Spaces:
Running
Running
import { Color } from './../math/Color'; | |
import { Light } from './Light'; | |
/** | |
* This light's color gets applied to all the objects in the scene globally. | |
* | |
* # example | |
* var light = new THREE.AmbientLight( 0x404040 ); // soft white light | |
* scene.add( light ); | |
* | |
* @source https://github.com/mrdoob/three.js/blob/master/src/lights/AmbientLight.js | |
*/ | |
export class AmbientLight extends Light { | |
/** | |
* This creates a Ambientlight with a color. | |
* @param color Numeric value of the RGB component of the color or a Color instance. | |
*/ | |
constructor(color?: Color | string | number, intensity?: number); | |
castShadow: boolean; | |
} | |