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/** | |
* SEA3D SDK | |
* @author Sunag / http://www.sunag.com.br/ | |
*/ | |
; | |
var SEA3D = { VERSION: 18110 }; | |
SEA3D.getVersion = function () { | |
// Max = 16777215 - VV.S.S.BB | V = Version | S = Subversion | B = Buildversion | |
var v = SEA3D.VERSION.toString(), l = v.length; | |
return v.substring( 0, l - 4 ) + "." + v.substring( l - 4, l - 3 ) + "." + v.substring( l - 3, l - 2 ) + "." + parseFloat( v.substring( l - 2, l ) ).toString(); | |
}; | |
console.log( 'SEA3D ' + SEA3D.getVersion() ); | |
// | |
// STREAM : STANDARD DATA-IO ( LITTLE-ENDIAN ) | |
// | |
SEA3D.Stream = function ( buffer ) { | |
this.position = 0; | |
this.buffer = buffer || new ArrayBuffer(); | |
}; | |
SEA3D.Stream.NONE = 0; | |
// 1D = 0 at 31 | |
SEA3D.Stream.BOOLEAN = 1; | |
SEA3D.Stream.BYTE = 2; | |
SEA3D.Stream.UBYTE = 3; | |
SEA3D.Stream.SHORT = 4; | |
SEA3D.Stream.USHORT = 5; | |
SEA3D.Stream.INT24 = 6; | |
SEA3D.Stream.UINT24 = 7; | |
SEA3D.Stream.INT = 8; | |
SEA3D.Stream.UINT = 9; | |
SEA3D.Stream.FLOAT = 10; | |
SEA3D.Stream.DOUBLE = 11; | |
SEA3D.Stream.DECIMAL = 12; | |
// 2D = 32 at 63 | |
// 3D = 64 at 95 | |
SEA3D.Stream.VECTOR3D = 74; | |
// 4D = 96 at 127 | |
SEA3D.Stream.VECTOR4D = 106; | |
// Undefined Size = 128 at 255 | |
SEA3D.Stream.STRING_TINY = 128; | |
SEA3D.Stream.STRING_SHORT = 129; | |
SEA3D.Stream.STRING_LONG = 130; | |
SEA3D.Stream.ASSET = 200; | |
SEA3D.Stream.GROUP = 255; | |
SEA3D.Stream.BLEND_MODE = [ | |
"normal", "add", "subtract", "multiply", "dividing", "mix", "alpha", "screen", "darken", | |
"overlay", "colorburn", "linearburn", "lighten", "colordodge", "lineardodge", | |
"softlight", "hardlight", "pinlight", "spotlight", "spotlightblend", "hardmix", | |
"average", "difference", "exclusion", "hue", "saturation", "color", "value", | |
"linearlight", "grainextract", "reflect", "glow", "darkercolor", "lightercolor", "phoenix", "negation" | |
]; | |
SEA3D.Stream.INTERPOLATION_TABLE = [ | |
"normal", "linear", | |
"sine.in", "sine.out", "sine.inout", | |
"cubic.in", "cubic.out", "cubic.inout", | |
"quint.in", "quint.out", "quint.inout", | |
"circ.in", "circ.out", "circ.inout", | |
"back.in", "back.out", "back.inout", | |
"quad.in", "quad.out", "quad.inout", | |
"quart.in", "quart.out", "quart.inout", | |
"expo.in", "expo.out", "expo.inout", | |
"elastic.in", "elastic.out", "elastic.inout", | |
"bounce.in", "bounce.out", "bounce.inout" | |
]; | |
SEA3D.Stream.sizeOf = function ( kind ) { | |
if ( kind == 0 ) return 0; | |
else if ( kind >= 1 && kind <= 31 ) return 1; | |
else if ( kind >= 32 && kind <= 63 ) return 2; | |
else if ( kind >= 64 && kind <= 95 ) return 3; | |
else if ( kind >= 96 && kind <= 125 ) return 4; | |
return - 1; | |
}; | |
SEA3D.Stream.prototype = { | |
constructor: SEA3D.Stream, | |
set buffer( val ) { | |
this.buf = val; | |
this.data = new DataView( val ); | |
}, | |
get buffer() { | |
return this.buf; | |
}, | |
get bytesAvailable() { | |
return this.length - this.position; | |
}, | |
get length() { | |
return this.buf.byteLength; | |
} | |
}; | |
SEA3D.Stream.prototype.getByte = function ( pos ) { | |
return this.data.getInt8( pos ); | |
}; | |
SEA3D.Stream.prototype.readBytes = function ( len ) { | |
var buf = this.buf.slice( this.position, this.position + len ); | |
this.position += len; | |
return buf; | |
}; | |
SEA3D.Stream.prototype.readByte = function () { | |
return this.data.getInt8( this.position ++ ); | |
}; | |
SEA3D.Stream.prototype.readUByte = function () { | |
return this.data.getUint8( this.position ++ ); | |
}; | |
SEA3D.Stream.prototype.readBool = function () { | |
return this.data.getInt8( this.position ++ ) != 0; | |
}; | |
SEA3D.Stream.prototype.readShort = function () { | |
var v = this.data.getInt16( this.position, true ); | |
this.position += 2; | |
return v; | |
}; | |
SEA3D.Stream.prototype.readUShort = function () { | |
var v = this.data.getUint16( this.position, true ); | |
this.position += 2; | |
return v; | |
}; | |
SEA3D.Stream.prototype.readUInt24 = function () { | |
var v = this.data.getUint32( this.position, true ) & 0xFFFFFF; | |
this.position += 3; | |
return v; | |
}; | |
SEA3D.Stream.prototype.readUInt24F = function () { | |
return this.readUShort() | ( this.readUByte() << 16 ); | |
}; | |
SEA3D.Stream.prototype.readInt = function () { | |
var v = this.data.getInt32( this.position, true ); | |
this.position += 4; | |
return v; | |
}; | |
SEA3D.Stream.prototype.readUInt = function () { | |
var v = this.data.getUint32( this.position, true ); | |
this.position += 4; | |
return v; | |
}; | |
SEA3D.Stream.prototype.readFloat = function () { | |
var v = this.data.getFloat32( this.position, true ); | |
this.position += 4; | |
return v; | |
}; | |
SEA3D.Stream.prototype.readUInteger = function () { | |
var v = this.readUByte(), | |
r = v & 0x7F; | |
if ( ( v & 0x80 ) != 0 ) { | |
v = this.readUByte(); | |
r |= ( v & 0x7F ) << 7; | |
if ( ( v & 0x80 ) != 0 ) { | |
v = this.readUByte(); | |
r |= ( v & 0x7F ) << 13; | |
} | |
} | |
return r; | |
}; | |
SEA3D.Stream.prototype.readVector2 = function () { | |
return { x: this.readFloat(), y: this.readFloat() }; | |
}; | |
SEA3D.Stream.prototype.readVector3 = function () { | |
return { x: this.readFloat(), y: this.readFloat(), z: this.readFloat() }; | |
}; | |
SEA3D.Stream.prototype.readVector4 = function () { | |
return { x: this.readFloat(), y: this.readFloat(), z: this.readFloat(), w: this.readFloat() }; | |
}; | |
SEA3D.Stream.prototype.readMatrix = function () { | |
var mtx = new Float32Array( 16 ); | |
mtx[ 0 ] = this.readFloat(); | |
mtx[ 1 ] = this.readFloat(); | |
mtx[ 2 ] = this.readFloat(); | |
mtx[ 3 ] = 0.0; | |
mtx[ 4 ] = this.readFloat(); | |
mtx[ 5 ] = this.readFloat(); | |
mtx[ 6 ] = this.readFloat(); | |
mtx[ 7 ] = 0.0; | |
mtx[ 8 ] = this.readFloat(); | |
mtx[ 9 ] = this.readFloat(); | |
mtx[ 10 ] = this.readFloat(); | |
mtx[ 11 ] = 0.0; | |
mtx[ 12 ] = this.readFloat(); | |
mtx[ 13 ] = this.readFloat(); | |
mtx[ 14 ] = this.readFloat(); | |
mtx[ 15 ] = 1.0; | |
return mtx; | |
}; | |
SEA3D.Stream.prototype.readUTF8 = function ( len ) { | |
var buffer = this.readBytes( len ); | |
return THREE.LoaderUtils.decodeText( new Uint8Array( buffer ) ); | |
}; | |
SEA3D.Stream.prototype.readExt = function () { | |
return this.readUTF8( 4 ).replace( /\0/g, "" ); | |
}; | |
SEA3D.Stream.prototype.readUTF8Tiny = function () { | |
return this.readUTF8( this.readUByte() ); | |
}; | |
SEA3D.Stream.prototype.readUTF8Short = function () { | |
return this.readUTF8( this.readUShort() ); | |
}; | |
SEA3D.Stream.prototype.readUTF8Long = function () { | |
return this.readUTF8( this.readUInt() ); | |
}; | |
SEA3D.Stream.prototype.readUByteArray = function ( length ) { | |
var v = new Uint8Array( length ); | |
SEA3D.Stream.memcpy( | |
v.buffer, | |
0, | |
this.buffer, | |
this.position, | |
length | |
); | |
this.position += length; | |
return v; | |
}; | |
SEA3D.Stream.prototype.readUShortArray = function ( length ) { | |
var v = new Uint16Array( length ), | |
len = length * 2; | |
SEA3D.Stream.memcpy( | |
v.buffer, | |
0, | |
this.buffer, | |
this.position, | |
len | |
); | |
this.position += len; | |
return v; | |
}; | |
SEA3D.Stream.prototype.readUInt24Array = function ( length ) { | |
var v = new Uint32Array( length ); | |
for ( var i = 0; i < length; i ++ ) { | |
v[ i ] = this.readUInt24(); | |
} | |
return v; | |
}; | |
SEA3D.Stream.prototype.readUIntArray = function ( length ) { | |
var v = new Uint32Array( length ), | |
len = length * 4; | |
SEA3D.Stream.memcpy( | |
v.buffer, | |
0, | |
this.buffer, | |
this.position, | |
len | |
); | |
this.position += len; | |
return v; | |
}; | |
SEA3D.Stream.prototype.readFloatArray = function ( length ) { | |
var v = new Float32Array( length ), | |
len = length * 4; | |
