Spaces:
Running
Running
/** | |
* @author mrdoob / http://mrdoob.com/ | |
*/ | |
THREE.CSS2DObject = function ( element ) { | |
THREE.Object3D.call( this ); | |
this.element = element; | |
this.element.style.position = 'absolute'; | |
this.addEventListener( 'removed', function () { | |
if ( this.element.parentNode !== null ) { | |
this.element.parentNode.removeChild( this.element ); | |
} | |
} ); | |
}; | |
THREE.CSS2DObject.prototype = Object.create( THREE.Object3D.prototype ); | |
THREE.CSS2DObject.prototype.constructor = THREE.CSS2DObject; | |
// | |
THREE.CSS2DRenderer = function () { | |
console.log( 'THREE.CSS2DRenderer', THREE.REVISION ); | |
var _width, _height; | |
var _widthHalf, _heightHalf; | |
var vector = new THREE.Vector3(); | |
var viewMatrix = new THREE.Matrix4(); | |
var viewProjectionMatrix = new THREE.Matrix4(); | |
var cache = { | |
objects: new WeakMap() | |
}; | |
var domElement = document.createElement( 'div' ); | |
domElement.style.overflow = 'hidden'; | |
this.domElement = domElement; | |
this.getSize = function () { | |
return { | |
width: _width, | |
height: _height | |
}; | |
}; | |
this.setSize = function ( width, height ) { | |
_width = width; | |
_height = height; | |
_widthHalf = _width / 2; | |
_heightHalf = _height / 2; | |
domElement.style.width = width + 'px'; | |
domElement.style.height = height + 'px'; | |
}; | |
var renderObject = function ( object, camera ) { | |
if ( object instanceof THREE.CSS2DObject ) { | |
vector.setFromMatrixPosition( object.matrixWorld ); | |
vector.applyMatrix4( viewProjectionMatrix ); | |
var element = object.element; | |
var style = 'translate(-50%,-50%) translate(' + ( vector.x * _widthHalf + _widthHalf ) + 'px,' + ( - vector.y * _heightHalf + _heightHalf ) + 'px)'; | |
element.style.WebkitTransform = style; | |
element.style.MozTransform = style; | |
element.style.oTransform = style; | |
element.style.transform = style; | |
element.style.display = ( vector.z < - 1 || vector.z > 1 ) ? 'none' : ''; | |
var objectData = { | |
distanceToCameraSquared: getDistanceToSquared( camera, object ) | |
}; | |
cache.objects.set( object, objectData ); | |
if ( element.parentNode !== domElement ) { | |
domElement.appendChild( element ); | |
} | |
} | |
for ( var i = 0, l = object.children.length; i < l; i ++ ) { | |
renderObject( object.children[ i ], camera ); | |
} | |
}; | |
var getDistanceToSquared = function () { | |
var a = new THREE.Vector3(); | |
var b = new THREE.Vector3(); | |
return function ( object1, object2 ) { | |
a.setFromMatrixPosition( object1.matrixWorld ); | |
b.setFromMatrixPosition( object2.matrixWorld ); | |
return a.distanceToSquared( b ); | |
}; | |
}(); | |
var filterAndFlatten = function ( scene ) { | |
var result = []; | |
scene.traverse( function ( object ) { | |
if ( object instanceof THREE.CSS2DObject ) result.push( object ); | |
} ); | |
return result; | |
}; | |
var zOrder = function ( scene ) { | |
var sorted = filterAndFlatten( scene ).sort( function ( a, b ) { | |
var distanceA = cache.objects.get( a ).distanceToCameraSquared; | |
var distanceB = cache.objects.get( b ).distanceToCameraSquared; | |
return distanceA - distanceB; | |
} ); | |
var zMax = sorted.length; | |
for ( var i = 0, l = sorted.length; i < l; i ++ ) { | |
sorted[ i ].element.style.zIndex = zMax - i; | |
} | |
}; | |
this.render = function ( scene, camera ) { | |
scene.updateMatrixWorld(); | |
if ( camera.parent === null ) camera.updateMatrixWorld(); | |
viewMatrix.copy( camera.matrixWorldInverse ); | |
viewProjectionMatrix.multiplyMatrices( camera.projectionMatrix, viewMatrix ); | |
renderObject( scene, camera ); | |
zOrder( scene ); | |
}; | |
}; | |