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/** | |
* @author meatbags / xavierburrow.com, github/meatbags | |
* | |
* RGB Halftone pass for three.js effects composer. Requires THREE.HalftoneShader. | |
* | |
*/ | |
THREE.HalftonePass = function ( width, height, params ) { | |
THREE.Pass.call( this ); | |
if ( THREE.HalftoneShader === undefined ) { | |
console.error( 'THREE.HalftonePass requires THREE.HalftoneShader' ); | |
} | |
this.uniforms = THREE.UniformsUtils.clone( THREE.HalftoneShader.uniforms ); | |
this.material = new THREE.ShaderMaterial( { | |
uniforms: this.uniforms, | |
fragmentShader: THREE.HalftoneShader.fragmentShader, | |
vertexShader: THREE.HalftoneShader.vertexShader | |
} ); | |
// set params | |
this.uniforms.width.value = width; | |
this.uniforms.height.value = height; | |
for ( var key in params ) { | |
if ( params.hasOwnProperty( key ) && this.uniforms.hasOwnProperty( key ) ) { | |
this.uniforms[ key ].value = params[ key ]; | |
} | |
} | |
this.fsQuad = new THREE.Pass.FullScreenQuad( this.material ); | |
}; | |
THREE.HalftonePass.prototype = Object.assign( Object.create( THREE.Pass.prototype ), { | |
constructor: THREE.HalftonePass, | |
render: function ( renderer, writeBuffer, readBuffer, deltaTime, maskActive ) { | |
this.material.uniforms[ "tDiffuse" ].value = readBuffer.texture; | |
if ( this.renderToScreen ) { | |
renderer.setRenderTarget( null ); | |
this.fsQuad.render( renderer ); | |
} else { | |
renderer.setRenderTarget( writeBuffer ); | |
if ( this.clear ) renderer.clear(); | |
this.fsQuad.render( renderer ); | |
} | |
}, | |
setSize: function ( width, height ) { | |
this.uniforms.width.value = width; | |
this.uniforms.height.value = height; | |
} | |
} ); | |