SEA3D.Stream.memcpy( | |
v.buffer, | |
0, | |
this.buffer, | |
this.position, | |
len | |
); | |
this.position += len; | |
return v; | |
}; | |
SEA3D.Stream.prototype.readBlendMode = function () { | |
return SEA3D.Stream.BLEND_MODE[ this.readUByte() ]; | |
}; | |
SEA3D.Stream.prototype.readInterpolation = function () { | |
return SEA3D.Stream.INTERPOLATION_TABLE[ this.readUByte() ]; | |
}; | |
SEA3D.Stream.prototype.readTags = function ( callback ) { | |
var numTag = this.readUByte(); | |
for ( var i = 0; i < numTag; ++ i ) { | |
var kind = this.readUShort(); | |
var size = this.readUInt(); | |
var pos = this.position; | |
callback( kind, this, size ); | |
this.position = pos += size; | |
} | |
}; | |
SEA3D.Stream.prototype.readProperties = function ( sea3d ) { | |
var count = this.readUByte(), | |
props = {}, types = {}; | |
props.__type = types; | |
for ( var i = 0; i < count; i ++ ) { | |
var name = this.readUTF8Tiny(), | |
type = this.readUByte(); | |
types[ name ] = type; | |
props[ name ] = type == SEA3D.Stream.GROUP ? this.readProperties( sea3d ) : this.readToken( type, sea3d ); | |
} | |
return props; | |
}; | |
SEA3D.Stream.prototype.readAnimationList = function ( sea3d ) { | |
var list = [], | |
count = this.readUByte(); | |
var i = 0; | |
while ( i < count ) { | |
var attrib = this.readUByte(), | |
anm = {}; | |
anm.relative = ( attrib & 1 ) != 0; | |
if ( attrib & 2 ) anm.timeScale = this.readFloat(); | |
anm.tag = sea3d.getObject( this.readUInt() ); | |
list[ i ++ ] = anm; | |
} | |
return list; | |
}; | |
SEA3D.Stream.prototype.readScriptList = function ( sea3d ) { | |
var list = [], | |
count = this.readUByte(); | |
var i = 0; | |
while ( i < count ) { | |
var attrib = this.readUByte(), | |
script = {}; | |
script.priority = ( attrib & 1 ) | ( attrib & 2 ); | |
if ( attrib & 4 ) { | |
var numParams = this.readUByte(); | |
script.params = {}; | |
for ( var j = 0; j < numParams; j ++ ) { | |
var name = this.readUTF8Tiny(); | |
script.params[ name ] = this.readObject( sea3d ); | |
} | |
} | |
if ( attrib & 8 ) { | |
script.method = this.readUTF8Tiny(); | |
} | |
script.tag = sea3d.getObject( this.readUInt() ); | |
list[ i ++ ] = script; | |
} | |
return list; | |
}; | |
SEA3D.Stream.prototype.readObject = function ( sea3d ) { | |
return this.readToken( this.readUByte(), sea3d ); | |
}; | |
SEA3D.Stream.prototype.readToken = function ( type, sea3d ) { | |
switch ( type ) { | |
// 1D | |
case SEA3D.Stream.BOOLEAN: | |
return this.readBool(); | |
break; | |
case SEA3D.Stream.UBYTE: | |
return this.readUByte(); | |
break; | |
case SEA3D.Stream.USHORT: | |
return this.readUShort(); | |
break; | |
case SEA3D.Stream.UINT24: | |
return this.readUInt24(); | |
break; | |
case SEA3D.Stream.INT: | |
return this.readInt(); | |
break; | |
case SEA3D.Stream.UINT: | |
return this.readUInt(); | |
break; | |
case SEA3D.Stream.FLOAT: | |
return this.readFloat(); | |
break; | |
// 3D | |
case SEA3D.Stream.VECTOR3D: | |
return this.readVector3(); | |
break; | |
// 4D | |
case SEA3D.Stream.VECTOR4D: | |
return this.readVector4(); | |
break; | |
// Undefined Values | |
case SEA3D.Stream.STRING_TINY: | |
return this.readUTF8Tiny(); | |
break; | |
case SEA3D.Stream.STRING_SHORT: | |
return this.readUTF8Short(); | |
break; | |
case SEA3D.Stream.STRING_LONG: | |
return this.readUTF8Long(); | |
break; | |
case SEA3D.Stream.ASSET: | |
var asset = this.readUInt(); | |
return asset > 0 ? sea3d.getObject( asset - 1 ) : null; | |
break; | |
default: | |
console.error( "DataType not found!" ); | |
} | |
return null; | |
}; | |
SEA3D.Stream.prototype.readVector = function ( type, length, offset ) { | |
var size = SEA3D.Stream.sizeOf( type ), | |
i = offset * size, | |
count = i + ( length * size ); | |
switch ( type ) { | |
// 1D | |
case SEA3D.Stream.BOOLEAN: | |
return this.readUByteArray( count ); | |
case SEA3D.Stream.UBYTE: | |
return this.readUByteArray( count ); | |
case SEA3D.Stream.USHORT: | |
return this.readUShortArray( count ); | |
case SEA3D.Stream.UINT24: | |
return this.readUInt24Array( count ); | |
case SEA3D.Stream.UINT: | |
return this.readUIntArray( count ); | |
case SEA3D.Stream.FLOAT: | |
return this.readFloatArray( count ); | |
// 3D | |
case SEA3D.Stream.VECTOR3D: | |
return this.readFloatArray( count ); | |
// 4D | |
case SEA3D.Stream.VECTOR4D: | |
return this.readFloatArray( count ); | |
} | |
}; | |
SEA3D.Stream.prototype.append = function ( data ) { | |
var buffer = new ArrayBuffer( this.data.byteLength + data.byteLength ); | |
SEA3D.Stream.memcpy( buffer, 0, this.data.buffer, 0, this.data.byteLength ); | |
SEA3D.Stream.memcpy( buffer, this.data.byteLength, data, 0, data.byteLength ); | |
this.buffer = buffer; | |
}; | |
SEA3D.Stream.prototype.concat = function ( position, length ) { | |
return new SEA3D.Stream( this.buffer.slice( position, position + length ) ); | |
}; | |
/** | |
* @author DataStream.js | |
*/ | |
SEA3D.Stream.memcpy = function ( dst, dstOffset, src, srcOffset, byteLength ) { | |
var dstU8 = new Uint8Array( dst, dstOffset, byteLength ); | |
var srcU8 = new Uint8Array( src, srcOffset, byteLength ); | |
dstU8.set( srcU8 ); | |
}; | |
// | |
// UByteArray | |
// | |
SEA3D.UByteArray = function () { | |
this.ubytes = []; | |
this.length = 0; | |
}; | |
SEA3D.UByteArray.prototype = { | |
constructor: SEA3D.UByteArray, | |
add: function ( ubytes ) { | |
this.ubytes.push( ubytes ); | |
this.length += ubytes.byteLength; | |
}, | |
toBuffer: function () { | |
var memcpy = new Uint8Array( this.length ); | |
for ( var i = 0, offset = 0; i < this.ubytes.length; i ++ ) { | |
memcpy.set( this.ubytes[ i ], offset ); | |
offset += this.ubytes[ i ].byteLength; | |
} | |
return memcpy.buffer; | |
} | |
}; | |
// | |
// Math | |
// | |
SEA3D.Math = { | |
RAD_TO_DEG: 180 / Math.PI, | |
DEG_TO_RAD: Math.PI / 180 | |
}; | |
SEA3D.Math.angle = function ( val ) { | |
var ang = 180, | |
inv = val < 0; | |
val = ( inv ? - val : val ) % 360; | |
if ( val > ang ) { | |
val = - ang + ( val - ang ); | |
} | |
return ( inv ? - val : val ); | |
}; | |
SEA3D.Math.angleDiff = function ( a, b ) { | |
a *= this.DEG_TO_RAD; | |
b *= this.DEG_TO_RAD; | |
return Math.atan2( Math.sin( a - b ), Math.cos( a - b ) ) * this.RAD_TO_DEG; | |
}; | |
SEA3D.Math.angleArea = function ( angle, target, area ) { | |
return Math.abs( this.angleDiff( angle, target ) ) <= area; | |
}; | |
SEA3D.Math.direction = function ( x1, y1, x2, y2 ) { | |
return Math.atan2( y2 - y1, x2 - x1 ); | |
}; | |
SEA3D.Math.physicalLerp = function ( val, to, deltaTime, duration ) { | |
var t = deltaTime / duration; | |
if ( t > 1 ) t = 1; | |
return val + ( ( to - val ) * t ); | |
}; | |
SEA3D.Math.physicalAngle = function ( val, to, deltaTime, duration ) { | |
if ( Math.abs( val - to ) > 180 ) { | |
if ( val > to ) { | |
to += 360; | |
} else { | |
to -= 360; | |
} | |
} | |
var t = deltaTime / duration; | |
if ( t > 1 ) t = 1; | |
return this.angle( val + ( ( to - val ) * t ) ); | |
}; | |
SEA3D.Math.zero = function ( value, precision ) { | |
precision = precision || 1.0E-3; | |
var pValue = value < 0 ? - value : value; | |
if ( pValue - precision < 0 ) value = 0; | |
return value; | |
}; | |
SEA3D.Math.round = function ( value, precision ) { | |
precision = Math.pow( 10, precision ); | |
return Math.round( value * precision ) / precision; | |
}; | |
SEA3D.Math.lerpAngle = function ( val, tar, t ) { | |
if ( Math.abs( val - tar ) > 180 ) { | |
if ( val > tar ) { | |
tar += 360; | |
} else { | |
tar -= 360; | |
} | |
} | |
val += ( tar - val ) * t; | |
return SEA3D.Math.angle( val ); | |
}; | |
SEA3D.Math.lerpColor = function ( val, tar, t ) { | |
var a0 = val >> 24 & 0xff, | |
r0 = val >> 16 & 0xff, | |
g0 = val >> 8 & 0xff, | |
b0 = val & 0xff; | |
var a1 = tar >> 24 & 0xff, | |
r1 = tar >> 16 & 0xff, | |
g1 = tar >> 8 & 0xff, | |
