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/** | |
* @author sunag / http://www.sunag.com.br/ | |
*/ | |
import { InputNode } from '../core/InputNode.js'; | |
import { UVNode } from '../accessors/UVNode.js'; | |
import { ColorSpaceNode } from '../utils/ColorSpaceNode.js'; | |
function TextureNode( value, uv, bias, project ) { | |
InputNode.call( this, 'v4', { shared: true } ); | |
this.value = value; | |
this.uv = uv || new UVNode(); | |
this.bias = bias; | |
this.project = project !== undefined ? project : false; | |
} | |
TextureNode.prototype = Object.create( InputNode.prototype ); | |
TextureNode.prototype.constructor = TextureNode; | |
TextureNode.prototype.nodeType = "Texture"; | |
TextureNode.prototype.getTexture = function ( builder, output ) { | |
return InputNode.prototype.generate.call( this, builder, output, this.value.uuid, 't' ); | |
}; | |
TextureNode.prototype.generate = function ( builder, output ) { | |
if ( output === 'sampler2D' ) { | |
return this.getTexture( builder, output ); | |
} | |
var tex = this.getTexture( builder, output ), | |
uv = this.uv.build( builder, this.project ? 'v4' : 'v2' ), | |
bias = this.bias ? this.bias.build( builder, 'f' ) : undefined; | |
if ( bias == undefined && builder.context.bias ) { | |
bias = new builder.context.bias( this ).build( builder, 'f' ); | |
} | |
var method, code; | |
if ( this.project ) method = 'texture2DProj'; | |
else method = bias ? 'tex2DBias' : 'tex2D'; | |
if ( bias ) code = method + '( ' + tex + ', ' + uv + ', ' + bias + ' )'; | |
else code = method + '( ' + tex + ', ' + uv + ' )'; | |
// add this context to replace ColorSpaceNode.input to code | |
builder.addContext( { input: code, encoding: builder.getTextureEncodingFromMap( this.value ), include: builder.isShader( 'vertex' ) } ); | |
this.colorSpace = this.colorSpace || new ColorSpaceNode( this ); | |
code = this.colorSpace.build( builder, this.type ); | |
builder.removeContext(); | |
return builder.format( code, this.type, output ); | |
}; | |
TextureNode.prototype.copy = function ( source ) { | |
InputNode.prototype.copy.call( this, source ); | |
if ( source.value ) this.value = source.value; | |
this.uv = source.uv; | |
if ( source.bias ) this.bias = source.bias; | |
if ( source.project !== undefined ) this.project = source.project; | |
}; | |
TextureNode.prototype.toJSON = function ( meta ) { | |
var data = this.getJSONNode( meta ); | |
if ( ! data ) { | |
data = this.createJSONNode( meta ); | |
if ( this.value ) data.value = this.value.uuid; | |
data.uv = this.uv.toJSON( meta ).uuid; | |
data.project = this.project; | |
if ( this.bias ) data.bias = this.bias.toJSON( meta ).uuid; | |
} | |
return data; | |
}; | |
export { TextureNode }; | |