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/** | |
* @author Mugen87 / http://github.com/Mugen87 | |
*/ | |
import { BufferGeometry } from '../core/BufferGeometry.js'; | |
import { BufferAttribute } from '../core/BufferAttribute.js'; | |
import { LineBasicMaterial } from '../materials/LineBasicMaterial.js'; | |
import { Line } from '../objects/Line.js'; | |
import { _Math } from '../math/Math.js'; | |
function PositionalAudioHelper( audio, range, divisionsInnerAngle, divisionsOuterAngle ) { | |
this.audio = audio; | |
this.range = range || 1; | |
this.divisionsInnerAngle = divisionsInnerAngle || 16; | |
this.divisionsOuterAngle = divisionsOuterAngle || 2; | |
var geometry = new BufferGeometry(); | |
var divisions = this.divisionsInnerAngle + this.divisionsOuterAngle * 2; | |
var positions = new Float32Array( ( divisions * 3 + 3 ) * 3 ); | |
geometry.addAttribute( 'position', new BufferAttribute( positions, 3 ) ); | |
var materialInnerAngle = new LineBasicMaterial( { color: 0x00ff00 } ); | |
var materialOuterAngle = new LineBasicMaterial( { color: 0xffff00 } ); | |
Line.call( this, geometry, [ materialOuterAngle, materialInnerAngle ] ); | |
this.update(); | |
} | |
PositionalAudioHelper.prototype = Object.create( Line.prototype ); | |
PositionalAudioHelper.prototype.constructor = PositionalAudioHelper; | |
PositionalAudioHelper.prototype.update = function () { | |
var audio = this.audio; | |
var range = this.range; | |
var divisionsInnerAngle = this.divisionsInnerAngle; | |
var divisionsOuterAngle = this.divisionsOuterAngle; | |
var coneInnerAngle = _Math.degToRad( audio.panner.coneInnerAngle ); | |
var coneOuterAngle = _Math.degToRad( audio.panner.coneOuterAngle ); | |
var halfConeInnerAngle = coneInnerAngle / 2; | |
var halfConeOuterAngle = coneOuterAngle / 2; | |
var start = 0; | |
var count = 0; | |
var i, stride; | |
var geometry = this.geometry; | |
var positionAttribute = geometry.attributes.position; | |
geometry.clearGroups(); | |
// | |
function generateSegment( from, to, divisions, materialIndex ) { | |
var step = ( to - from ) / divisions; | |
positionAttribute.setXYZ( start, 0, 0, 0 ); | |
count ++; | |
for ( i = from; i < to; i += step ) { | |
stride = start + count; | |
positionAttribute.setXYZ( stride, Math.sin( i ) * range, 0, Math.cos( i ) * range ); | |
positionAttribute.setXYZ( stride + 1, Math.sin( Math.min( i + step, to ) ) * range, 0, Math.cos( Math.min( i + step, to ) ) * range ); | |
positionAttribute.setXYZ( stride + 2, 0, 0, 0 ); | |
count += 3; | |
} | |
geometry.addGroup( start, count, materialIndex ); | |
start += count; | |
count = 0; | |
} | |
// | |
generateSegment( - halfConeOuterAngle, - halfConeInnerAngle, divisionsOuterAngle, 0 ); | |
generateSegment( - halfConeInnerAngle, halfConeInnerAngle, divisionsInnerAngle, 1 ); | |
generateSegment( halfConeInnerAngle, halfConeOuterAngle, divisionsOuterAngle, 0 ); | |
// | |
positionAttribute.needsUpdate = true; | |
if ( coneInnerAngle === coneOuterAngle ) this.material[ 0 ].visible = false; | |
}; | |
PositionalAudioHelper.prototype.dispose = function () { | |
this.geometry.dispose(); | |
this.material[ 0 ].dispose(); | |
this.material[ 1 ].dispose(); | |
}; | |
export { PositionalAudioHelper }; | |