b1 = tar & 0xff; | |
a0 += ( a1 - a0 ) * t; | |
r0 += ( r1 - r0 ) * t; | |
g0 += ( g1 - g0 ) * t; | |
b0 += ( b1 - b0 ) * t; | |
return a0 << 24 | r0 << 16 | g0 << 8 | b0; | |
}; | |
SEA3D.Math.lerp = function ( val, tar, t ) { | |
return val + ( ( tar - val ) * t ); | |
}; | |
// | |
// Timer | |
// | |
SEA3D.Timer = function () { | |
this.time = this.start = Date.now(); | |
}; | |
SEA3D.Timer.prototype = { | |
constructor: SEA3D.Timer, | |
get now() { | |
return Date.now(); | |
}, | |
get deltaTime() { | |
return Date.now() - this.time; | |
}, | |
get elapsedTime() { | |
return Date.now() - this.start; | |
}, | |
update: function () { | |
this.time = Date.now(); | |
} | |
}; | |
// | |
// Object | |
// | |
SEA3D.Object = function ( name, data, type, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.type = type; | |
this.sea3d = sea3d; | |
}; | |
// | |
// Geometry Base | |
// | |
SEA3D.GeometryBase = function ( name, data, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
this.attrib = data.readUShort(); | |
this.isBig = ( this.attrib & 1 ) != 0; | |
// variable uint | |
data.readVInt = this.isBig ? data.readUInt : data.readUShort; | |
this.numVertex = data.readVInt(); | |
this.length = this.numVertex * 3; | |
}; | |
// | |
// Geometry | |
// | |
SEA3D.Geometry = function ( name, data, sea3d ) { | |
SEA3D.GeometryBase.call( this, name, data, sea3d ); | |
var i, j, len; | |
// NORMAL | |
if ( this.attrib & 4 ) { | |
this.normal = data.readFloatArray( this.length ); | |
} | |
// TANGENT | |
if ( this.attrib & 8 ) { | |
this.tangent = data.readFloatArray( this.length ); | |
} | |
// UV | |
if ( this.attrib & 32 ) { | |
var uvCount = data.readUByte(); | |
if ( uvCount ) { | |
this.uv = []; | |
len = this.numVertex * 2; | |
i = 0; | |
while ( i < uvCount ) { | |
// UV VERTEX DATA | |
this.uv[ i ++ ] = data.readFloatArray( len ); | |
} | |
} | |
} | |
// JOINT-INDEXES / WEIGHTS | |
if ( this.attrib & 64 ) { | |
this.jointPerVertex = data.readUByte(); | |
var jntLen = this.numVertex * this.jointPerVertex; | |
this.joint = data.readUShortArray( jntLen ); | |
this.weight = data.readFloatArray( jntLen ); | |
} | |
// VERTEX_COLOR | |
if ( this.attrib & 128 ) { | |
var colorAttrib = data.readUByte(); | |
var colorCount = data.readUByte(); | |
if ( colorCount ) { | |
this.numColor = ( ( ( colorAttrib & 64 ) >> 6 ) | ( ( colorAttrib & 128 ) >> 6 ) ) + 1; | |
this.color = []; | |
for ( i = 0 & 15; i < colorCount; i ++ ) { | |
this.color.push( data.readFloatArray( this.numVertex * this.numColor ) ); | |
} | |
} | |
} | |
// VERTEX | |
this.vertex = data.readFloatArray( this.length ); | |
// SUB-MESHES | |
var count = data.readUByte(); | |
this.groups = []; | |
if ( this.attrib & 1024 ) { | |
// INDEXES | |
for ( i = 0, len = 0; i < count; i ++ ) { | |
j = data.readVInt() * 3; | |
this.groups.push( { | |
start: len, | |
count: j | |
} ); | |
len += j; | |
} | |
if ( ! ( this.attrib & 2048 ) ) { | |
this.indexes = this.isBig ? data.readUIntArray( len ) : data.readUShortArray( len ); | |
} | |
} else { | |
// INDEXES | |
var stride = this.isBig ? 4 : 2, | |
bytearray = new SEA3D.UByteArray(); | |
for ( i = 0, j = 0; i < count; i ++ ) { | |
len = data.readVInt() * 3; | |
this.groups.push( { | |
start: j, | |
count: len | |
} ); | |
j += len; | |
bytearray.add( data.readUByteArray( len * stride ) ); | |
} | |
this.indexes = this.isBig ? new Uint32Array( bytearray.toBuffer() ) : new Uint16Array( bytearray.toBuffer() ); | |
} | |
}; | |
SEA3D.Geometry.prototype = Object.create( SEA3D.GeometryBase.prototype ); | |
SEA3D.Geometry.prototype.constructor = SEA3D.Geometry; | |
SEA3D.Geometry.prototype.type = "geo"; | |
// | |
// Object3D | |
// | |
SEA3D.Object3D = function ( name, data, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
this.isStatic = false; | |
this.visible = true; | |
this.attrib = data.readUShort(); | |
if ( this.attrib & 1 ) this.parent = sea3d.getObject( data.readUInt() ); | |
if ( this.attrib & 2 ) this.animations = data.readAnimationList( sea3d ); | |
if ( this.attrib & 4 ) this.scripts = data.readScriptList( sea3d ); | |
if ( this.attrib & 16 ) this.attributes = sea3d.getObject( data.readUInt() ); | |
if ( this.attrib & 32 ) { | |
var objectType = data.readUByte(); | |
this.isStatic = ( objectType & 1 ) != 0; | |
this.visible = ( objectType & 2 ) == 0; | |
} | |
}; | |
SEA3D.Object3D.prototype.readTag = function ( kind, data, size ) { | |
}; | |
// | |
// Entity3D | |
// | |
SEA3D.Entity3D = function ( name, data, sea3d ) { | |
SEA3D.Object3D.call( this, name, data, sea3d ); | |
this.castShadows = true; | |
if ( this.attrib & 64 ) { | |
var lightType = data.readUByte(); | |
this.castShadows = ( lightType & 1 ) == 0; | |
} | |
}; | |
SEA3D.Entity3D.prototype = Object.create( SEA3D.Object3D.prototype ); | |
SEA3D.Entity3D.prototype.constructor = SEA3D.Entity3D; | |
// | |
// Sound3D | |
// | |
SEA3D.Sound3D = function ( name, data, sea3d ) { | |
SEA3D.Object3D.call( this, name, data, sea3d ); | |
this.autoPlay = ( this.attrib & 64 ) != 0; | |
if ( this.attrib & 128 ) this.mixer = sea3d.getObject( data.readUInt() ); | |
this.sound = sea3d.getObject( data.readUInt() ); | |
this.volume = data.readFloat(); | |
}; | |
SEA3D.Sound3D.prototype = Object.create( SEA3D.Object3D.prototype ); | |
SEA3D.Sound3D.prototype.constructor = SEA3D.Sound3D; | |
// | |
// Sound Point | |
// | |
SEA3D.SoundPoint = function ( name, data, sea3d ) { | |
SEA3D.Sound3D.call( this, name, data, sea3d ); | |
this.position = data.readVector3(); | |
this.distance = data.readFloat(); | |
data.readTags( this.readTag.bind( this ) ); | |
}; | |
SEA3D.SoundPoint.prototype = Object.create( SEA3D.Sound3D.prototype ); | |
SEA3D.SoundPoint.prototype.constructor = SEA3D.SoundPoint; | |
SEA3D.SoundPoint.prototype.type = "sp"; | |
// | |
// Container3D | |
// | |
SEA3D.Container3D = function ( name, data, sea3d ) { | |
SEA3D.Object3D.call( this, name, data, sea3d ); | |
this.transform = data.readMatrix(); | |
data.readTags( this.readTag.bind( this ) ); | |
}; | |
SEA3D.Container3D.prototype = Object.create( SEA3D.Object3D.prototype ); | |
SEA3D.Container3D.prototype.constructor = SEA3D.Container3D; | |
SEA3D.Container3D.prototype.type = "c3d"; | |
// | |
// Script URL | |
// | |
SEA3D.ScriptURL = function ( name, data, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
this.url = data.readUTF8( data.length ); | |
}; | |
SEA3D.ScriptURL.prototype.type = "src"; | |
// | |
// Texture URL | |
// | |
SEA3D.TextureURL = function ( name, data, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
this.url = sea3d.config.path + data.readUTF8( data.length ); | |
}; | |
SEA3D.TextureURL.prototype.type = "urlT"; | |
// | |
// CubeMap URL | |
// | |
SEA3D.CubeMapURL = function ( name, data, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
this.faces = []; | |
for ( var i = 0; i < 6; i ++ ) { | |
this.faces[ i ] = data.readUTF8Tiny(); | |
} | |
}; | |
SEA3D.CubeMapURL.prototype.type = "cURL"; | |
// | |
// Actions | |
// | |
SEA3D.Actions = function ( name, data, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
this.count = data.readUInt(); | |
this.actions = []; | |
for ( var i = 0; i < this.count; i ++ ) { | |
var flag = data.readUByte(); | |
var kind = data.readUShort(); | |
var size = data.readUShort(); | |
var position = data.position; | |
var act = this.actions[ i ] = { kind: kind }; | |
// range of animation | |
if ( flag & 1 ) { | |
// start and count in frames | |
act.range = [ data.readUInt(), data.readUInt() ]; | |
} | |
// time | |
if ( flag & 2 ) { | |
act.time = data.readUInt(); | |
} | |
// easing | |
if ( flag & 4 ) { | |
act.intrpl = data.readInterpolation(); | |
if ( act.intrpl.indexOf( 'back.' ) == 0 ) { | |
act.intrplParam0 = data.readFloat(); | |
} else if ( act.intrpl.indexOf( 'elastic.' ) == 0 ) { | |
