Spaces:
Running
Running
import { Color } from '../math/Color.js'; | |
import { Vector2 } from '../math/Vector2.js'; | |
import { Vector3 } from '../math/Vector3.js'; | |
import { Vector4 } from '../math/Vector4.js'; | |
import { Matrix3 } from '../math/Matrix3.js'; | |
import { Matrix4 } from '../math/Matrix4.js'; | |
import { FileLoader } from './FileLoader.js'; | |
import { DefaultLoadingManager } from './LoadingManager.js'; | |
import * as Materials from '../materials/Materials.js'; | |
/** | |
* @author mrdoob / http://mrdoob.com/ | |
*/ | |
function MaterialLoader( manager ) { | |
this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager; | |
this.textures = {}; | |
} | |
Object.assign( MaterialLoader.prototype, { | |
load: function ( url, onLoad, onProgress, onError ) { | |
var scope = this; | |
var loader = new FileLoader( scope.manager ); | |
loader.setPath( scope.path ); | |
loader.load( url, function ( text ) { | |
onLoad( scope.parse( JSON.parse( text ) ) ); | |
}, onProgress, onError ); | |
}, | |
parse: function ( json ) { | |
var textures = this.textures; | |
function getTexture( name ) { | |
if ( textures[ name ] === undefined ) { | |
console.warn( 'THREE.MaterialLoader: Undefined texture', name ); | |
} | |
return textures[ name ]; | |
} | |
var material = new Materials[ json.type ](); | |
if ( json.uuid !== undefined ) material.uuid = json.uuid; | |
if ( json.name !== undefined ) material.name = json.name; | |
if ( json.color !== undefined ) material.color.setHex( json.color ); | |
if ( json.roughness !== undefined ) material.roughness = json.roughness; | |
if ( json.metalness !== undefined ) material.metalness = json.metalness; | |
if ( json.emissive !== undefined ) material.emissive.setHex( json.emissive ); | |
if ( json.specular !== undefined ) material.specular.setHex( json.specular ); | |
if ( json.shininess !== undefined ) material.shininess = json.shininess; | |
if ( json.clearCoat !== undefined ) material.clearCoat = json.clearCoat; | |
if ( json.clearCoatRoughness !== undefined ) material.clearCoatRoughness = json.clearCoatRoughness; | |
if ( json.vertexColors !== undefined ) material.vertexColors = json.vertexColors; | |
if ( json.fog !== undefined ) material.fog = json.fog; | |
if ( json.flatShading !== undefined ) material.flatShading = json.flatShading; | |
if ( json.blending !== undefined ) material.blending = json.blending; | |
if ( json.combine !== undefined ) material.combine = json.combine; | |
if ( json.side !== undefined ) material.side = json.side; | |
if ( json.opacity !== undefined ) material.opacity = json.opacity; | |
if ( json.transparent !== undefined ) material.transparent = json.transparent; | |
if ( json.alphaTest !== undefined ) material.alphaTest = json.alphaTest; | |
if ( json.depthTest !== undefined ) material.depthTest = json.depthTest; | |
if ( json.depthWrite !== undefined ) material.depthWrite = json.depthWrite; | |
if ( json.colorWrite !== undefined ) material.colorWrite = json.colorWrite; | |
if ( json.wireframe !== undefined ) material.wireframe = json.wireframe; | |
if ( json.wireframeLinewidth !== undefined ) material.wireframeLinewidth = json.wireframeLinewidth; | |
if ( json.wireframeLinecap !== undefined ) material.wireframeLinecap = json.wireframeLinecap; | |
if ( json.wireframeLinejoin !== undefined ) material.wireframeLinejoin = json.wireframeLinejoin; | |
if ( json.rotation !== undefined ) material.rotation = json.rotation; | |
if ( json.linewidth !== 1 ) material.linewidth = json.linewidth; | |
if ( json.dashSize !== undefined ) material.dashSize = json.dashSize; | |
if ( json.gapSize !== undefined ) material.gapSize = json.gapSize; | |
if ( json.scale !== undefined ) material.scale = json.scale; | |
if ( json.polygonOffset !== undefined ) material.polygonOffset = json.polygonOffset; | |
if ( json.polygonOffsetFactor !== undefined ) material.polygonOffsetFactor = json.polygonOffsetFactor; | |
if ( json.polygonOffsetUnits !== undefined ) material.polygonOffsetUnits = json.polygonOffsetUnits; | |
if ( json.skinning !== undefined ) material.skinning = json.skinning; | |
if ( json.morphTargets !== undefined ) material.morphTargets = json.morphTargets; | |
if ( json.dithering !== undefined ) material.dithering = json.dithering; | |
if ( json.visible !== undefined ) material.visible = json.visible; | |
if ( json.userData !== undefined ) material.userData = json.userData; | |
