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/** | |
* @author oosmoxiecode | |
* @author Mugen87 / https://github.com/Mugen87 | |
* | |
* based on http://www.blackpawn.com/texts/pqtorus/ | |
*/ | |
import { Geometry } from '../core/Geometry.js'; | |
import { BufferGeometry } from '../core/BufferGeometry.js'; | |
import { Float32BufferAttribute } from '../core/BufferAttribute.js'; | |
import { Vector3 } from '../math/Vector3.js'; | |
// TorusKnotGeometry | |
function TorusKnotGeometry( radius, tube, tubularSegments, radialSegments, p, q, heightScale ) { | |
Geometry.call( this ); | |
this.type = 'TorusKnotGeometry'; | |
this.parameters = { | |
radius: radius, | |
tube: tube, | |
tubularSegments: tubularSegments, | |
radialSegments: radialSegments, | |
p: p, | |
q: q | |
}; | |
if ( heightScale !== undefined ) console.warn( 'THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead.' ); | |
this.fromBufferGeometry( new TorusKnotBufferGeometry( radius, tube, tubularSegments, radialSegments, p, q ) ); | |
this.mergeVertices(); | |
} | |
TorusKnotGeometry.prototype = Object.create( Geometry.prototype ); | |
TorusKnotGeometry.prototype.constructor = TorusKnotGeometry; | |
// TorusKnotBufferGeometry | |
function TorusKnotBufferGeometry( radius, tube, tubularSegments, radialSegments, p, q ) { | |
BufferGeometry.call( this ); | |
this.type = 'TorusKnotBufferGeometry'; | |
this.parameters = { | |
radius: radius, | |
tube: tube, | |
tubularSegments: tubularSegments, | |
radialSegments: radialSegments, | |
p: p, | |
q: q | |
}; | |
radius = radius || 1; | |
tube = tube || 0.4; | |
tubularSegments = Math.floor( tubularSegments ) || 64; | |
radialSegments = Math.floor( radialSegments ) || 8; | |
p = p || 2; | |
q = q || 3; | |
// buffers | |
var indices = []; | |
var vertices = []; | |
var normals = []; | |
var uvs = []; | |
// helper variables | |
var i, j; | |
var vertex = new Vector3(); | |
var normal = new Vector3(); | |
var P1 = new Vector3(); | |
var P2 = new Vector3(); | |
var B = new Vector3(); | |
var T = new Vector3(); | |
var N = new Vector3(); | |
// generate vertices, normals and uvs | |
for ( i = 0; i <= tubularSegments; ++ i ) { | |
// the radian "u" is used to calculate the position on the torus curve of the current tubular segement | |
var u = i / tubularSegments * p * Math.PI * 2; | |
// now we calculate two points. P1 is our current position on the curve, P2 is a little farther ahead. | |
// these points are used to create a special "coordinate space", which is necessary to calculate the correct vertex positions | |
calculatePositionOnCurve( u, p, q, radius, P1 ); | |
calculatePositionOnCurve( u + 0.01, p, q, radius, P2 ); | |
// calculate orthonormal basis | |
T.subVectors( P2, P1 ); | |
N.addVectors( P2, P1 ); | |
B.crossVectors( T, N ); | |
N.crossVectors( B, T ); | |
// normalize B, N. T can be ignored, we don't use it | |
B.normalize(); | |
N.normalize(); | |
for ( j = 0; j <= radialSegments; ++ j ) { | |
// now calculate the vertices. they are nothing more than an extrusion of the torus curve. | |
// because we extrude a shape in the xy-plane, there is no need to calculate a z-value. | |
var v = j / radialSegments * Math.PI * 2; | |
var cx = - tube * Math.cos( v ); | |
var cy = tube * Math.sin( v ); | |
// now calculate the final vertex position. | |
// first we orient the extrusion with our basis vectos, then we add it to the current position on the curve | |
vertex.x = P1.x + ( cx * N.x + cy * B.x ); | |
vertex.y = P1.y + ( cx * N.y + cy * B.y ); | |
vertex.z = P1.z + ( cx * N.z + cy * B.z ); | |
vertices.push( vertex.x, vertex.y, vertex.z ); | |
// normal (P1 is always the center/origin of the extrusion, thus we can use it to calculate the normal) | |
normal.subVectors( vertex, P1 ).normalize(); | |
normals.push( normal.x, normal.y, normal.z ); | |
// uv | |
uvs.push( i / tubularSegments ); | |
uvs.push( j / radialSegments ); | |
} | |
} | |
// generate indices | |
for ( j = 1; j <= tubularSegments; j ++ ) { | |
for ( i = 1; i <= radialSegments; i ++ ) { | |
// indices | |
var a = ( radialSegments + 1 ) * ( j - 1 ) + ( i - 1 ); | |
var b = ( radialSegments + 1 ) * j + ( i - 1 ); | |
var c = ( radialSegments + 1 ) * j + i; | |
var d = ( radialSegments + 1 ) * ( j - 1 ) + i; | |
// faces | |
indices.push( a, b, d ); | |
indices.push( b, c, d ); | |
} | |
} | |
// build geometry | |
this.setIndex( indices ); | |
this.addAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) ); | |
this.addAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) ); | |
this.addAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) ); | |
// this function calculates the current position on the torus curve | |
function calculatePositionOnCurve( u, p, q, radius, position ) { | |
var cu = Math.cos( u ); | |
var su = Math.sin( u ); | |
var quOverP = q / p * u; | |
var cs = Math.cos( quOverP ); | |
position.x = radius * ( 2 + cs ) * 0.5 * cu; | |
position.y = radius * ( 2 + cs ) * su * 0.5; | |
position.z = radius * Math.sin( quOverP ) * 0.5; | |
} | |
} | |
TorusKnotBufferGeometry.prototype = Object.create( BufferGeometry.prototype ); | |
TorusKnotBufferGeometry.prototype.constructor = TorusKnotBufferGeometry; | |
export { TorusKnotGeometry, TorusKnotBufferGeometry }; | |