act.intrplParam0 = data.readFloat(); | |
act.intrplParam1 = data.readFloat(); | |
} | |
} | |
switch ( kind ) { | |
case SEA3D.Actions.RTT_TARGET: | |
act.source = sea3d.getObject( data.readUInt() ); | |
act.target = sea3d.getObject( data.readUInt() ); | |
break; | |
case SEA3D.Actions.LOOK_AT: | |
act.source = sea3d.getObject( data.readUInt() ); | |
act.target = sea3d.getObject( data.readUInt() ); | |
break; | |
case SEA3D.Actions.PLAY_SOUND: | |
act.sound = sea3d.getObject( data.readUInt() ); | |
act.offset = data.readUInt(); | |
break; | |
case SEA3D.Actions.PLAY_ANIMATION: | |
act.object = sea3d.getObject( data.readUInt() ); | |
act.name = data.readUTF8Tiny(); | |
break; | |
case SEA3D.Actions.FOG: | |
act.color = data.readUInt24(); | |
act.min = data.readFloat(); | |
act.max = data.readFloat(); | |
break; | |
case SEA3D.Actions.ENVIRONMENT: | |
act.texture = sea3d.getObject( data.readUInt() ); | |
break; | |
case SEA3D.Actions.ENVIRONMENT_COLOR: | |
act.color = data.readUInt24F(); | |
break; | |
case SEA3D.Actions.CAMERA: | |
act.camera = sea3d.getObject( data.readUInt() ); | |
break; | |
case SEA3D.Actions.SCRIPTS: | |
act.scripts = data.readScriptList( sea3d ); | |
break; | |
case SEA3D.Actions.CLASS_OF: | |
act.classof = sea3d.getObject( data.readUInt() ); | |
break; | |
case SEA3D.Actions.ATTRIBUTES: | |
act.attributes = sea3d.getObject( data.readUInt() ); | |
break; | |
default: | |
console.log( "Action \"" + kind + "\" not found." ); | |
break; | |
} | |
data.position = position + size; | |
} | |
}; | |
SEA3D.Actions.SCENE = 0; | |
SEA3D.Actions.ENVIRONMENT_COLOR = 1; | |
SEA3D.Actions.ENVIRONMENT = 2; | |
SEA3D.Actions.FOG = 3; | |
SEA3D.Actions.PLAY_ANIMATION = 4; | |
SEA3D.Actions.PLAY_SOUND = 5; | |
SEA3D.Actions.ANIMATION_AUDIO_SYNC = 6; | |
SEA3D.Actions.LOOK_AT = 7; | |
SEA3D.Actions.RTT_TARGET = 8; | |
SEA3D.Actions.CAMERA = 9; | |
SEA3D.Actions.SCRIPTS = 10; | |
SEA3D.Actions.CLASS_OF = 11; | |
SEA3D.Actions.ATTRIBUTES = 12; | |
SEA3D.Actions.prototype.type = "act"; | |
// | |
// Properties | |
// | |
SEA3D.Properties = function ( name, data, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
this.props = data.readProperties( sea3d ); | |
this.props.__name = name; | |
}; | |
SEA3D.Properties.prototype.type = "prop"; | |
// | |
// File Info | |
// | |
SEA3D.FileInfo = function ( name, data, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
this.info = data.readProperties( sea3d ); | |
this.info.__name = name; | |
sea3d.info = this.info; | |
}; | |
SEA3D.FileInfo.prototype.type = "info"; | |
// | |
// Java Script | |
// | |
SEA3D.JavaScript = function ( name, data, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
this.src = data.readUTF8( data.length ); | |
}; | |
SEA3D.JavaScript.prototype.type = "js"; | |
// | |
// Java Script Method | |
// | |
SEA3D.JavaScriptMethod = function ( name, data, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
var count = data.readUShort(); | |
this.methods = {}; | |
for ( var i = 0; i < count; i ++ ) { | |
var flag = data.readUByte(); | |
var method = data.readUTF8Tiny(); | |
this.methods[ method ] = { | |
src: data.readUTF8Long() | |
}; | |
} | |
}; | |
SEA3D.JavaScriptMethod.prototype.type = "jsm"; | |
// | |
// GLSL | |
// | |
SEA3D.GLSL = function ( name, data, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
this.src = data.readUTF8( data.length ); | |
}; | |
SEA3D.GLSL.prototype.type = "glsl"; | |
// | |
// Dummy | |
// | |
SEA3D.Dummy = function ( name, data, sea3d ) { | |
SEA3D.Object3D.call( this, name, data, sea3d ); | |
this.transform = data.readMatrix(); | |
this.width = data.readFloat(); | |
this.height = data.readFloat(); | |
this.depth = data.readFloat(); | |
data.readTags( this.readTag.bind( this ) ); | |
}; | |
SEA3D.Dummy.prototype = Object.create( SEA3D.Object3D.prototype ); | |
SEA3D.Dummy.prototype.constructor = SEA3D.Dummy; | |
SEA3D.Dummy.prototype.type = "dmy"; | |
// | |
// Line | |
// | |
SEA3D.Line = function ( name, data, sea3d ) { | |
SEA3D.Object3D.call( this, name, data, sea3d ); | |
this.count = ( this.attrib & 64 ? data.readUInt() : data.readUShort() ) * 3; | |
this.closed = ( this.attrib & 128 ) != 0; | |
this.transform = data.readMatrix(); | |
this.vertex = []; | |
var i = 0; | |
while ( i < this.count ) { | |
this.vertex[ i ++ ] = data.readFloat(); | |
} | |
data.readTags( this.readTag.bind( this ) ); | |
}; | |
SEA3D.Line.prototype = Object.create( SEA3D.Object3D.prototype ); | |
SEA3D.Line.prototype.constructor = SEA3D.Line; | |
SEA3D.Line.prototype.type = "line"; | |
// | |
// Sprite | |
// | |
SEA3D.Sprite = function ( name, data, sea3d ) { | |
SEA3D.Object3D.call( this, name, data, sea3d ); | |
if ( this.attrib & 256 ) { | |
this.material = sea3d.getObject( data.readUInt() ); | |
} | |
this.position = data.readVector3(); | |
this.width = data.readFloat(); | |
this.height = data.readFloat(); | |
data.readTags( this.readTag.bind( this ) ); | |
}; | |
SEA3D.Sprite.prototype = Object.create( SEA3D.Object3D.prototype ); | |
SEA3D.Sprite.prototype.constructor = SEA3D.Sprite; | |
SEA3D.Sprite.prototype.type = "m2d"; | |
// | |
// Mesh | |
// | |
SEA3D.Mesh = function ( name, data, sea3d ) { | |
SEA3D.Entity3D.call( this, name, data, sea3d ); | |
// MATERIAL | |
if ( this.attrib & 256 ) { | |
this.material = []; | |
var len = data.readUByte(); | |
if ( len == 1 ) this.material[ 0 ] = sea3d.getObject( data.readUInt() ); | |
else { | |
var i = 0; | |
while ( i < len ) { | |
var matIndex = data.readUInt(); | |
if ( matIndex > 0 ) this.material[ i ++ ] = sea3d.getObject( matIndex - 1 ); | |
else this.material[ i ++ ] = undefined; | |
} | |
} | |
} | |
if ( this.attrib & 512 ) { | |
this.modifiers = []; | |
var len = data.readUByte(); | |
for ( var i = 0; i < len; i ++ ) { | |
this.modifiers[ i ] = sea3d.getObject( data.readUInt() ); | |
} | |
} | |
if ( this.attrib & 1024 ) { | |
this.reference = { | |
type: data.readUByte(), | |
ref: sea3d.getObject( data.readUInt() ) | |
}; | |
} | |
this.transform = data.readMatrix(); | |
this.geometry = sea3d.getObject( data.readUInt() ); | |
data.readTags( this.readTag.bind( this ) ); | |
}; | |
SEA3D.Mesh.prototype = Object.create( SEA3D.Entity3D.prototype ); | |
SEA3D.Mesh.prototype.constructor = SEA3D.Mesh; | |
SEA3D.Mesh.prototype.type = "m3d"; | |
// | |
// Skeleton | |
// | |
SEA3D.Skeleton = function ( name, data, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
var length = data.readUShort(); | |
this.joint = []; | |
for ( var i = 0; i < length; i ++ ) { | |
this.joint[ i ] = { | |
name: data.readUTF8Tiny(), | |
parentIndex: data.readUShort() - 1, | |
inverseBindMatrix: data.readMatrix() | |
}; | |
} | |
}; | |
SEA3D.Skeleton.prototype.type = "skl"; | |
// | |
// Skeleton Local | |
// | |
SEA3D.SkeletonLocal = function ( name, data, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
var length = data.readUShort(); | |
this.joint = []; | |
for ( var i = 0; i < length; i ++ ) { | |
this.joint[ i ] = { | |
name: data.readUTF8Tiny(), | |
parentIndex: data.readUShort() - 1, | |
// POSITION XYZ | |
x: data.readFloat(), | |
y: data.readFloat(), | |
z: data.readFloat(), | |
// QUATERNION XYZW | |
qx: data.readFloat(), | |
qy: data.readFloat(), | |
qz: data.readFloat(), | |
qw: data.readFloat() | |
}; | |
} | |
}; | |
SEA3D.SkeletonLocal.prototype.type = "sklq"; | |
// | |
// Animation Base | |
// | |
SEA3D.AnimationBase = function ( name, data, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
var flag = data.readUByte(); | |
this.sequence = []; | |
if ( flag & 1 ) { | |
var count = data.readUShort(); | |
for ( var i = 0; i < count; i ++ ) { | |
var seqFlag = data.readUByte(); | |
this.sequence[ i ] = { | |
name: data.readUTF8Tiny(), | |
start: data.readUInt(), | |
count: data.readUInt(), | |
repeat: ( seqFlag & 1 ) != 0, | |