// Shader Material | |
if ( json.uniforms !== undefined ) { | |
for ( var name in json.uniforms ) { | |
var uniform = json.uniforms[ name ]; | |
material.uniforms[ name ] = {}; | |
switch ( uniform.type ) { | |
case 't': | |
material.uniforms[ name ].value = getTexture( uniform.value ); | |
break; | |
case 'c': | |
material.uniforms[ name ].value = new Color().setHex( uniform.value ); | |
break; | |
case 'v2': | |
material.uniforms[ name ].value = new Vector2().fromArray( uniform.value ); | |
break; | |
case 'v3': | |
material.uniforms[ name ].value = new Vector3().fromArray( uniform.value ); | |
break; | |
case 'v4': | |
material.uniforms[ name ].value = new Vector4().fromArray( uniform.value ); | |
break; | |
case 'm3': | |
material.uniforms[ name ].value = new Matrix3().fromArray( uniform.value ); | |
case 'm4': | |
material.uniforms[ name ].value = new Matrix4().fromArray( uniform.value ); | |
break; | |
default: | |
material.uniforms[ name ].value = uniform.value; | |
} | |
} | |
} | |
if ( json.defines !== undefined ) material.defines = json.defines; | |
if ( json.vertexShader !== undefined ) material.vertexShader = json.vertexShader; | |
if ( json.fragmentShader !== undefined ) material.fragmentShader = json.fragmentShader; | |
if ( json.extensions !== undefined ) { | |
for ( var key in json.extensions ) { | |
material.extensions[ key ] = json.extensions[ key ]; | |
} | |
} | |
// Deprecated | |
if ( json.shading !== undefined ) material.flatShading = json.shading === 1; // THREE.FlatShading | |
// for PointsMaterial | |
if ( json.size !== undefined ) material.size = json.size; | |
if ( json.sizeAttenuation !== undefined ) material.sizeAttenuation = json.sizeAttenuation; | |
// maps | |
if ( json.map !== undefined ) material.map = getTexture( json.map ); | |
if ( json.alphaMap !== undefined ) { | |
material.alphaMap = getTexture( json.alphaMap ); | |
material.transparent = true; | |
} | |
if ( json.bumpMap !== undefined ) material.bumpMap = getTexture( json.bumpMap ); | |
if ( json.bumpScale !== undefined ) material.bumpScale = json.bumpScale; | |
if ( json.normalMap !== undefined ) material.normalMap = getTexture( json.normalMap ); | |
if ( json.normalMapType !== undefined ) material.normalMapType = json.normalMapType; | |
if ( json.normalScale !== undefined ) { | |
var normalScale = json.normalScale; | |
if ( Array.isArray( normalScale ) === false ) { | |
// Blender exporter used to export a scalar. See #7459 | |
normalScale = [ normalScale, normalScale ]; | |
} | |
material.normalScale = new Vector2().fromArray( normalScale ); | |
} | |
if ( json.displacementMap !== undefined ) material.displacementMap = getTexture( json.displacementMap ); | |
if ( json.displacementScale !== undefined ) material.displacementScale = json.displacementScale; | |
if ( json.displacementBias !== undefined ) material.displacementBias = json.displacementBias; | |
if ( json.roughnessMap !== undefined ) material.roughnessMap = getTexture( json.roughnessMap ); | |
if ( json.metalnessMap !== undefined ) material.metalnessMap = getTexture( json.metalnessMap ); | |
if ( json.emissiveMap !== undefined ) material.emissiveMap = getTexture( json.emissiveMap ); | |
if ( json.emissiveIntensity !== undefined ) material.emissiveIntensity = json.emissiveIntensity; | |
if ( json.specularMap !== undefined ) material.specularMap = getTexture( json.specularMap ); | |
if ( json.envMap !== undefined ) material.envMap = getTexture( json.envMap ); | |
if ( json.envMapIntensity !== undefined ) material.envMapIntensity = json.envMapIntensity; | |
if ( json.reflectivity !== undefined ) material.reflectivity = json.reflectivity; | |
if ( json.lightMap !== undefined ) material.lightMap = getTexture( json.lightMap ); | |
if ( json.lightMapIntensity !== undefined ) material.lightMapIntensity = json.lightMapIntensity; | |
if ( json.aoMap !== undefined ) material.aoMap = getTexture( json.aoMap ); | |
if ( json.aoMapIntensity !== undefined ) material.aoMapIntensity = json.aoMapIntensity; | |
if ( json.gradientMap !== undefined ) material.gradientMap = getTexture( json.gradientMap ); | |
return material; | |
}, | |
setPath: function ( value ) { | |
this.path = value; | |
return this; | |
}, | |
setTextures: function ( value ) { | |
this.textures = value; | |
return this; | |
} | |
} ); | |
export { MaterialLoader }; | |