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/** | |
* @author thespite / http://clicktorelease.com/ | |
*/ | |
import { Cache } from './Cache.js'; | |
import { DefaultLoadingManager } from './LoadingManager.js'; | |
function ImageBitmapLoader( manager ) { | |
if ( typeof createImageBitmap === 'undefined' ) { | |
console.warn( 'THREE.ImageBitmapLoader: createImageBitmap() not supported.' ); | |
} | |
if ( typeof fetch === 'undefined' ) { | |
console.warn( 'THREE.ImageBitmapLoader: fetch() not supported.' ); | |
} | |
this.manager = manager !== undefined ? manager : DefaultLoadingManager; | |
this.options = undefined; | |
} | |
ImageBitmapLoader.prototype = { | |
constructor: ImageBitmapLoader, | |
setOptions: function setOptions( options ) { | |
this.options = options; | |
return this; | |
}, | |
load: function ( url, onLoad, onProgress, onError ) { | |
if ( url === undefined ) url = ''; | |
if ( this.path !== undefined ) url = this.path + url; | |
url = this.manager.resolveURL( url ); | |
var scope = this; | |
var cached = Cache.get( url ); | |
if ( cached !== undefined ) { | |
scope.manager.itemStart( url ); | |
setTimeout( function () { | |
if ( onLoad ) onLoad( cached ); | |
scope.manager.itemEnd( url ); | |
}, 0 ); | |
return cached; | |
} | |
fetch( url ).then( function ( res ) { | |
return res.blob(); | |
} ).then( function ( blob ) { | |
if ( scope.options === undefined ) { | |
// Workaround for FireFox. It causes an error if you pass options. | |
return createImageBitmap( blob ); | |
} else { | |
return createImageBitmap( blob, scope.options ); | |
} | |
} ).then( function ( imageBitmap ) { | |
Cache.add( url, imageBitmap ); | |
if ( onLoad ) onLoad( imageBitmap ); | |
scope.manager.itemEnd( url ); | |
} ).catch( function ( e ) { | |
if ( onError ) onError( e ); | |
scope.manager.itemError( url ); | |
scope.manager.itemEnd( url ); | |
} ); | |
scope.manager.itemStart( url ); | |
}, | |
setCrossOrigin: function ( /* value */ ) { | |
return this; | |
}, | |
setPath: function ( value ) { | |
this.path = value; | |
return this; | |
} | |
}; | |
export { ImageBitmapLoader }; | |