intrpl: ( seqFlag & 2 ) == 0 | |
}; | |
} | |
} | |
this.frameRate = data.readUByte(); | |
this.numFrames = data.readUInt(); | |
// no contains sequence | |
if ( this.sequence.length == 0 ) { | |
this.sequence[ 0 ] = { name: "root", start: 0, count: this.numFrames, repeat: true, intrpl: true }; | |
} | |
}; | |
// | |
// Animation | |
// | |
SEA3D.Animation = function ( name, data, sea3d ) { | |
SEA3D.AnimationBase.call( this, name, data, sea3d ); | |
this.dataList = []; | |
for ( var i = 0, l = data.readUByte(); i < l; i ++ ) { | |
var kind = data.readUShort(), | |
type = data.readUByte(); | |
var anmRaw = data.readVector( type, this.numFrames, 0 ); | |
this.dataList.push( { | |
kind: kind, | |
type: type, | |
blockSize: SEA3D.Stream.sizeOf( type ), | |
data: anmRaw | |
} ); | |
} | |
}; | |
SEA3D.Animation.POSITION = 0; | |
SEA3D.Animation.ROTATION = 1; | |
SEA3D.Animation.SCALE = 2; | |
SEA3D.Animation.COLOR = 3; | |
SEA3D.Animation.MULTIPLIER = 4; | |
SEA3D.Animation.ATTENUATION_START = 5; | |
SEA3D.Animation.ATTENUATION_END = 6; | |
SEA3D.Animation.FOV = 7; | |
SEA3D.Animation.OFFSET_U = 8; | |
SEA3D.Animation.OFFSET_V = 9; | |
SEA3D.Animation.SCALE_U = 10; | |
SEA3D.Animation.SCALE_V = 11; | |
SEA3D.Animation.ANGLE = 12; | |
SEA3D.Animation.ALPHA = 13; | |
SEA3D.Animation.VOLUME = 14; | |
SEA3D.Animation.MORPH = 250; | |
SEA3D.Animation.prototype = Object.create( SEA3D.AnimationBase.prototype ); | |
SEA3D.Animation.prototype.constructor = SEA3D.Animation; | |
SEA3D.Animation.prototype.type = "anm"; | |
// | |
// Skeleton Animation | |
// | |
SEA3D.SkeletonAnimation = function ( name, data, sea3d ) { | |
SEA3D.AnimationBase.call( this, name, data, sea3d ); | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
this.numJoints = data.readUShort(); | |
this.raw = data.readFloatArray( this.numFrames * this.numJoints * 7 ); | |
}; | |
SEA3D.SkeletonAnimation.prototype.type = "skla"; | |
// | |
// UVW Animation | |
// | |
SEA3D.UVWAnimation = function ( name, data, sea3d ) { | |
SEA3D.Animation.call( this, name, data, sea3d ); | |
}; | |
SEA3D.UVWAnimation.prototype.type = "auvw"; | |
// | |
// Morph | |
// | |
SEA3D.Morph = function ( name, data, sea3d ) { | |
SEA3D.GeometryBase.call( this, name, data, sea3d ); | |
var useVertex = ( this.attrib & 2 ) != 0; | |
var useNormal = ( this.attrib & 4 ) != 0; | |
var nodeCount = data.readUShort(); | |
this.node = []; | |
for ( var i = 0; i < nodeCount; i ++ ) { | |
var nodeName = data.readUTF8Tiny(), | |
verts, norms; | |
if ( useVertex ) verts = data.readFloatArray( this.length ); | |
if ( useNormal ) norms = data.readFloatArray( this.length ); | |
this.node[ i ] = { vertex: verts, normal: norms, name: nodeName }; | |
} | |
}; | |
SEA3D.Morph.prototype = Object.create( SEA3D.GeometryBase.prototype ); | |
SEA3D.Morph.prototype.constructor = SEA3D.Morph; | |
SEA3D.Morph.prototype.type = "mph"; | |
// | |
// Morph Animation | |
// | |
SEA3D.MorphAnimation = function ( name, data, sea3d ) { | |
SEA3D.AnimationBase.call( this, name, data, sea3d ); | |
this.dataList = []; | |
for ( var i = 0, l = data.readUByte(); i < l; i ++ ) { | |
this.dataList.push( { | |
kind: SEA3D.Animation.MORPH, | |
type: SEA3D.Stream.FLOAT, | |
name: data.readUTF8Tiny(), | |
blockSize: 1, | |
data: data.readVector( SEA3D.Stream.FLOAT, this.numFrames, 0 ) | |
} ); | |
} | |
}; | |
SEA3D.MorphAnimation.prototype.type = "mpha"; | |
// | |
// Vertex Animation | |
// | |
SEA3D.VertexAnimation = function ( name, data, sea3d ) { | |
SEA3D.AnimationBase.call( this, name, data, sea3d ); | |
var flags = data.readUByte(); | |
this.isBig = ( flags & 1 ) != 0; | |
data.readVInt = this.isBig ? data.readUInt : data.readUShort; | |
this.numVertex = data.readVInt(); | |
this.length = this.numVertex * 3; | |
var useVertex = ( flags & 2 ) != 0; | |
var useNormal = ( flags & 4 ) != 0; | |
this.frame = []; | |
var i, verts, norms; | |
for ( i = 0; i < this.numFrames; i ++ ) { | |
if ( useVertex ) verts = data.readFloatArray( this.length ); | |
if ( useNormal ) norms = data.readFloatArray( this.length ); | |
this.frame[ i ] = { vertex: verts, normal: norms }; | |
} | |
}; | |
SEA3D.VertexAnimation.prototype = Object.create( SEA3D.AnimationBase.prototype ); | |
SEA3D.VertexAnimation.prototype.constructor = SEA3D.VertexAnimation; | |
SEA3D.VertexAnimation.prototype.type = "vtxa"; | |
// | |
// Camera | |
// | |
SEA3D.Camera = function ( name, data, sea3d ) { | |
SEA3D.Object3D.call( this, name, data, sea3d ); | |
if ( this.attrib & 64 ) { | |
this.dof = { | |
distance: data.readFloat(), | |
range: data.readFloat() | |
}; | |
} | |
this.transform = data.readMatrix(); | |
this.fov = data.readFloat(); | |
data.readTags( this.readTag.bind( this ) ); | |
}; | |
SEA3D.Camera.prototype = Object.create( SEA3D.Object3D.prototype ); | |
SEA3D.Camera.prototype.constructor = SEA3D.Camera; | |
SEA3D.Camera.prototype.type = "cam"; | |
// | |
// Orthographic Camera | |
// | |
SEA3D.OrthographicCamera = function ( name, data, sea3d ) { | |
SEA3D.Object3D.call( this, name, data, sea3d ); | |
this.transform = data.readMatrix(); | |
this.height = data.readFloat(); | |
data.readTags( this.readTag.bind( this ) ); | |
}; | |
SEA3D.OrthographicCamera.prototype = Object.create( SEA3D.Object3D.prototype ); | |
SEA3D.OrthographicCamera.prototype.constructor = SEA3D.OrthographicCamera; | |
SEA3D.OrthographicCamera.prototype.type = "camo"; | |
// | |
// Joint Object | |
// | |
SEA3D.JointObject = function ( name, data, sea3d ) { | |
SEA3D.Object3D.call( this, name, data, sea3d ); | |
this.target = sea3d.getObject( data.readUInt() ); | |
this.joint = data.readUShort(); | |
data.readTags( this.readTag.bind( this ) ); | |
}; | |
SEA3D.JointObject.prototype = Object.create( SEA3D.Object3D.prototype ); | |
SEA3D.JointObject.prototype.constructor = SEA3D.JointObject; | |
SEA3D.JointObject.prototype.type = "jnt"; | |
// | |
// Light | |
// | |
SEA3D.Light = function ( name, data, sea3d ) { | |
SEA3D.Object3D.call( this, name, data, sea3d ); | |
this.attenStart = Number.MAX_VALUE; | |
this.attenEnd = Number.MAX_VALUE; | |
if ( this.attrib & 64 ) { | |
var shadowHeader = data.readUByte(); | |
this.shadow = {}; | |
this.shadow.opacity = shadowHeader & 1 ? data.readFloat() : 1; | |
this.shadow.color = shadowHeader & 2 ? data.readUInt24() : 0x000000; | |
} | |
if ( this.attrib & 512 ) { | |
this.attenStart = data.readFloat(); | |
this.attenEnd = data.readFloat(); | |
} | |
this.color = data.readUInt24(); | |
this.multiplier = data.readFloat(); | |
}; | |
SEA3D.Light.prototype = Object.create( SEA3D.Object3D.prototype ); | |
SEA3D.Light.prototype.constructor = SEA3D.Light; | |
// | |
// Point Light | |
// | |
SEA3D.PointLight = function ( name, data, sea3d ) { | |
SEA3D.Light.call( this, name, data, sea3d ); | |
if ( this.attrib & 128 ) { | |
this.attenuation = { | |
start: data.readFloat(), | |
end: data.readFloat() | |
}; | |
} | |
this.position = data.readVector3(); | |
data.readTags( this.readTag.bind( this ) ); | |
}; | |
SEA3D.PointLight.prototype = Object.create( SEA3D.Light.prototype ); | |
SEA3D.PointLight.prototype.constructor = SEA3D.PointLight; | |
SEA3D.PointLight.prototype.type = "plht"; | |
// | |
// Hemisphere Light | |
// | |
SEA3D.HemisphereLight = function ( name, data, sea3d ) { | |
SEA3D.Light.call( this, name, data, sea3d ); | |
if ( this.attrib & 128 ) { | |
this.attenuation = { | |
start: data.readFloat(), | |
end: data.readFloat() | |
}; | |
} | |
this.secondColor = data.readUInt24(); | |
data.readTags( this.readTag.bind( this ) ); | |
}; | |
SEA3D.HemisphereLight.prototype = Object.create( SEA3D.Light.prototype ); | |
SEA3D.HemisphereLight.prototype.constructor = SEA3D.HemisphereLight; | |
SEA3D.HemisphereLight.prototype.type = "hlht"; | |
// | |
// Ambient Light | |
// | |
SEA3D.AmbientLight = function ( name, data, sea3d ) { | |
