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6cd9596
web3d
/
node_modules
/
three
/
src
/
renderers
/
shaders
/
ShaderChunk
/
dithering_fragment.glsl.js
julien-c
HF staff
do not gitignore the builds
6cd9596
almost 2 years ago
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export
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/* glsl */
`
#if defined( DITHERING )
gl_FragColor.rgb = dithering( gl_FragColor.rgb );
#endif
`
;