | |
* @author bhouston / http://clara.io | |
*/ | |
function Line3( start, end ) { | |
this.start = ( start !== undefined ) ? start : new Vector3(); | |
this.end = ( end !== undefined ) ? end : new Vector3(); | |
} | |
Object.assign( Line3.prototype, { | |
set: function ( start, end ) { | |
this.start.copy( start ); | |
this.end.copy( end ); | |
return this; | |
}, | |
clone: function () { | |
return new this.constructor().copy( this ); | |
}, | |
copy: function ( line ) { | |
this.start.copy( line.start ); | |
this.end.copy( line.end ); | |
return this; | |
}, | |
getCenter: function ( target ) { | |
if ( target === undefined ) { | |
console.warn( 'THREE.Line3: .getCenter() target is now required' ); | |
target = new Vector3(); | |
} | |
return target.addVectors( this.start, this.end ).multiplyScalar( 0.5 ); | |
}, | |
delta: function ( target ) { | |
if ( target === undefined ) { | |
console.warn( 'THREE.Line3: .delta() target is now required' ); | |
target = new Vector3(); | |
} | |
return target.subVectors( this.end, this.start ); | |
}, | |
distanceSq: function () { | |
return this.start.distanceToSquared( this.end ); | |
}, | |
distance: function () { | |
return this.start.distanceTo( this.end ); | |
}, | |
at: function ( t, target ) { | |
if ( target === undefined ) { | |
console.warn( 'THREE.Line3: .at() target is now required' ); | |
target = new Vector3(); | |
} | |
return this.delta( target ).multiplyScalar( t ).add( this.start ); | |
}, | |
closestPointToPointParameter: function () { | |
var startP = new Vector3(); | |
var startEnd = new Vector3(); | |
return function closestPointToPointParameter( point, clampToLine ) { | |
startP.subVectors( point, this.start ); | |
startEnd.subVectors( this.end, this.start ); | |
var startEnd2 = startEnd.dot( startEnd ); | |
var startEnd_startP = startEnd.dot( startP ); | |
var t = startEnd_startP / startEnd2; | |
if ( clampToLine ) { | |
t = _Math.clamp( t, 0, 1 ); | |
} | |
return t; | |
}; | |
}(), | |
closestPointToPoint: function ( point, clampToLine, target ) { | |
var t = this.closestPointToPointParameter( point, clampToLine ); | |
if ( target === undefined ) { | |
console.warn( 'THREE.Line3: .closestPointToPoint() target is now required' ); | |
target = new Vector3(); | |
} | |
return this.delta( target ).multiplyScalar( t ).add( this.start ); | |
}, | |
applyMatrix4: function ( matrix ) { | |
this.start.applyMatrix4( matrix ); | |
this.end.applyMatrix4( matrix ); | |
return this; | |
}, | |
equals: function ( line ) { | |
return line.start.equals( this.start ) && line.end.equals( this.end ); | |
} | |
} ); | |
export { Line3 }; | |