SEA3D.Light.call( this, name, data, sea3d ); | |
data.readTags( this.readTag.bind( this ) ); | |
}; | |
SEA3D.AmbientLight.prototype = Object.create( SEA3D.Light.prototype ); | |
SEA3D.AmbientLight.prototype.constructor = SEA3D.AmbientLight; | |
SEA3D.AmbientLight.prototype.type = "alht"; | |
// | |
// Directional Light | |
// | |
SEA3D.DirectionalLight = function ( name, data, sea3d ) { | |
SEA3D.Light.call( this, name, data, sea3d ); | |
this.transform = data.readMatrix(); | |
data.readTags( this.readTag.bind( this ) ); | |
}; | |
SEA3D.DirectionalLight.prototype = Object.create( SEA3D.Light.prototype ); | |
SEA3D.DirectionalLight.prototype.constructor = SEA3D.DirectionalLight; | |
SEA3D.DirectionalLight.prototype.type = "dlht"; | |
// | |
// Material | |
// | |
SEA3D.Material = function ( name, data, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
this.technique = []; | |
this.tecniquesDict = {}; | |
this.attrib = data.readUShort(); | |
this.alpha = 1; | |
this.blendMode = "normal"; | |
this.doubleSided = ( this.attrib & 1 ) != 0; | |
this.receiveLights = ( this.attrib & 2 ) == 0; | |
this.receiveShadows = ( this.attrib & 4 ) == 0; | |
this.receiveFog = ( this.attrib & 8 ) == 0; | |
this.repeat = ( this.attrib & 16 ) == 0; | |
if ( this.attrib & 32 ) | |
this.alpha = data.readFloat(); | |
if ( this.attrib & 64 ) | |
this.blendMode = data.readBlendMode(); | |
if ( this.attrib & 128 ) | |
this.animations = data.readAnimationList( sea3d ); | |
this.depthWrite = ( this.attrib & 256 ) == 0; | |
this.depthTest = ( this.attrib & 512 ) == 0; | |
this.premultipliedAlpha = ( this.attrib & 1024 ) != 0; | |
var count = data.readUByte(); | |
for ( var i = 0; i < count; ++ i ) { | |
var kind = data.readUShort(); | |
var size = data.readUShort(); | |
var pos = data.position; | |
var tech, methodAttrib; | |
switch ( kind ) { | |
case SEA3D.Material.PHONG: | |
tech = { | |
ambientColor: data.readUInt24(), | |
diffuseColor: data.readUInt24(), | |
specularColor: data.readUInt24(), | |
specular: data.readFloat(), | |
gloss: data.readFloat() | |
}; | |
break; | |
case SEA3D.Material.PHYSICAL: | |
tech = { | |
color: data.readUInt24(), | |
roughness: data.readFloat(), | |
metalness: data.readFloat() | |
}; | |
break; | |
case SEA3D.Material.ANISOTROPIC: | |
break; | |
case SEA3D.Material.COMPOSITE_TEXTURE: | |
tech = { | |
composite: sea3d.getObject( data.readUInt() ) | |
}; | |
break; | |
case SEA3D.Material.DIFFUSE_MAP: | |
case SEA3D.Material.SPECULAR_MAP: | |
case SEA3D.Material.NORMAL_MAP: | |
case SEA3D.Material.AMBIENT_MAP: | |
case SEA3D.Material.ALPHA_MAP: | |
case SEA3D.Material.EMISSIVE_MAP: | |
case SEA3D.Material.ROUGHNESS_MAP: | |
case SEA3D.Material.METALNESS_MAP: | |
tech = { | |
texture: sea3d.getObject( data.readUInt() ) | |
}; | |
break; | |
case SEA3D.Material.REFLECTION: | |
case SEA3D.Material.FRESNEL_REFLECTION: | |
tech = { | |
texture: sea3d.getObject( data.readUInt() ), | |
alpha: data.readFloat() | |
}; | |
if ( kind == SEA3D.Material.FRESNEL_REFLECTION ) { | |
tech.power = data.readFloat(); | |
tech.normal = data.readFloat(); | |
} | |
break; | |
case SEA3D.Material.REFRACTION: | |
tech = { | |
texture: sea3d.getObject( data.readUInt() ), | |
alpha: data.readFloat(), | |
ior: data.readFloat() | |
}; | |
break; | |
case SEA3D.Material.RIM: | |
tech = { | |
color: data.readUInt24(), | |
strength: data.readFloat(), | |
power: data.readFloat(), | |
blendMode: data.readBlendMode() | |
}; | |
break; | |
case SEA3D.Material.LIGHT_MAP: | |
tech = { | |
texture: sea3d.getObject( data.readUInt() ), | |
channel: data.readUByte(), | |
blendMode: data.readBlendMode() | |
}; | |
break; | |
case SEA3D.Material.DETAIL_MAP: | |
tech = { | |
texture: sea3d.getObject( data.readUInt() ), | |
scale: data.readFloat(), | |
blendMode: data.readBlendMode() | |
}; | |
break; | |
case SEA3D.Material.CEL: | |
tech = { | |
color: data.readUInt24(), | |
levels: data.readUByte(), | |
size: data.readFloat(), | |
specularCutOff: data.readFloat(), | |
smoothness: data.readFloat() | |
}; | |
break; | |
case SEA3D.Material.TRANSLUCENT: | |
tech = { | |
translucency: data.readFloat(), | |
scattering: data.readFloat() | |
}; | |
break; | |
case SEA3D.Material.BLEND_NORMAL_MAP: | |
methodAttrib = data.readUByte(); | |
tech = { | |
texture: sea3d.getObject( data.readUInt() ), | |
secondaryTexture: sea3d.getObject( data.readUInt() ) | |
}; | |
if ( methodAttrib & 1 ) { | |
tech.offsetX0 = data.readFloat(); | |
tech.offsetY0 = data.readFloat(); | |
tech.offsetX1 = data.readFloat(); | |
tech.offsetY1 = data.readFloat(); | |
} else { | |
tech.offsetX0 = tech.offsetY0 = | |
tech.offsetX1 = tech.offsetY1 = 0; | |
} | |
tech.animate = methodAttrib & 2; | |
break; | |
case SEA3D.Material.MIRROR_REFLECTION: | |
tech = { | |
texture: sea3d.getObject( data.readUInt() ), | |
alpha: data.readFloat() | |
}; | |
break; | |
case SEA3D.Material.EMISSIVE: | |
tech = { | |
color: data.readUInt24F() | |
}; | |
break; | |
case SEA3D.Material.VERTEX_COLOR: | |
tech = { | |
blendMode: data.readBlendMode() | |
}; | |
break; | |
case SEA3D.Material.WRAP_LIGHTING: | |
tech = { | |
color: data.readUInt24(), | |
strength: data.readFloat() | |
}; | |
break; | |
case SEA3D.Material.COLOR_REPLACE: | |
methodAttrib = data.readUByte(); | |
tech = { | |
red: data.readUInt24(), | |
green: data.readUInt24(), | |
blue: data.readUInt24F() | |
}; | |
if ( methodAttrib & 1 ) tech.mask = sea3d.getObject( data.readUInt() ); | |
if ( methodAttrib & 2 ) tech.alpha = data.readFloat(); | |
break; | |
case SEA3D.Material.REFLECTION_SPHERICAL: | |
tech = { | |
texture: sea3d.getObject( data.readUInt() ), | |
alpha: data.readFloat() | |
}; | |
break; | |
case SEA3D.Material.REFLECTIVITY: | |
methodAttrib = data.readUByte(); | |
tech = { | |
strength: data.readFloat() | |
}; | |
if ( methodAttrib & 1 ) tech.mask = sea3d.getObject( data.readUInt() ); | |
break; | |
case SEA3D.Material.CLEAR_COAT: | |
tech = { | |
strength: data.readFloat(), | |
roughness: data.readFloat() | |
}; | |
break; | |
case SEA3D.Material.FLACCIDITY: | |
methodAttrib = data.readUByte(); | |
tech = { | |
target: sea3d.getObject( data.readUInt() ), | |
scale: data.readFloat(), | |
spring: data.readFloat(), | |
damping: data.readFloat() | |
}; | |
if ( methodAttrib & 1 ) tech.mask = sea3d.getObject( data.readUInt() ); | |
break; | |
default: | |
console.warn( "SEA3D: MaterialTechnique not found:", kind.toString( 16 ) ); | |
data.position = pos += size; | |
continue; | |
} | |
tech.kind = kind; | |
this.technique.push( tech ); | |
this.tecniquesDict[ kind ] = tech; | |
data.position = pos += size; | |
} | |
}; | |
SEA3D.Material.PHONG = 0; | |
SEA3D.Material.COMPOSITE_TEXTURE = 1; | |
SEA3D.Material.DIFFUSE_MAP = 2; | |
SEA3D.Material.SPECULAR_MAP = 3; | |
SEA3D.Material.REFLECTION = 4; | |
SEA3D.Material.REFRACTION = 5; | |
SEA3D.Material.NORMAL_MAP = 6; | |
SEA3D.Material.FRESNEL_REFLECTION = 7; | |
SEA3D.Material.RIM = 8; | |
SEA3D.Material.LIGHT_MAP = 9; | |
SEA3D.Material.DETAIL_MAP = 10; | |
SEA3D.Material.CEL = 11; | |
SEA3D.Material.TRANSLUCENT = 12; | |
SEA3D.Material.BLEND_NORMAL_MAP = 13; | |
SEA3D.Material.MIRROR_REFLECTION = 14; | |
SEA3D.Material.AMBIENT_MAP = 15; | |
SEA3D.Material.ALPHA_MAP = 16; | |
SEA3D.Material.EMISSIVE_MAP = 17; | |
SEA3D.Material.VERTEX_COLOR = 18; | |
SEA3D.Material.WRAP_LIGHTING = 19; | |
SEA3D.Material.COLOR_REPLACE = 20; | |
SEA3D.Material.REFLECTION_SPHERICAL = 21; | |
SEA3D.Material.ANISOTROPIC = 22; | |
SEA3D.Material.EMISSIVE = 23; | |
SEA3D.Material.PHYSICAL = 24; | |
SEA3D.Material.ROUGHNESS_MAP = 25; | |
SEA3D.Material.METALNESS_MAP = 26; | |
SEA3D.Material.REFLECTIVITY = 27; | |
SEA3D.Material.CLEAR_COAT = 28; | |
SEA3D.Material.FLACCIDITY = 29; | |
SEA3D.Material.prototype.type = "mat"; | |
// | |
// Composite | |
// | |
