web3d / node_modules /three /src /loaders /TextureLoader.d.ts
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import { LoadingManager } from './LoadingManager';
import { Texture } from './../textures/Texture';
/**
* Class for loading a texture.
* Unlike other loaders, this one emits events instead of using predefined callbacks. So if you're interested in getting notified when things happen, you need to add listeners to the object.
*/
export class TextureLoader {
constructor(manager?: LoadingManager);
manager: LoadingManager;
crossOrigin: string;
withCredentials: string;
path: string;
/**
* Begin loading from url
*
* @param url
*/
load(
url: string,
onLoad?: (texture: Texture) => void,
onProgress?: (event: ProgressEvent) => void,
onError?: (event: ErrorEvent) => void
): Texture;
setCrossOrigin(crossOrigin: string): TextureLoader;
setWithCredentials(value: string): TextureLoader;
setPath(path: string): TextureLoader;
}