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| import { LinearFilter } from '../constants.js'; | |
| import { FileLoader } from './FileLoader.js'; | |
| import { CompressedTexture } from '../textures/CompressedTexture.js'; | |
| import { DefaultLoadingManager } from './LoadingManager.js'; | |
| /** | |
| * @author mrdoob / http://mrdoob.com/ | |
| * | |
| * Abstract Base class to block based textures loader (dds, pvr, ...) | |
| */ | |
| function CompressedTextureLoader( manager ) { | |
| this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager; | |
| // override in sub classes | |
| this._parser = null; | |
| } | |
| Object.assign( CompressedTextureLoader.prototype, { | |
| load: function ( url, onLoad, onProgress, onError ) { | |
| var scope = this; | |
| var images = []; | |
| var texture = new CompressedTexture(); | |
| texture.image = images; | |
| var loader = new FileLoader( this.manager ); | |
| loader.setPath( this.path ); | |
| loader.setResponseType( 'arraybuffer' ); | |
| function loadTexture( i ) { | |
| loader.load( url[ i ], function ( buffer ) { | |
| var texDatas = scope._parser( buffer, true ); | |
| images[ i ] = { | |
| width: texDatas.width, | |
| height: texDatas.height, | |
| format: texDatas.format, | |
| mipmaps: texDatas.mipmaps | |
| }; | |
| loaded += 1; | |
| if ( loaded === 6 ) { | |
| if ( texDatas.mipmapCount === 1 ) | |
| texture.minFilter = LinearFilter; | |
| texture.format = texDatas.format; | |
| texture.needsUpdate = true; | |
| if ( onLoad ) onLoad( texture ); | |
| } | |
| }, onProgress, onError ); | |
| } | |
| if ( Array.isArray( url ) ) { | |
| var loaded = 0; | |
| for ( var i = 0, il = url.length; i < il; ++ i ) { | |
| loadTexture( i ); | |
| } | |
| } else { | |
| // compressed cubemap texture stored in a single DDS file | |
| loader.load( url, function ( buffer ) { | |
| var texDatas = scope._parser( buffer, true ); | |
| if ( texDatas.isCubemap ) { | |
| var faces = texDatas.mipmaps.length / texDatas.mipmapCount; | |
| for ( var f = 0; f < faces; f ++ ) { | |
| images[ f ] = { mipmaps: [] }; | |
| for ( var i = 0; i < texDatas.mipmapCount; i ++ ) { | |
| images[ f ].mipmaps.push( texDatas.mipmaps[ f * texDatas.mipmapCount + i ] ); | |
| images[ f ].format = texDatas.format; | |
| images[ f ].width = texDatas.width; | |
| images[ f ].height = texDatas.height; | |
| } | |
| } | |
| } else { | |
| texture.image.width = texDatas.width; | |
| texture.image.height = texDatas.height; | |
| texture.mipmaps = texDatas.mipmaps; | |
| } | |
| if ( texDatas.mipmapCount === 1 ) { | |
| texture.minFilter = LinearFilter; | |
| } | |
| texture.format = texDatas.format; | |
| texture.needsUpdate = true; | |
| if ( onLoad ) onLoad( texture ); | |
| }, onProgress, onError ); | |
| } | |
| return texture; | |
| }, | |
| setPath: function ( value ) { | |
| this.path = value; | |
| return this; | |
| } | |
| } ); | |
| export { CompressedTextureLoader }; | |