SEA3D.Composite = function ( name, data, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
var layerCount = data.readUByte(); | |
this.layer = []; | |
for ( var i = 0; i < layerCount; i ++ ) { | |
this.layer[ i ] = new SEA3D.Composite.prototype.Layer( data, sea3d ); | |
} | |
}; | |
SEA3D.Composite.prototype.getLayerByName = function ( name ) { | |
for ( var i = 0; i < this.layer.length; i ++ ) { | |
if ( this.layer[ i ].name == name ) { | |
return this.layer[ i ]; | |
} | |
} | |
}; | |
SEA3D.Composite.prototype.Layer = function ( data, sea3d ) { | |
var attrib = data.readUShort(); | |
if ( attrib & 1 ) this.texture = new SEA3D.Composite.LayerBitmap( data, sea3d ); | |
else this.color = data.readUInt24(); | |
if ( attrib & 2 ) { | |
this.mask = new SEA3D.Composite.LayerBitmap( data, sea3d ); | |
} | |
if ( attrib & 4 ) { | |
this.name = data.readUTF8Tiny(); | |
} | |
this.blendMode = attrib & 8 ? data.readBlendMode() : "normal"; | |
this.opacity = attrib & 16 ? data.readFloat() : 1; | |
}; | |
SEA3D.Composite.LayerBitmap = function ( data, sea3d ) { | |
this.map = sea3d.getObject( data.readUInt() ); | |
var attrib = data.readUShort(); | |
this.channel = attrib & 1 ? data.readUByte() : 0; | |
this.repeat = attrib & 2 == 0; | |
this.offsetU = attrib & 4 ? data.readFloat() : 0; | |
this.offsetV = attrib & 8 ? data.readFloat() : 0; | |
this.scaleU = attrib & 16 ? data.readFloat() : 1; | |
this.scaleV = attrib & 32 ? data.readFloat() : 1; | |
this.rotation = attrib & 64 ? data.readFloat() : 0; | |
if ( attrib & 128 ) this.animation = data.readAnimationList( sea3d ); | |
}; | |
SEA3D.Composite.prototype.type = "ctex"; | |
// | |
// Planar Render | |
// | |
SEA3D.PlanarRender = function ( name, data, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
this.attrib = data.readUByte(); | |
this.quality = ( this.attrib & 1 ) | ( this.attrib & 2 ); | |
this.transform = data.readMatrix(); | |
}; | |
SEA3D.PlanarRender.prototype.type = "rttp"; | |
// | |
// Cube Render | |
// | |
SEA3D.CubeRender = function ( name, data, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
this.attrib = data.readUByte(); | |
this.quality = ( this.attrib & 1 ) | ( this.attrib & 2 ); | |
this.position = data.readVector3(); | |
}; | |
SEA3D.CubeRender.prototype.type = "rttc"; | |
// | |
// Cube Maps | |
// | |
SEA3D.CubeMap = function ( name, data, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
this.transparent = false; | |
this.extension = data.readExt(); | |
this.faces = []; | |
for ( var i = 0; i < 6; i ++ ) { | |
var size = data.readUInt(); | |
this.faces[ i ] = data.concat( data.position, size ); | |
data.position += size; | |
} | |
}; | |
SEA3D.CubeMap.prototype.type = "cmap"; | |
// | |
// JPEG | |
// | |
SEA3D.JPEG = function ( name, data, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
this.transparent = false; | |
}; | |
SEA3D.JPEG.prototype.type = "jpg"; | |
// | |
// JPEG_XR | |
// | |
SEA3D.JPEG_XR = function ( name, data, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
this.transparent = true; | |
}; | |
SEA3D.JPEG_XR.prototype.type = "wdp"; | |
// | |
// PNG | |
// | |
SEA3D.PNG = function ( name, data, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
this.transparent = data.getByte( 25 ) == 0x06; | |
}; | |
SEA3D.PNG.prototype.type = "png"; | |
// | |
// GIF | |
// | |
SEA3D.GIF = function ( name, data, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
this.transparent = data.getByte( 11 ) > 0; | |
}; | |
SEA3D.GIF.prototype.type = "gif"; | |
// | |
// OGG | |
// | |
SEA3D.OGG = function ( name, data, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
}; | |
SEA3D.OGG.prototype.type = "ogg"; | |
// | |
// MP3 | |
// | |
SEA3D.MP3 = function ( name, data, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
}; | |
SEA3D.MP3.prototype.type = "mp3"; | |
// | |
// Texture Update | |
// | |
SEA3D.TextureUpdate = function ( name, data, sea3d ) { | |
this.name = name; | |
this.data = data; | |
this.sea3d = sea3d; | |
this.index = data.readUInt(); | |
this.bytes = data.concat( data.position, data.length - data.position ); | |
}; | |
SEA3D.TextureUpdate.prototype.type = "uTex"; | |
// | |
// FILE FORMAT | |
// | |
SEA3D.File = function ( config ) { | |
this.config = { | |
streaming: true, | |
timeLimit: 60, | |
progressive: false | |
}; | |
if ( config ) { | |
if ( config.streaming !== undefined ) this.config.streaming = config.streaming; | |
if ( config.timeLimit !== undefined ) this.config.timeLimit = config.timeLimit; | |
if ( config.progressive !== undefined ) this.config.progressive = config.progressive; | |
if ( config.path !== undefined ) this.config.path = config.path; | |
} | |
this.version = SEA3D.VERSION; | |
this.objects = []; | |
this.typeClass = {}; | |
this.typeRead = {}; | |
this.typeUnique = {}; | |
this.position = | |
this.dataPosition = 0; | |
this.scope = this; | |
// SEA3D | |
this.addClass( SEA3D.FileInfo, true ); | |
this.addClass( SEA3D.Geometry, true ); | |
this.addClass( SEA3D.Mesh ); | |
this.addClass( SEA3D.Sprite ); | |
this.addClass( SEA3D.Material ); | |
this.addClass( SEA3D.Composite ); | |
this.addClass( SEA3D.PointLight ); | |
this.addClass( SEA3D.DirectionalLight ); | |
this.addClass( SEA3D.HemisphereLight ); | |
this.addClass( SEA3D.AmbientLight ); | |
this.addClass( SEA3D.Animation, true ); | |
this.addClass( SEA3D.Skeleton, true ); | |
this.addClass( SEA3D.SkeletonLocal, true ); | |
this.addClass( SEA3D.SkeletonAnimation, true ); | |
this.addClass( SEA3D.UVWAnimation, true ); | |
this.addClass( SEA3D.JointObject ); | |
this.addClass( SEA3D.Camera ); | |
this.addClass( SEA3D.OrthographicCamera ); | |
this.addClass( SEA3D.Morph, true ); | |
this.addClass( SEA3D.MorphAnimation, true ); | |
this.addClass( SEA3D.VertexAnimation, true ); | |
this.addClass( SEA3D.CubeMap, true ); | |
this.addClass( SEA3D.Dummy ); | |
this.addClass( SEA3D.Line ); | |
this.addClass( SEA3D.SoundPoint ); | |
this.addClass( SEA3D.PlanarRender ); | |
this.addClass( SEA3D.CubeRender ); | |
this.addClass( SEA3D.Actions ); | |
this.addClass( SEA3D.Container3D ); | |
this.addClass( SEA3D.Properties ); | |
// URL BASED | |
this.addClass( SEA3D.ScriptURL, true ); | |
this.addClass( SEA3D.TextureURL, true ); | |
this.addClass( SEA3D.CubeMapURL, true ); | |
// UNIVERSAL | |
this.addClass( SEA3D.JPEG, true ); | |
this.addClass( SEA3D.JPEG_XR, true ); | |
this.addClass( SEA3D.PNG, true ); | |
this.addClass( SEA3D.GIF, true ); | |
this.addClass( SEA3D.OGG, true ); | |
this.addClass( SEA3D.MP3, true ); | |
this.addClass( SEA3D.JavaScript, true ); | |
this.addClass( SEA3D.JavaScriptMethod, true ); | |
this.addClass( SEA3D.GLSL, true ); | |
// Updaters | |
this.addClass( SEA3D.TextureUpdate, true ); | |
// Extensions | |
var i = SEA3D.File.Extensions.length; | |
while ( i -- ) { | |
SEA3D.File.Extensions[ i ].call( this ); | |
} | |
}; | |
SEA3D.File.Extensions = []; | |
SEA3D.File.CompressionLibs = {}; | |
SEA3D.File.DecompressionMethod = {}; | |
SEA3D.File.setExtension = function ( callback ) { | |
SEA3D.File.Extensions.push( callback ); | |
}; | |
SEA3D.File.setDecompressionEngine = function ( id, name, method ) { | |
SEA3D.File.CompressionLibs[ id ] = name; | |
SEA3D.File.DecompressionMethod[ id ] = method; | |
}; | |
SEA3D.File.prototype.addClass = function ( clazz, unique ) { | |
this.typeClass[ clazz.prototype.type ] = clazz; | |
this.typeUnique[ clazz.prototype.type ] = unique === true; | |
}; | |
SEA3D.File.prototype.readHead = function () { | |
if ( this.stream.bytesAvailable < 16 ) | |
return false; | |
if ( this.stream.readUTF8( 3 ) != "SEA" ) | |
throw new Error( "Invalid SEA3D format." ); | |
this.sign = this.stream.readUTF8( 3 ); | |
this.version = this.stream.readUInt24(); | |
if ( this.stream.readUByte() != 0 ) { | |
throw new Error( "Protection algorithm not compatible." ); | |
