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| /** | |
| * @author bhouston / http://clara.io/ | |
| */ | |
| THREE.CubeTexturePass = function ( camera, envMap, opacity ) { | |
| THREE.Pass.call( this ); | |
| this.camera = camera; | |
| this.needsSwap = false; | |
| this.cubeShader = THREE.ShaderLib[ 'cube' ]; | |
| this.cubeMesh = new THREE.Mesh( | |
| new THREE.BoxBufferGeometry( 10, 10, 10 ), | |
| new THREE.ShaderMaterial( { | |
| uniforms: this.cubeShader.uniforms, | |
| vertexShader: this.cubeShader.vertexShader, | |
| fragmentShader: this.cubeShader.fragmentShader, | |
| depthTest: false, | |
| depthWrite: false, | |
| side: THREE.BackSide | |
| } ) | |
| ); | |
| this.envMap = envMap; | |
| this.opacity = ( opacity !== undefined ) ? opacity : 1.0; | |
| this.cubeScene = new THREE.Scene(); | |
| this.cubeCamera = new THREE.PerspectiveCamera(); | |
| this.cubeScene.add( this.cubeMesh ); | |
| }; | |
| THREE.CubeTexturePass.prototype = Object.assign( Object.create( THREE.Pass.prototype ), { | |
| constructor: THREE.CubeTexturePass, | |
| render: function ( renderer, writeBuffer, readBuffer, deltaTime, maskActive ) { | |
| var oldAutoClear = renderer.autoClear; | |
| renderer.autoClear = false; | |
| this.cubeCamera.projectionMatrix.copy( this.camera.projectionMatrix ); | |
| this.cubeCamera.quaternion.setFromRotationMatrix( this.camera.matrixWorld ); | |
| this.cubeMesh.material.uniforms[ "tCube" ].value = this.envMap; | |
| this.cubeMesh.material.uniforms[ "opacity" ].value = this.opacity; | |
| this.cubeMesh.material.transparent = ( this.opacity < 1.0 ); | |
| renderer.setRenderTarget( this.renderToScreen ? null : readBuffer ); | |
| if ( this.clear ) renderer.clear(); | |
| renderer.render( this.cubeScene, this.cubeCamera ); | |
| renderer.autoClear = oldAutoClear; | |
| } | |
| } ); | |