} | |
this.compressionID = this.stream.readUByte(); | |
this.compressionAlgorithm = SEA3D.File.CompressionLibs[ this.compressionID ]; | |
this.decompressionMethod = SEA3D.File.DecompressionMethod[ this.compressionID ]; | |
if ( this.compressionID > 0 && ! this.decompressionMethod ) { | |
throw new Error( "Compression algorithm not compatible." ); | |
} | |
this.length = this.stream.readUInt(); | |
this.dataPosition = this.stream.position; | |
this.objects.length = 0; | |
this.state = this.readBody; | |
if ( this.onHead ) { | |
this.onHead( { | |
file: this, | |
sign: this.sign | |
} ); | |
} | |
return true; | |
}; | |
SEA3D.File.prototype.getObject = function ( index ) { | |
return this.objects[ index ]; | |
}; | |
SEA3D.File.prototype.getObjectByName = function ( name ) { | |
return this.objects[ name ]; | |
}; | |
SEA3D.File.prototype.readSEAObject = function () { | |
if ( this.stream.bytesAvailable < 4 ) | |
return null; | |
var size = this.stream.readUInt(), | |
position = this.stream.position; | |
if ( this.stream.bytesAvailable < size ) | |
return null; | |
var flag = this.stream.readUByte(), | |
type = this.stream.readExt(), | |
meta = null; | |
var name = flag & 1 ? this.stream.readUTF8Tiny() : "", | |
compressed = ( flag & 2 ) != 0, | |
streaming = ( flag & 4 ) != 0; | |
if ( flag & 8 ) { | |
var metalen = this.stream.readUShort(); | |
var metabytes = this.stream.concat( this.stream.position, metalen ); | |
this.stream.position += metalen; | |
if ( compressed && this.decompressionMethod ) { | |
metabytes.buffer = this.decompressionMethod( metabytes.buffer ); | |
} | |
meta = metabytes.readProperties( this ); | |
} | |
size -= this.stream.position - position; | |
position = this.stream.position; | |
var data = this.stream.concat( position, size ), | |
obj; | |
if ( this.typeClass[ type ] ) { | |
if ( compressed && this.decompressionMethod ) { | |
data.buffer = this.decompressionMethod( data.buffer ); | |
} | |
obj = new this.typeClass[ type ]( name, data, this ); | |
if ( ( this.config.streaming && streaming || this.config.forceStreaming ) && this.typeRead[ type ] ) { | |
this.typeRead[ type ].call( this.scope, obj ); | |
} | |
} else { | |
obj = new SEA3D.Object( name, data, type, this ); | |
console.warn( "SEA3D: Unknown format \"" + type + "\" of file \"" + name + "\". Add a module referring for this format." ); | |
} | |
obj.streaming = streaming; | |
obj.metadata = meta; | |
this.objects.push( this.objects[ obj.name + "." + obj.type ] = obj ); | |
this.dataPosition = position + size; | |
++ this.position; | |
return obj; | |
}; | |
SEA3D.File.prototype.isDone = function () { | |
return this.position == this.length; | |
}; | |
SEA3D.File.prototype.readBody = function () { | |
this.timer.update(); | |
if ( ! this.resume ) return false; | |
while ( this.position < this.length ) { | |
if ( this.timer.deltaTime < this.config.timeLimit ) { | |
this.stream.position = this.dataPosition; | |
var sea = this.readSEAObject(); | |
if ( sea ) this.dispatchCompleteObject( sea ); | |
else return false; | |
} else return false; | |
} | |
this.state = this.readComplete; | |
return true; | |
}; | |
SEA3D.File.prototype.initParse = function () { | |
this.timer = new SEA3D.Timer(); | |
this.position = 0; | |
this.resume = true; | |
}; | |
SEA3D.File.prototype.parse = function () { | |
this.initParse(); | |
if ( isFinite( this.config.timeLimit ) ) requestAnimationFrame( this.parseObject.bind( this ) ); | |
else this.parseObject(); | |
}; | |
SEA3D.File.prototype.parseObject = function () { | |
this.timer.update(); | |
while ( this.position < this.length && this.timer.deltaTime < this.config.timeLimit ) { | |
var obj = this.objects[ this.position ++ ], | |
type = obj.type; | |
if ( ! this.typeUnique[ type ] ) delete obj.tag; | |
if ( ( obj.streaming || this.config.forceStreaming ) && this.typeRead[ type ] ) { | |
if ( obj.tag == undefined ) { | |
this.typeRead[ type ].call( this.scope, obj ); | |
} | |
} | |
} | |
if ( this.position == this.length ) { | |
var elapsedTime = this.timer.elapsedTime; | |
var message = elapsedTime + "ms, " + this.objects.length + " objects"; | |
if ( this.onParseComplete ) { | |
this.onParseComplete( { | |
file: this, | |
timeTotal: elapsedTime, | |
message: message | |
} ); | |
} else console.log( "SEA3D Parse Complete:", message ); | |
} else { | |
if ( this.onParseProgress ) { | |
this.onParseProgress( { | |
file: this, | |
loaded: this.position, | |
total: this.length | |
} ); | |
} | |
setTimeout( this.parseObject.bind( this ), 10 ); | |
} | |
}; | |
SEA3D.File.prototype.readComplete = function () { | |
this.stream.position = this.dataPosition; | |
if ( this.stream.readUInt24F() != 0x5EA3D1 ) | |
console.warn( "SEA3D file is corrupted." ); | |
delete this.state; | |
return false; | |
}; | |
SEA3D.File.prototype.readState = function () { | |
while ( this.state() ) continue; | |
if ( this.state ) { | |
requestAnimationFrame( this.readState.bind( this ) ); | |
this.dispatchProgress(); | |
} else { | |
this.dispatchComplete(); | |
} | |
}; | |
SEA3D.File.prototype.append = function( buffer ) { | |
if (this.state) { | |
this.stream.append( buffer ); | |
} else { | |
this.read( buffer ); | |
} | |
}; | |
SEA3D.File.prototype.read = function ( buffer ) { | |
if ( ! buffer ) throw new Error( "No data found." ); | |
this.initParse(); | |
this.stream = new SEA3D.Stream( buffer ); | |
this.state = this.readHead; | |
this.readState(); | |
}; | |
SEA3D.File.prototype.dispatchCompleteObject = function ( obj ) { | |
if ( ! this.onCompleteObject ) return; | |
this.onCompleteObject( { | |
file: this, | |
object: obj | |
} ); | |
}; | |
SEA3D.File.prototype.dispatchProgress = function () { | |
if ( ! this.onProgress ) return; | |
this.onProgress( { | |
file: this, | |
loaded: this.position, | |
total: this.length | |
} ); | |
}; | |
SEA3D.File.prototype.dispatchDownloadProgress = function ( position, length ) { | |
if ( ! this.onDownloadProgress ) return; | |
this.onDownloadProgress( { | |
file: this, | |
loaded: position, | |
total: length | |
} ); | |
}; | |
SEA3D.File.prototype.dispatchComplete = function () { | |
var elapsedTime = this.timer.elapsedTime; | |
var message = elapsedTime + "ms, " + this.objects.length + " objects"; | |
if ( this.onComplete ) this.onComplete( { | |
file: this, | |
timeTotal: elapsedTime, | |
message: message | |
} ); | |
else console.log( "SEA3D:", message ); | |
}; | |
SEA3D.File.prototype.dispatchError = function ( id, message ) { | |
if ( this.onError ) this.onError( { file: this, id: id, message: message } ); | |
else console.error( "SEA3D: #" + id, message ); | |
}; | |
SEA3D.File.prototype.load = function ( url ) { | |
var self = this, | |
xhr = new XMLHttpRequest(); | |
xhr.open( "GET", url, true ); | |
if ( ! this.config.path ) { | |
this.config.path = THREE.LoaderUtils.extractUrlBase( url ); | |
} | |
if ( self.config.progressive ) { | |
var position = 0; | |
xhr.overrideMimeType( 'text/plain; charset=x-user-defined' ); | |
} else { | |
xhr.responseType = 'arraybuffer'; | |
} | |
xhr.onprogress = function ( e ) { | |
if ( self.config.progressive ) { | |
var binStr = xhr.responseText.substring( position ), | |
bytes = new Uint8Array( binStr.length ); | |
for ( var i = 0; i < binStr.length; i ++ ) { | |
bytes[ i ] = binStr.charCodeAt( i ) & 0xFF; | |
} | |
position += binStr.length; | |
self.append( bytes.buffer ); | |
} | |
self.dispatchDownloadProgress( e.loaded, e.total ); | |
}; | |
if ( ! self.config.progressive ) { | |
xhr.onreadystatechange = function () { | |
if ( xhr.readyState === 4 ) { | |
if ( xhr.status === 200 || xhr.status === 0 ) { | |
self.read( this.response ); | |
} else { | |
this.dispatchError( 1001, "Couldn't load [" + url + "] [" + xhr.status + "]" ); | |
} | |
} | |
}; | |
} | |
xhr.send(); | |
}; | |